hi could me all funcions moon loader sorry my elignish is bad
CX2ItemManager.SetItemLevelEnchantData CX2ItemManager.AddItemExchangeData CX2ItemManager.__gc CX2ItemManager.AddRandomItemTemplet CX2ItemManager.AddCubePackageData CX2ItemManager.AddPetPreViewData CX2ItemManager.__newindex CX2ItemManager.AddItemExchangeGroup CX2ItemManager.AddPackageItemData CX2ItemManager.AddManufactureResultGroup CX2ItemManager.AddCoolTimeGroupItem CX2ItemManager.AddIceHeaterItemData CX2ItemManager.AddShopItemList_LUA CX2ItemManager.AddShopItemGroup_LUA CX2ItemManager.AddItemConvertInfo CX2ItemManager.AddItemConvertGroup CX2ItemManager.__name CX2ItemManager.AddManufactureTemplet CX2ItemManager.AddManufactureVillageData CX2ItemManager.__index CX2GUUser.SetNowHit CX2GUUser.SetShow CX2GUUser.SetHyperModeCount CX2GUUser.CreateTeleportEffect CX2GUUser.__gc CX2GUUser.GetHoldSpecialAttack CX2GUUser.StartHenirBuffFirst CX2GUUser.SetPos CX2GUUser.GetHoldingSpecialAttack CX2GUUser.GetHyperModeUsed CX2GUUser.GetNowHit CX2GUUser.GetAttackSuccess CX2GUUser.__newindex CX2GUUser.InitPosByMonsterPos CX2GUUser.__name CX2GUUser.StartHenirBuffDark CX2GUUser.GetRealDamage CX2GUUser.SetHold CX2GUUser.SetPositionOnLine CX2GUUser.SetAnimSpeed_LUA CX2GUUser.GetNowSpecialAttack CX2GUUser.GetLandPosition_LUA CX2GUUser.__parent CX2GUUser.ForceChangeHyperMode CX2GUUser.SetDevAddDamage CX2GUUser.GetIsRight CX2GUUser.EndHenirBuff CX2GUUser.GetRotateDegree CX2GUUser.GetHold CX2GUUser.__index CX2MapSelectWindow.__name CX2MapSelectWindow.AddMapInfo_LUA CX2MapSelectWindow.__gc CX2MapSelectWindow.__newindex CX2MapSelectWindow.__index CX2WorldObjectSkinMesh.GetRenderParam CX2WorldObjectSkinMesh.SetMultiTexXET CX2WorldObjectSkinMesh.SetChangeTexXET CX2WorldObjectSkinMesh.AddAnim CX2WorldObjectSkinMesh.PlayLocalInterval CX2WorldObjectSkinMesh.SetAnimAniXET CX2WorldObjectSkinMesh.SetCartoonRender CX2WorldObjectSkinMesh.__index CX2WorldObjectSkinMesh.SetBillboardType CX2WorldObjectSkinMesh.SetXSkinMotion CX2WorldObjectSkinMesh.PlayAnim CX2WorldObjectSkinMesh.SetTex2UVSpeed CX2WorldObjectSkinMesh.__gc CX2WorldObjectSkinMesh.AddXSkinModel CX2WorldObjectSkinMesh.SetAnimSpeed CX2WorldObjectSkinMesh.SetTex1UVSpeed CX2WorldObjectSkinMesh.SetMeshAniXET CX2WorldObjectSkinMesh.__parent CX2WorldObjectSkinMesh.SetFog CX2WorldObjectSkinMesh.__name CX2WorldObjectSkinMesh.__newindex CX2WorldObjectSkinMesh.SetCanHide CX2WorldObjectSkinMesh.SetTex0UVSpeed CX2WorldObjectSkinMesh.SetOccasionalPlayRate CX2WorldObjectSkinMesh.SetOccasionalEventTime CX2State.__name CX2State.Handler_EGS_ADMIN_OBSERVER_MODE_REQ CX2State.__gc CX2State.Handler_EGS_ADMIN_SET_PC_BANG_REQ CX2State.__parent CX2State.Handler_EGS_ADMIN_NOTIFY_HERO_PVP_USER_REQ_LUA CX2State.Handler_EGS_NOTIFY_MSG_REQ CX2State.Handler_EGS_ADMIN_KICK_USER_REQ CX2State.__index CX2State.Handler_EGS_ADMIN_MODIFY_UNIT_LEVEL_REQ CX2State.__newindex CX2State.Handler_EGS_ADMIN_CHANGE_ED_REQ CX2Slot.__name CX2Slot.SetClickable CX2Slot.__index CX2Slot.__gc CX2Slot.__newindex CX2Slot.SetSlotData CX2CouponBox.__name CX2CouponBox.__parent CX2CouponBox.__gc CX2CouponBox.__newindex CX2CouponBox.__index CX2SquareUnit.IsMyUnit CX2SquareUnit.GetOneRight_LUA CX2SquareUnit.GetRiding_LUA CX2SquareUnit.GetPureDown_LUA CX2SquareUnit.__newindex CX2SquareUnit.CanDown_LUA CX2SquareUnit.GetOneDoubleUp_LUA CX2SquareUnit.AddPosY_LUA CX2SquareUnit.GetPureDoubleDown_LUA CX2SquareUnit.GetOneDown_LUA CX2SquareUnit.SetXSpeed_LUA CX2SquareUnit.GetRight_LUA CX2SquareUnit.SetRight_LUA CX2SquareUnit.GetPureDoubleUp_LUA CX2SquareUnit.__gc CX2SquareUnit.GetPureDoubleRight_LUA CX2SquareUnit.GetPureUp_LUA CX2SquareUnit.PlaySound_LUA CX2SquareUnit.__index CX2SquareUnit.SetYSpeed_LUA CX2SquareUnit.GetOneLeft_LUA CX2SquareUnit.GetFieldUnit_LUA CX2SquareUnit.ResetWaitHabitElapsedTime_LUA CX2SquareUnit.GetCheckWaitHabitElapsedTime_LUA CX2SquareUnit.GetPureLeft_LUA CX2SquareUnit.IsAnimationEnd_LUA CX2SquareUnit.GetOneDoubleRight_LUA CX2SquareUnit.GetYSpeed_LUA CX2SquareUnit.StateChange_LUA CX2SquareUnit.GetOneDoubleDown_LUA CX2SquareUnit.GetPureDoubleLeft_LUA CX2SquareUnit.GetPureRight_LUA CX2SquareUnit.GetOneDoubleLeft_LUA CX2SquareUnit.GetFootOnLine_LUA CX2SquareUnit.__name CX2SquareUnit.GetOneUp_LUA CX2PetManager.__name CX2PetManager.AddPetTemplet CX2PetManager.__gc CX2PetManager.__newindex CX2PetManager.__index CX2RidingPetManager.__name CX2RidingPetManager.AddRidingPetTemplet CX2RidingPetManager.__gc CX2RidingPetManager.SetEnableStamina CX2RidingPetManager.__newindex CX2RidingPetManager.__index CX2SocketItem.__name CX2SocketItem.AddSocketData_LUA CX2SocketItem.AddSkillLevelUpSocketGroup CX2SocketItem.AddSocektGroupDataForCashAvatar_LUA CX2SocketItem.__gc CX2SocketItem.__newindex CX2SocketItem.__index CX2EnchantItem.__name CX2EnchantItem.__index CX2EnchantItem.__gc CX2EnchantItem.AddEnchantData_LUA CX2EnchantItem.__newindex CX2EnchantItem.AddEnchantRequire_LUA CX2DungeonStage.__name CX2DungeonStage.__gc CX2DungeonStage.GetNowSubStage CX2DungeonStage.StopGoEffect CX2DungeonStage.StartGoEffect CX2DungeonStage.IsGoEffectOn CX2DungeonStage.__newindex CX2DungeonStage.__index CX2SkillTree.__name CX2SkillTree.AddSealSkillInfo CX2SkillTree.__gc CX2SkillTree.__index CX2SkillTree.AddGuildSkillTreeTemplet_LUA CX2SkillTree.GetMaxLimitedSkillLevel_LUA CX2SkillTree.AddDefaultSkill_LUA CX2SkillTree.AddSkillTreeTemplet_LUA CX2SkillTree.IsMyClassSkillID_LUA CX2SkillTree.AddSkillTemplet_LUA CX2SkillTree.__newindex CX2SkillTree.AddSkillPowerRate_LUA CX2DungeonManager.__name CX2DungeonManager.AddDungeonData CX2DungeonManager.AddDefaultRoomTitle_LUA CX2DungeonManager.__gc CX2DungeonManager.__newindex CX2DungeonManager.__index CX2DungeonSubStage.GetWinWhenTimeOut CX2DungeonSubStage.GetCheckedClearSubStage CX2DungeonSubStage.ClearSubStage CX2DungeonSubStage.SetWinWhenTimeOut CX2DungeonSubStage.__gc CX2DungeonSubStage.GetStarted CX2DungeonSubStage.GetDoneClearSubStage CX2DungeonSubStage.__name CX2DungeonSubStage.__newindex CX2DungeonSubStage.__index CX2EffectSet.AddEffectSetTemplet_LUA CX2EffectSet.PlayEffectSetWithCustomPos_LUA CX2EffectSet.SetEffectSetInstPos CX2EffectSet.SetEffectScale_LUA CX2EffectSet.__gc CX2EffectSet.PlayEffectSetTraceTarget_LUA CX2EffectSet.GetEffectPosition_LUA CX2EffectSet.StopEffectSet_LUA CX2EffectSet.PlayEffectSetByPet_LUA CX2EffectSet.__name CX2EffectSet.PlayEffectSet_LUA CX2EffectSet.__index CX2EffectSet.__newindex CX2WorldObjectParticle.__name CX2WorldObjectParticle.SetTriggerCount CX2WorldObjectParticle.SetCullCheck CX2WorldObjectParticle.SetEmitMinMax CX2WorldObjectParticle.__gc CX2WorldObjectParticle.SetCanHide CX2WorldObjectParticle.__parent CX2WorldObjectParticle.SetParticlePos CX2WorldObjectParticle.SetParticleType CX2WorldObjectParticle.SetDrawCount CX2WorldObjectParticle.SetTriggerTime CX2WorldObjectParticle.__newindex CX2WorldObjectParticle.__index CX2GameEdit.IncreaseFieldDangerousValue CX2GameEdit.DeleteHenirRankingNickName CX2GameEdit.ChannelingCodeCheat CX2GameEdit.HenirRewardCountCheat CX2GameEdit.HenirBuffCheat CX2GameEdit.__newindex CX2GameEdit.RequireGetDangerousValue CX2GameEdit.PetCheat CX2GameEdit.PetActionCheat CX2GameEdit.MonsterStateChange CX2GameEdit.AddHelperText CX2GameEdit.AdminGetGuildSPoint CX2GameEdit.ToggleInvisible CX2GameEdit.ElswordWSPCheat CX2GameEdit.DeleteHenirRankingRank CX2GameEdit.DeleteGUildAdd CX2GameEdit.__gc CX2GameEdit.AddCommandChange CX2GameEdit.__index CX2GameEdit.__name CX2GameEdit.AddString CX2GameEdit.SetLastCreatedMonster CX2GameEdit.FullChargeRidingStamina CX2GameEdit.RefreshDailyQuest CX2GameEdit.ChangeSpirit CX2GameEdit.AveragePingTime CX2GameEdit.ShopCheat CX2GameEdit.ToggleCommandList CX2GameEdit.DeleteHenirRankingUnitUID CX2GameEdit.SaveFileLoadedDevices CX2GameEdit.EDMonitoringModeCheat CX2GameEdit.UserEdCheat CX2GameEdit.GetLastCreatedMonster CX2PVPResultTable.__name CX2PVPResultTable.SetDeathMatchKill_LUA CX2PVPResultTable.SetDeathMatchDeath_LUA CX2PVPResultTable.SetGameOutPenalty_LUA CX2PVPResultTable.__gc CX2PVPResultTable.__newindex CX2PVPResultTable.SetTeamMatchLose_LUA CX2PVPResultTable.SetTeamMatchWin_LUA CX2PVPResultTable.__index CX2PVPResultTable.SetTimeBonus_LUA CX2DungeonGame.GetStartRealTraining CX2DungeonGame.GetDungeon CX2DungeonGame.__gc CX2DungeonGame.SetStartRealTraining CX2DungeonGame.__index CX2DungeonGame.GetGameLevel CX2DungeonGame.__name CX2DungeonGame.IsTutorialMessage CX2DungeonGame.GetRemainPlayTime CX2DungeonGame.ClearSubStage CX2DungeonGame.TextOutTutorial CX2DungeonGame.ResetUnitPositionAtTrainingGame CX2DungeonGame.GetIsThereTutorialMessage CX2DungeonGame.GetDungeonType CX2DungeonGame.__parent CX2DungeonGame.__newindex CX2DungeonGame.GetTimerManyPurpose2 CX2DungeonGame.SetClearEffect CX2DungeonGame.ShowBossName_LUA CX2DungeonGame.GetTrainingGameUI CX2DungeonGame.SetRemainPlayTime CX2DungeonGame.GetTimerManyPurpose1 CX2GUNPC.GetXRotateDegree CX2GUNPC.GetTargetUnitUID_LUA CX2GUNPC.SetVector_LUA CX2GUNPC.SetPrevAIMessage_LUA CX2GUNPC.GetStateTime CX2GUNPC.GetSpeedY CX2GUNPC.RideOff_LUA CX2GUNPC.GetDefMagic_LUA CX2GUNPC.GetLastAttackGameUnit CX2GUNPC.GetTimerElapsedTime CX2GUNPC.EventTimer CX2GUNPC.GetVector_LUA CX2GUNPC.SetUnitFadeStart CX2GUNPC.ClearMajorParticle_LUA CX2GUNPC.ReInitAtkAndDef_LUA CX2GUNPC.GetDisabledStateID CX2GUNPC.GetRandVal CX2GUNPC.SetUnitFadeMove CX2GUNPC.GetZRotateDegree CX2GUNPC.SetAItoMainAIData_LUA CX2GUNPC.ClearMinorParticle_LUA CX2GUNPC.GetClassType CX2GUNPC.InitDamageTypeThisFrame_LUA CX2GUNPC.SetBonusDrop CX2GUNPC.SetFlag_LUA CX2GUNPC.GetLineGroupStartPos CX2GUNPC.GetConsultNpc CX2GUNPC.SetTimerRestart CX2GUNPC.SetTargetUnitType CX2GUNPC.SetLockOnPos CX2GUNPC.SetLuaTargetingFunc CX2GUNPC.GetZVector CX2GUNPC.GetHitCount_LUA CX2GUNPC.SetUnitFadeScale CX2GUNPC.SetGroupAICommand_LUA CX2GUNPC.SetDrainHPSeq CX2GUNPC.StopSelfDestruction CX2GUNPC.GetDirPos_LUA CX2GUNPC.SetLightFlowMin CX2GUNPC.SetKeyCode CX2GUNPC.GetNumber_LUA CX2GUNPC.GetNowAnimationTime CX2GUNPC.SetRideToUnit_LUA CX2GUNPC.SetNumber_LUA CX2GUNPC.GetMajorParticle_LUA CX2GUNPC.SetShow CX2GUNPC.GetNowAnimTime_LUA CX2GUNPC.SetAIEnable CX2GUNPC.IsMoveableState_LUA CX2GUNPC.ReleaseSiegeMode CX2GUNPC.GetFollowHitter CX2GUNPC.ClearEffectSet_LUA CX2GUNPC.SetMajorParticle_LUA CX2GUNPC.SetRealatedSkillLevel CX2GUNPC.GetFlag_LUA CX2GUNPC.SetHitCount_LUA CX2GUNPC.GetStateID_LUA CX2GUNPC.SetCoolTimeSummonCard_LUA CX2GUNPC.CreateAllyNpcByMonster_LUA CX2GUNPC.IsOnSomething_LUA CX2GUNPC.COMMAND_SKILL_LUA CX2GUNPC.__gc CX2GUNPC.SetLockOnTarget CX2GUNPC.GetDamagedThisFrame CX2GUNPC.GetNearestUserPos CX2GUNPC.CreateArmagedonBlade CX2GUNPC.SetLockOn CX2GUNPC.GetAtkPhysic_LUA CX2GUNPC.ChangeAfterImageColor CX2GUNPC.__index CX2GUNPC.GetAITargetPos CX2GUNPC.__name CX2GUNPC.SetEnableAfterImageAlways CX2GUNPC.GetNumOfMonsterLineMap_LUA CX2GUNPC.SetFocusCameraForce CX2GUNPC.SetUserGrap CX2GUNPC.SetSiegeMode CX2GUNPC.GetRotateDegree CX2GUNPC.SetNearestGUUser CX2GUNPC.SetSpeedY CX2GUNPC.ClearEventCheck CX2GUNPC.StopRideToUnit_LUA CX2GUNPC.CreateArmagedonBladeByBot CX2GUNPC.GetNearestGUUser CX2GUNPC.StartSelfDestruction CX2GUNPC.SetAtkPhysic_LUA CX2GUNPC.GetFocusCameraForce CX2GUNPC.SetUnCloaking CX2GUNPC.SetPassiveSpeed CX2GUNPC.GetHardLevel CX2GUNPC.SetPositionForce CX2GUNPC.ClearDamageEffect_LUA CX2GUNPC.SetShowBossGage CX2GUNPC.GetLineGroupEndPos CX2GUNPC.AnimTimer_LUA CX2GUNPC.GetHitter CX2GUNPC.SetUserHold CX2GUNPC.GetLastAttackUnit CX2GUNPC.GetStateIDByKeyword CX2GUNPC.SetFocusCamera CX2GUNPC.SetRageForce CX2GUNPC.COMMAND_HOLD_LUA CX2GUNPC.SetIsRight CX2GUNPC.SetDieSeq CX2GUNPC.GetRideUnit_LUA CX2GUNPC.GetTargetUser CX2GUNPC.SetRageCountMax CX2GUNPC.SetUserGrapReset CX2GUNPC.IsLostGrap CX2GUNPC.IsSelfDestructing CX2GUNPC.SetEnableLuaTargetingFunc CX2GUNPC.GetDamageTypeThisFrame_LUA CX2GUNPC.SetUserHoldReset CX2GUNPC.SetLightFlowPoint CX2GUNPC.GetIsRight CX2GUNPC.SetReloadAccel CX2GUNPC.SetTargetUnit CX2GUNPC.GetOnlyConsultNPC_LUA CX2GUNPC.SetLightFlowType CX2GUNPC.SetLightFlowSpeed CX2GUNPC.SetLightFlowMax CX2GUNPC.SetLightFlowWide CX2GUNPC.COMMAND_FORCED_MOVE_TARGET_LUA CX2GUNPC.SetNowHP_LUA CX2GUNPC.GetUnitCondition_bHit CX2GUNPC.ActiveSkillShow_LUA CX2GUNPC.SetMPChangeRate CX2GUNPC.StateChangeForce CX2GUNPC.SetCriticalRate CX2GUNPC.SetDefaultAnimSpeed_LUA CX2GUNPC.SetAtkMagic_LUA CX2GUNPC.GetMonsterLineMapIndex_LUA CX2GUNPC.GetAttackFront CX2GUNPC.AnimEventTimer_LUA CX2GUNPC.SetUnHoldWhenRevenged CX2GUNPC.GetNowHP_LUA CX2GUNPC.SetReflectDamageOnMagicalDamage_LUA CX2GUNPC.ChangeDamageStateID_LUA CX2GUNPC.GetBonePos_LUA CX2GUNPC.GetNowStateID CX2GUNPC.GetReflectMagic_LUA CX2GUNPC.GetLandPosition_LUA CX2GUNPC.GetKeyCode CX2GUNPC.__parent CX2GUNPC.GetNearestActiveNPCPos CX2GUNPC.GetEffectSet_LUA CX2GUNPC.AttachParticle_LUA CX2GUNPC.SetAllFlag_LUA CX2GUNPC.SetCanPassUnit CX2GUNPC.GetUserGrap CX2GUNPC.GetAtkMagic_LUA CX2GUNPC.SetDefMagic_LUA CX2GUNPC.AddConsultNpc CX2GUNPC.SetApplyMotionOffset CX2GUNPC.SetDamageEffect_LUA CX2GUNPC.GetHyperModeCount CX2GUNPC.SetInt_LUA CX2GUNPC.SetMinorParticle_LUA CX2GUNPC.GetSpeedX CX2GUNPC.GetXSkinAnim CX2GUNPC.GetSiegeMode CX2GUNPC.GetMinorParticle_LUA CX2GUNPC.SetEffectSet_LUA CX2GUNPC.GetNearestUnitPosByOwnerUnit CX2GUNPC.JumpDownFromLinemap_LUA CX2GUNPC.__newindex CX2GUNPC.GetShowBossName CX2GUNPC.SetAItoSubAIData_LUA CX2GUNPC.SetGroupAISelfCommandTransit_LUA CX2GUNPC.GetNextStateID_LUA CX2GUNPC.IsRightTarget_LUA CX2GUNPC.GetConsultNearNPC_LUA CX2GUNPC.SetLockOnNearTarget CX2GUNPC.CallOtherNPC CX2GUNPC.GetNearestNPCPos CX2GUNPC.GetOnlyConsultedNPC_LUA CX2GUNPC.GetInt_LUA CX2GUNPC.SetLightFlowColor CX2GUNPC.SetSpeedX CX2GUNPC.GetOwnerUserUnitUID CX2GUNPC.GetDamageEffect_LUA CX2GUNPC.COMMAND_ATTACK_MOVE_LUA CX2GUNPC.SetSuperArmor CX2GUNPC.GetGroupAICommand_LUA CX2GUNPC.GetYRotateDegree CX2GUNPC.SetTimePauseNPCAI CX2GUNPC.SetGAccel CX2GUNPC.COMMAND_FORCED_MOVE_GROUND_LUA CX2GUNPC.SetTargetUnitUID CX2GUNPC.GetDefaultAnimSpeed_LUA CX2GUNPC.GetRealatedSkillLevel CX2GUNPC.SetPosition CX2GUNPC.SetCloaking CX2GUNPC.SetUnitColor CX2GUNPC.GetStartState CX2GUNPC.SetReflectDamageOnPhysicalDamage_LUA CX2GUNPC.ChangeHyperMode_LUA CX2GUNPC.SetDefPhysic_LUA CX2GUNPC.GetFollowHitterLost CX2GUNPC.GetNearestUserLandPos CX2GUNPC.SetAddRotateDegree_LUA CX2GUNPC.GetBoneRotateDegree_LUA CX2GUNPC.GetUID CX2GUNPC.ChangeDyingStateID_LUA CX2GUNPC.GetUserHold CX2GUNPC.SetInvincibleTime CX2GUNPC.InsertMonsterLineMapIndex_LUA CX2GUNPC.StateChange_LUA CX2GUNPC.SetBoneScale_LUA CX2GUNPC.GetDefPhysic_LUA CX2GUNPC.GetEntangleTrapAttackDuration CX2GUNPC.GetTargetUnitUID CX2GUNPC.HasTarget CX2GUNPC.IsUnitID CX2GUNPC.GetPos CX2Dungeon.__name CX2Dungeon.GetNowStage CX2Dungeon.__gc CX2Dungeon.__newindex CX2Dungeon.__index CX2PremiumBuffManager.__name CX2PremiumBuffManager.__gc CX2PremiumBuffManager.AddBuffInfo CX2PremiumBuffManager.__newindex CX2PremiumBuffManager.__index CX2WorldObjectLightFlow.__name CX2WorldObjectLightFlow.GetRenderParam CX2WorldObjectLightFlow.SetRenderType CX2WorldObjectLightFlow.__gc CX2WorldObjectLightFlow.SetXMesh CX2WorldObjectLightFlow.__parent CX2WorldObjectLightFlow.SetNowPoint CX2WorldObjectLightFlow.SetWide CX2WorldObjectLightFlow.SetFlowMax CX2WorldObjectLightFlow.SetFlowSpeed CX2WorldObjectLightFlow.__index CX2WorldObjectLightFlow.__newindex CX2WorldObjectLightFlow.SetFlowMin CX2QuestManager.__name CX2QuestManager.AddSubQuestTemplet_LUA CX2QuestManager.AddAccountQuestTemplet_LUA CX2QuestManager.AddAccountQuestDate CX2QuestManager.AddQuestTemplet_LUA CX2QuestManager.__gc CX2QuestManager.__newindex CX2QuestManager.__index CX2Unit.__name CX2Unit.GetNickName CX2Unit.__gc CX2Unit.GetClass CX2Unit.__newindex CX2Unit.__index CX2Text.__name CX2Text.Move CX2Text.__gc CX2Text.__newindex CX2Text.__index CX2DungeonRoom.__name CX2DungeonRoom.GetDungeonID CX2DungeonRoom.__gc CX2DungeonRoom.__parent CX2DungeonRoom.GetDifficulty CX2DungeonRoom.SetDungeonID CX2DungeonRoom.SetDifficulty CX2DungeonRoom.__index CX2DungeonRoom.__newindex CX2ItemManagerProxy.__name CX2ItemManagerProxy.AddItemTemplet CX2ItemManagerProxy.AddSetItemData_LUA CX2ItemManagerProxy.__gc CX2ItemManagerProxy.__newindex CX2ItemManagerProxy.__index CX2GameUnit.AddOnStatReq CX2GameUnit.GetColor CX2GameUnit.SetUseWorldColor CX2GameUnit.SetExtraDamageDataTime CX2GameUnit.IsChangedGameUnitScaleByBuff CX2GameUnit.GetXDistanceFrom CX2GameUnit.GetMaxMP CX2GameUnit.GetDirVector CX2GameUnit.SetCanNotInputTime_LUA CX2GameUnit.SetDamageData_LUA CX2GameUnit.ClearMajorMeshPlayer_LUA CX2GameUnit.GetUnitUID CX2GameUnit.SetBuffFactorToGameUnitByBuffFactorID_LUA CX2GameUnit.EraseBuffTempletFromGameUnit_LUA CX2GameUnit.SetBuffFactorToDamageData CX2GameUnit.SetEnableWeaponRenderEffect CX2GameUnit.SetExtraDamagePack CX2GameUnit.SetLockOnNearTarget_LUA CX2GameUnit.GetDistanceFrom CX2GameUnit.GetTimeToReturnBasicScale_LUA CX2GameUnit.GetImpactPoint_LUA CX2GameUnit.DeleteEffectSetOnDie CX2GameUnit.SetDamageReducePercent CX2GameUnit.SetWeaponEnable CX2GameUnit.ClearMinorMeshPlayer_LUA CX2GameUnit.SetRemainHyperModeTime CX2GameUnit.GetExtraDamagePack CX2GameUnit.GetGameUnitType CX2GameUnit.SetColor CX2GameUnit.GetAttackerUnit_LUA CX2GameUnit.GetWeaponBonePos_LUA CX2GameUnit.SetShieldDamageReduce CX2GameUnit.SetMinorMeshPlayer_LUA CX2GameUnit.PulseWeaponRenderEffect CX2GameUnit.__newindex CX2GameUnit.GetWalkSpeed CX2GameUnit.ClearHitUnitList_LUA CX2GameUnit.GetMajorMeshPlayerHandle CX2GameUnit.GetPos CX2GameUnit.GetMajorMeshPlayer_LUA CX2GameUnit.MultiplyStat CX2GameUnit.GetAllyTeam CX2GameUnit.GetMaxHP CX2GameUnit.SetSpeedX CX2GameUnit.GetNowMP CX2GameUnit.HaveThisBuff CX2GameUnit.__gc CX2GameUnit.GetMinorMeshPlayerHandle CX2GameUnit.StopSound_LUA CX2GameUnit.__index CX2GameUnit.ShowIncreaseValue CX2GameUnit.__name CX2GameUnit.WriteTraceLog_LUA CX2GameUnit.GetChangeUnitScaleByBuff CX2GameUnit.SetShowGage CX2GameUnit.GetTeam CX2GameUnit.GetScaleByUnit CX2GameUnit.TransformScale_LUA CX2GameUnit.AttachWeaponParticle_LUA CX2GameUnit.SetSpeedY CX2GameUnit.SetNowMP CX2GameUnit.GetNowHP CX2GameUnit.SetNowHP CX2GameUnit.PlaySound_LUA CX2GameUnit.SetBuffFactorToGameUnitByBuffFactorIDAndCreatorID_LUA CX2GameUnit.SetMajorMeshPlayer_LUA CX2GameUnit.GetMinorMeshPlayer_LUA CX2SlotManager.__name CX2SlotManager.GetDummyValue CX2SlotManager.__gc CX2SlotManager.CreateItemSlot CX2SlotManager.AddSlot CX2SlotManager.__newindex CX2SlotManager.__index CX2StatePVPRoom.__name CX2StatePVPRoom.Handler_EGS_CHANGE_SLOT_OPEN_REQ CX2StatePVPRoom.__gc CX2StatePVPRoom.__newindex CX2StatePVPRoom.__index CX2PVPEmblem.__name CX2PVPEmblem.AddEmblemData_LUA CX2PVPEmblem.__gc CX2PVPEmblem.__newindex CX2PVPEmblem.__index CX2SlotItem.__name CX2SlotItem.__parent CX2SlotItem.__gc CX2SlotItem.__newindex CX2SlotItem.__index CX2Room.__name CX2Room.GetSlotData CX2Room.GetRoomPublic CX2Room.GetSlotNum CX2Room.__gc CX2Room.GetRoomState CX2Room.GetMySlot CX2Room.__index CX2Room.__newindex CX2UIInventory.__name CX2UIInventory.AddIceHeaterEventInfo CX2UIInventory.__gc CX2UIInventory.__newindex CX2UIInventory.__index CX2DamageEffect.__name CX2DamageEffect.DestroyInstance CX2DamageEffect.CreateInstance_LUA2 CX2DamageEffect.__gc CX2DamageEffect.IsLiveInstance CX2DamageEffect.CreateInstanceParabolic_LUA CX2DamageEffect.CreateInstanceByPet_LUA CX2DamageEffect.CreateInstance_LUA CX2DamageEffect.__index CX2DamageEffect.__newindex CX2SquareGame.__name CX2SquareGame.SetFreeCamera CX2SquareGame.__gc CX2SquareGame.__newindex CX2SquareGame.__index CX2UnitManager.__name CX2UnitManager.__index CX2UnitManager.AddNPCExtraAbility_LUA CX2UnitManager.AddNPCTemplet CX2UnitManager.AddNPCStat CX2UnitManager.__gc CX2UnitManager.__newindex CX2UnitManager.AddUnitTemplet CX2TrainingGameUI.GetNowTime CX2TrainingGameUI.GetFTNPCLevel CX2TrainingGameUI.AddTrainingObjectivePictureScaled CX2TrainingGameUI.IsWaitingUserState CX2TrainingGameUI.ClearSimpleWaitingUserState CX2TrainingGameUI.SetShowEnterMark CX2TrainingGameUI.__newindex CX2TrainingGameUI.ScenStart_LUA CX2TrainingGameUI.GetElapsedTimeAfterCompletingSimpleUserState CX2TrainingGameUI.SetEnableWaitingUserState CX2TrainingGameUI.IsKeyPressed CX2TrainingGameUI.ClearWaitingSeqUserState CX2TrainingGameUI.ScenWait CX2TrainingGameUI.IsWaitingSpecialAttack CX2TrainingGameUI.GetFTEnableNPCAttack CX2TrainingGameUI.GetFTNPCCount CX2TrainingGameUI.GetFTNPCID CX2TrainingGameUI.SetShowSuccessCountEffect CX2TrainingGameUI.AddSimpleWaitingUserState CX2TrainingGameUI.SetTwinkleEnterMark CX2TrainingGameUI.AddTrainingObjectivePicture CX2TrainingGameUI.AddTrainingObjective CX2TrainingGameUI.__gc CX2TrainingGameUI.IsWaitingSimpleUserState CX2TrainingGameUI.IsTextSpreading CX2TrainingGameUI.ClearKeySequence CX2TrainingGameUI.IsWaitingGatherItem CX2TrainingGameUI.ScenEnd CX2TrainingGameUI.GetElapsedTimeAfterTextSpread CX2TrainingGameUI.IsWaitingSeqUserState CX2TrainingGameUI.__index CX2TrainingGameUI.ClearWaitingUserState CX2TrainingGameUI.AddText_LUA CX2TrainingGameUI.ClearGatherItem CX2TrainingGameUI.ClearTrainingObjective CX2TrainingGameUI.ClearWaitingKeyPress CX2TrainingGameUI.AddWaitingSpecialAttack_LUA CX2TrainingGameUI.AddWaitingKeyPress CX2TrainingGameUI.ClearWaitingSpecialAttack CX2TrainingGameUI.AddWaitingSeqUserState_LUA CX2TrainingGameUI.SetWaitingSeqUserState CX2TrainingGameUI.AddGatherItem_LUA CX2TrainingGameUI.GoNextScen CX2TrainingGameUI.__name CX2TrainingGameUI.EventTimer CX2TrainingGameUI.AddWaitingUserState_LUA CX2TrainingGameUI.SetTextSpread CX2TrainingGameUI.AddWaitingKeyPressScaled CX2Camera.__name CX2Camera.PartsLookDirectCamera_LUA CX2Camera.AddWorldCameraData_LUA CX2Camera.__gc CX2Camera.NomalTrackingCamera_LUA CX2Camera.NomalDirectCamera_LUA CX2Camera.GetCamera CX2Camera.PartsLookTrackingCameraByNpc_LUA CX2Camera.PartsLookTrackingCamera_LUA CX2Camera.__newindex CX2Camera.__index CX2TitleManager.__name CX2TitleManager.AddTitleInfo_LUA CX2TitleManager.AddSubTitleMissionInfo_LUA CX2TitleManager.AddTitleMissionInfo_LUA CX2TitleManager.__gc CX2TitleManager.__newindex CX2TitleManager.__index CX2BattleFieldManager.__name CX2BattleFieldManager.__index CX2BattleFieldManager.__gc CX2BattleFieldManager.SetMonsterRespawnFactorByUserCount CX2BattleFieldManager.SetMonsterRespawnTimeMinMax CX2BattleFieldManager.AddBattleFieldData CX2BattleFieldManager.__newindex CX2BattleFieldManager.SetBattleFieldFactor CX2PET.InitOtherTarget CX2PET.SetVector_LUA CX2PET.SetInt_LUA CX2PET.IsAttacking CX2PET.GetHitUnitListSize CX2PET.GetNumber_LUA CX2PET.__newindex CX2PET.SetIsRight CX2PET.GetDistTarget CX2PET.GetUIMajorParticle CX2PET.GetNowStateTimer CX2PET.GetPos CX2PET.GetDirVector CX2PET.GetVector_LUA CX2PET.GetNowAnimTime CX2PET.SetDamageData_LUA CX2PET.GetIsRight CX2PET.GetFlag_LUA CX2PET.GetMaster CX2PET.IsTargetFront CX2PET.__gc CX2PET.GetRandomInt CX2PET.GetTargetUnit CX2PET.SetFlag_LUA CX2PET.GetDamageData_LUA CX2PET.__index CX2PET.__name CX2PET.SetLockOnDamageEffect CX2PET.GetLandPosition_LUA CX2PET.SetNumber_LUA CX2PET.GetInt_LUA CX2PET.ShowIncreaseValue CX2PET.GetUIEffectSet CX2PET.GetBonePos_LUA CX2PET.GetRotateDegree CX2PET.SetStateEffect CX2PET.AnimEventTimer CX2GuildManager.SetGuildMemberGradeFactor CX2GuildManager.SetLimitGuildLevel CX2GuildManager.__gc CX2GuildManager.__index CX2GuildManager.SetPcBangFactor CX2GuildManager.__name CX2GuildManager.SetPvpMemberFactor CX2GuildManager.AddGuildEXP CX2GuildManager.__newindex CX2GuildManager.SetCharLevelFactor CX2SlideShot.AddText2_LUA CX2SlideShot.AddSeqMap_LUA CX2SlideShot.ResetBGM CX2SlideShot.SetSlideBGM_LUA CX2SlideShot.PlaySound2D_LUA CX2SlideShot.GetNowTime CX2SlideShot.__gc CX2SlideShot.IsTextSpreading CX2SlideShot.DeleteSeq_LUA CX2SlideShot.SetSpeechBallonShow CX2SlideShot.CannotInput CX2SlideShot.GoNextScen CX2SlideShot.GetElapsedTimeAfterTextSpread CX2SlideShot.SetTextSpread CX2SlideShot.__newindex CX2SlideShot.IsPresentNow CX2SlideShot.__name CX2SlideShot.SetEnterShow CX2SlideShot.SetNameTabShow CX2SlideShot.SetTextBoxShow CX2SlideShot.BlackLayOutMove CX2SlideShot.CrashSeq_LUA CX2SlideShot.EventTimer CX2SlideShot.ChangeTex_LUA CX2SlideShot.ChangeSize_LUA CX2SlideShot.ScenStart_LUA CX2SlideShot.ScenWait CX2SlideShot.StopAllSound_LUA CX2SlideShot.ChangeColor_LUA CX2SlideShot.AddText_LUA CX2SlideShot.ScenEnd CX2SlideShot.__index CX2EXPTable.__name CX2EXPTable.AddExpTable_LUA CX2EXPTable.__gc CX2EXPTable.__newindex CX2EXPTable.__index CX2TextManager.__name CX2TextManager.AddText CX2TextManager.__gc CX2TextManager.__newindex CX2TextManager.__index CX2LVUpEventMgr.__name CX2LVUpEventMgr.AddLevelUpEvent_LUA CX2LVUpEventMgr.__gc CX2LVUpEventMgr.__newindex CX2LVUpEventMgr.__index CX2WorldObjectMesh.GetRenderParam CX2WorldObjectMesh.SetMultiTexXET CX2WorldObjectMesh.SetChangeTexXET CX2WorldObjectMesh.__newindex CX2WorldObjectMesh.SetBillboardType CX2WorldObjectMesh.__name CX2WorldObjectMesh.__index CX2WorldObjectMesh.SetTex1UVSpeed CX2WorldObjectMesh.SetTex2UVSpeed CX2WorldObjectMesh.SetNotRenderWhenHidden CX2WorldObjectMesh.SetFog CX2WorldObjectMesh.__gc CX2WorldObjectMesh.SetXMesh CX2WorldObjectMesh.__parent CX2WorldObjectMesh.SetTex0UVSpeed CX2WorldObjectMesh.SetCanHide CX2WorldObjectMesh.SetXMeshLOD CX2WorldManager.__name CX2WorldManager.AddWorldData CX2WorldManager.__index CX2WorldManager.__gc CX2WorldManager.__newindex CX2WorldManager.SetPreprocessingData CX2WorldObject.__name CX2WorldObject.SetScale CX2WorldObject.SetOriginalColorFactor CX2WorldObject.SetForceShow CX2WorldObject.SetHideNearDistance CX2WorldObject.__gc CX2WorldObject.__newindex CX2WorldObject.__parent CX2WorldObject.SetPos CX2WorldObject.SetName CX2WorldObject.SetUseWorldColor CX2WorldObject.SetAngleDegree CX2WorldObject.SetColorFactor CX2WorldObject.__index CX2WorldObject.SetHideDistance CX2Data.__name CX2Data.GetUIMajorParticle CX2Data.GetUIMinorXMeshPlayer CX2Data.GetUIMajorXMeshPlayer CX2Data.__gc CX2Data.LoadPicCharAll_LUA CX2Data.GetUIUnitManager CX2Data.GetPVPRoom CX2Data.GetUIMinorParticle CX2Data.GetMyUser CX2Data.GetDungeonRoom CX2Data.__index CX2Data.__newindex CX2World.Add3DEffectBGM_LUA CX2World.SetOriginColor_LUA CX2World.CreateObjectLightFlow CX2World.SetLightColor_LUA CX2World.AddSyncObject CX2World.GetRenderLineMap CX2World.PlayBGM CX2World.__newindex CX2World.CreateObjectSkinMesh CX2World.SetBGM CX2World.SetSquareCameraSetting CX2World.SetLineMap CX2World.SetSquareCameraType CX2World.CreateObjectParticleDelay CX2World.SetWorldColor CX2World.CreateLensFlare CX2World.SetLightPos CX2World.SetProjection CX2World.SetEye CX2World.SetGravityAndSpeedRate CX2World.CreateWorldLayer CX2World.__index CX2World.CreateObjectMesh CX2World.__name CX2World.SetTriggerCamera CX2World.SetFogWorld CX2World.AddWorldMonster_LUA CX2World.StopBGM CX2World.CreateObjectParticle CX2World.SetUnitAnimSpeedRate CX2World.AddEffectBGM_LUA CX2World.__gc CX2World.SetLookAt CX2World.SetWorldCamera CX2World.SetRenderLineMap CX2World.CreateSkyDome CX2User.__name CX2User.GetUnitNum CX2User.GetUnitByIndex CX2User.__gc CX2User.__newindex CX2User.__index CX2PostBox.__name CX2PostBox.__parent CX2PostBox.__gc CX2PostBox.__newindex CX2PostBox.__index CX2Game.GetSlideShot CX2Game.GetElapsedTimeAfterLastKeyboardInput CX2Game.KillAllNPC_LUA CX2Game.GetGameTime CX2Game.SetLastKillCheck CX2Game.GetFocusUnitPos_LUA CX2Game.CreateNPCReqAlly CX2Game.IsSkipKeyPressed CX2Game.IsKillNPCKeyCode_LUA CX2Game.SetEnableAllNPCConditionTable CX2Game.GetUnitNum CX2Game.GetMinorXMeshPlayer CX2Game.GetNPCUnitNumByNPCID CX2Game.GetDungeonID CX2Game.GetNearestUnit_LUA CX2Game.GetUserUnit CX2Game.GetNPCStartPos CX2Game.SetShowAllUnitGageBar CX2Game.GetDamageEffect CX2Game.EnableAllNPCAI CX2Game.IsHost CX2Game.GetUnit CX2Game.IsNearNPCUnitUID_LUA CX2Game.GetNPCUnitByType CX2Game.GetLineMap CX2Game.GetMajorXMeshPlayer CX2Game.GetMinorParticle CX2Game.GetEffectSet CX2Game.GetNearestUserUnit_LUA CX2Game.GetDungeonType CX2Game.GetMajorParticle CX2Game.GetNPCUnitByKeyCode CX2Game.GetNearestNPCUnitOnSameDirection_LUA CX2Game.GetNearestNpcInSpecificRangeByNpcId_LUA CX2Game.GetNearestNPCUnitPosOnSameDirection_LUA CX2Game.GetUserUnitListSize CX2Game.GetDropItemManager CX2Game.GetNPCUnitNum CX2Game.GetEmptyStartPos CX2Game.AnyUserUnitInRange CX2Game.LiveKeyCodeNPCNumFreeTeam CX2Game.PlayWorldCamera CX2Game.IsEnableCodeEvent_LUA CX2Game.SetEnableAllKeyProcess CX2Game.Send_EGS_DEFENCE_DUNGEON_WAVE_ID_NOT CX2Game.GetNearNPCUnitUIDInStart_LUA CX2Game.PushCreateNPCReq_Lua CX2Game.GetEnableMonsterFly CX2Game.GetStartSecretStageEnteringEvent CX2Game.PauseNPCAI CX2Game.Send_EGS_ADMIN_NPC_UNIT_CREATE_REQ_LUA CX2Game.SetWorldColor_LUA CX2Game.__newindex CX2Game.GetFarthestUserUnitUID_LUA CX2Game.GetNowStageIndex CX2Game.GetEliteKeyCodeNPCUnitNum CX2Game.GetNearestUserUnitUID_LUA CX2Game.AddReverseGravityRegion CX2Game.GetDungeonProgress CX2Game.GoStage CX2Game.LiveUserUnitNum CX2Game.rand CX2Game.GetNearestUserUnitInSpecificRange_LUA CX2Game.GetUserUnitNum_LUA CX2Game.BuffAllNPC CX2Game.GetNPCUnitListSize CX2Game.GetMyUnit CX2Game.GetX2Camera CX2Game.SetLastkillShotTime CX2Game.SetAllNPCMPFull CX2Game.CreateNPCReq_LUA CX2Game.GetFarthestUserUnitPos_LUA CX2Game.GetNearestNPCUnitPos_LUA CX2Game.CreateNPCReqElite CX2Game.GetNearNPCUnitInStart_LUA CX2Game.KillNPC CX2Game.__gc CX2Game.GetNearestUserUnitPos_LUA CX2Game.GetDist_LUA CX2Game.GetFixedDistancePosition_LUA CX2Game.FlushCreateNPCReq CX2Game.GetNearNPCUnitUID_LUA CX2Game.LiveActiveNPCNum CX2Game.GetKeyCodeNPC CX2Game.__index CX2Game.GetGameLevel CX2Game.__name CX2Game.CreateNPCReq_LUA2 CX2Game.ShowDangerAlarm_LUA CX2Game.IsKeyPressed CX2Game.ChangeRebirthStateNPCUnit_LUA CX2Game.SetEnableCommandKeyProcess CX2Game.GetUserUnitByUID CX2Game.SetFreeCamera CX2Game.EnableAllNPCEventProcess CX2Game.GetNPCUnitByUID CX2Game.GetWorld CX2Game.GetGameType CX2Game.LiveKeyCodeNPCNum CX2Game.SecretDungeonStageLoadReq CX2Game.GetNPCUnit CX2Game.LiveNPCNumType_LUA CX2UIUnitManager.__name CX2UIUnitManager.ClearAllUIUnit CX2UIUnitManager.__gc CX2UIUnitManager.__newindex CX2UIUnitManager.__index CX2DropItemManager.__name CX2DropItemManager.GetDropItemPosition CX2DropItemManager.DeleteAllItem CX2DropItemManager.__index CX2DropItemManager.AddDropItem_LUA CX2DropItemManager.__gc CX2DropItemManager.__newindex CX2DropItemManager.CountDropItemByID CX2ItemManagerProxy2.__name CX2ItemManagerProxy2.AddItemTemplet CX2ItemManagerProxy2.AddSetItemData_LUA CX2ItemManagerProxy2.__gc CX2ItemManagerProxy2.__newindex CX2ItemManagerProxy2.__index CX2Main.PlayWorldCamera CX2Main.EndWorldCamera CX2Main.SetServerTimeOut CX2Main.SetClientVersion_LUA CX2Main.SetSubClientVersion_LUA CX2Main.SetUDPMode CX2Main.KTDGUIOKMsgBox CX2Main.DeleteFile CX2Main.SetFreeCamera CX2Main.SetAuthLevel_LUA CX2Main.FullMyUnitSkillTreeByLevel CX2Main.__newindex CX2Main.FieldWarpByCommand CX2Main.SetMyUnitSkillLevel CX2Main.ResetFullScreenResolution CX2Main.IncreasePartyFeverPoint CX2Main.FullMyUnitSkillTree CX2Main.BuySuperEqipLevel_LUA CX2Main.BuyItemSuper_LUA CX2Main.SetGuestUserMode CX2Main.SetDefaultChannelServerIPIndex CX2Main.SetMyUnitSP CX2Main.SetWorldCameraEdit CX2Main.GetTitleCheat CX2Main.GetAuthUserList_LUA CX2Main.SetSquareMaxUserNum CX2Main.SendStatisticsLocLog CX2Main.ModifyChangeUnitClass CX2Main.ChangeUnitClass CX2Main.SetShowUnitViewerUI CX2Main.ChangeVSPoint CX2Main.__gc CX2Main.__index CX2Main.SetChannelServerPort CX2Main.__name CX2Main.SetEnabledDeveloperCheatCode CX2Main.SetSafetyKey CX2Main.IntentionalCrash CX2Main.SetAutoLoginUnitIndex CX2Main.WarpByCommand CX2Main.SetProjectionFov CX2Main.ChangeSpirit CX2Main.AddChannelServerIP_LUA CX2Main.SendStatisticsDBLog CX2Main.InstallFont CX2Main.SetNationFlag CX2Main.ChangeCashSkillPointDate CX2Main.KTDGUIOkAndCancelMsgBox CX2Main.InitMyUnitSkillTree CX2Main.UdpPacketOverlapTest_LUA CX2PVPRoom.__name CX2PVPRoom.GetWinKillNum CX2PVPRoom.GetWorldID CX2PVPRoom.SetCanIntrude CX2PVPRoom.GetPlayTime CX2PVPRoom.__gc CX2PVPRoom.SetWorldID CX2PVPRoom.__parent CX2PVPRoom.SetPlayTime CX2PVPRoom.GetPVPGameType CX2PVPRoom.SetWinKillNum CX2PVPRoom.SetPVPGameType CX2PVPRoom.__newindex CX2PVPRoom.__index CX2PVPRoom.GetCanIntrude CX2Room::SlotData.__name CX2Room::SlotData.IsMyUnit CX2Room::SlotData.GetIsReady CX2Room::SlotData.GetIsPitIn CX2Room::SlotData.__gc CX2Room::SlotData.GetTeamNum CX2Room::SlotData.GetIsHost CX2Room::SlotData.GetSlotState CX2Room::SlotData.__index CX2Room::SlotData.__newindex CX2BuffTempletManager.__name CX2BuffTempletManager.AddBuffTemplet_LUA CX2BuffTempletManager.__gc CX2BuffTempletManager.AddBuffFactor_LUA CX2BuffTempletManager.__newindex CX2BuffTempletManager.__index CX2WorldLayer.__name CX2WorldLayer.SetTex CX2WorldLayer.SetTexUV CX2WorldLayer.__gc CX2WorldLayer.SetFeedBackUV CX2WorldLayer.__parent CX2WorldLayer.SetPos CX2WorldLayer.SetLayerId CX2WorldLayer.SetInitShow CX2WorldLayer.SetBlendType CX2WorldLayer.__index CX2WorldLayer.__newindex CX2WorldLayer.SetColor CX2EventScene.__name CX2EventScene.AddEventScene_LUA CX2EventScene.AddEventSceneObject_LUA CX2EventScene.__gc CX2EventScene.__newindex CX2EventScene.__index CX2CubeOpenImageManager.__name CX2CubeOpenImageManager.AddImageInfo_LUA CX2CubeOpenImageManager.__gc CX2CubeOpenImageManager.__newindex CX2CubeOpenImageManager.__index CX2RewardTable.__name CX2RewardTable.AddRewardData CX2RewardTable.__gc CX2RewardTable.__newindex CX2RewardTable.__index