Damage Indicator File

02/26/2016 08:07 wazzap52#1
I got an question : Anyone knows where the damage indicators file is in the 9Dragons folder ? I do not know much about the coding of this game or how the files are aranged, but I do know about the SCR_Base.xp , and that in there are most files of game . I just wanna know if someone found the damage indicators files. Thanks in advance
02/27/2016 15:58 [Arceus]#2
I assume you want to edit the damage cap? That won't be possible with the publicly available GS.
02/27/2016 16:27 Adek#3
Quote:
Originally Posted by [Arceus] View Post
I assume you want to edit the damage cap? That won't be possible with the publicly available GS.
Nah, he probably means to edit Awaken's client to see his damage on mobs (because the only things you see are 'letters': HIT, MISS & CRITICAL).
02/28/2016 07:39 wazzap52#4
Just as adek said, I wanna edit the client to show my flippin damage cuz I am sick of korean letters :)
03/01/2016 00:12 madmerlin3009#5
[Only registered and activated users can see links. Click Here To Register...]

elysium looking good

ahh yes i forgot to say i have rewritten gm tools ;)
03/01/2016 10:57 xtJamie#6
That is the ugliest piece of shit UI I have actually ever seen. OP asked about the damage indicator not how long it took you to burrow some stored procs and draw up something in paint.
03/01/2016 12:42 Adek#7
Quote:
Originally Posted by madmerlin3009 View Post
[Only registered and activated users can see links. Click Here To Register...]

elysium looking good

ahh yes i forgot to say i have rewritten gm tools ;)
1. Offtop.
2. Worst UI ever.
3. Crap content accessible via old GM tool. And from few other sources.

Not too hard to do, one-day-thingie?
03/01/2016 13:37 senatovici#8
C'mon guys don't be so hard on him, he is happy that his server has lots of people playing. Congratz!
03/01/2016 16:17 xtJamie#9
What the fuck is the abacus for and why do you need a button to update, why cannot it update automatically?
03/03/2016 07:58 Adek#10
Quote:
Originally Posted by senatovici View Post
C'mon guys don't be so hard on him, he is happy that his server has lots of people afking. Congratz!
03/05/2016 12:09 soly95#11
Quote:
Originally Posted by madmerlin3009 View Post
[Only registered and activated users can see links. Click Here To Register...]

elysium looking good

ahh yes i forgot to say i have rewritten gm tools ;)
When you manage to add new skills or manage to spawn bosses *with out taking the server down* or even edit quests, please come post about it rather than something simply can be done through old GM tools and DB proc.

Back on topic:
It isn't in Scr_Base tho, however, Ill try to change it, it's very simple, but lets hope itsn't just one character that just means "Damage"
03/06/2016 01:43 wazzap52#12
If you a manage to do something about it , please post here . And if could tell me where it is too, just so the nab me knows <3.
03/06/2016 12:51 xtJamie#13
Quote:
Originally Posted by soly95 View Post
When you manage to add new skills or manage to spawn bosses *with out taking the server down* or even edit quests, please come post about it rather than something simply can be done through old GM tools and DB proc.

Back on topic:
It isn't in Scr_Base tho, however, Ill try to change it, it's very simple, but lets hope itsn't just one character that just means "Damage"
If it isn't in the scr_base would that mean you would need to debug the exe and modify a reference text?
03/06/2016 19:57 soly95#14
Quote:
Originally Posted by xtJamie View Post
If it isn't in the scr_base would that mean you would need to debug the exe and modify a reference text?
Nope all you have to do unpack TR_Interface (cant remember exactly) of 9D GC you will find Damage Numbers in it, un pack awaken's Tr_interface and paste it in it (make sure the names are the same), pack it up and try.

I still not sure if it works or not cause ot seems it is a single charater not an integer.
03/07/2016 21:44 bog18dy#15
Quote:
Originally Posted by xtJamie View Post
If it isn't in the scr_base would that mean you would need to debug the exe and modify a reference text?
Quite sure this is the case, maybe texture editing works aswell.