So I'm releasing this with hope that someone, somewhere, will get some use out of it. I want to see this game do well but it's losing interest fast for me. (What else doesn't. :()
So yeah, this is most of the work I've done with BnS. It contains the full SDK I ripped from their bsengine.dll; I suggest using public info's to pattern the GObjects and GNames ptr. Also [Only registered and activated users can see links. Click Here To Register...] ptr points to your instance of AT1Pawn. Happy hacking.