Operation 7 Source Code

12/31/2015 13:43 lediesa#1
Ich habe ein paar source codes gefunden für OP7.
z.B. dieses hier:
Code:
// ========== [ Chams ] =========== //
#define ASM_CHAMS1		0x00538E66 // Head
#define ASM_CHAMS2		0x00538F05 // Body


// =========== [ Asm ] ============ //
#define ASM_OPKX			0x004667B0
#define ASM_OPKY			0x004667BA
#define ASM_OPKZ			0x004667C0
#define ASM_QUICKDRAW1		0x00541363
#define ASM_QUICKDRAW2		0x005415FB
#define ASM_UNLAMMO1		0x004A8229
#define ASM_UNLAMMO2		0x004A8248
#define ASM_NORELOAD		0x00493097
#define ASM_NWST1			0x00540F83
#define ASM_NWST2			0x00541006
#define ASM_STAMINA1		0x00489AA0
#define ASM_STAMINA2		0x00489AA5
#define ASM_STW				0x0049F4F1
#define ASM_NONADEBOUNCE	0x004665BB //006EF2A4
//// ========== [ Player ] =========== //
#define MEM_SPEED					0x00C6BE98
#define MEM_JUMPHEIGHT				0x00C6BE9C
#define MEM_STAMINAREFILL			0x00C6BEA4
#define MEM_POSX					0x00C6B308
#define MEM_POSY					0x00C6B30C
#define MEM_POSZ					0x00C6B310
#define MEM_GRAVITYX				0x00C6B314
#define MEM_GRAVITYY				0x00C6B318
#define MEM_GRAVITYZ				0x00C6B31C
#define MEM_YAW						0x00C6B320
#define MEM_PITCH					0x00C6B324
#define MEM_ROLL					0x00C6B328
#define MEM_YAWSPEED				0x00C6B32C
#define MEM_PITCHSPEED				0x00C6B330
#define MEM_FOV						0x00C6B33C
#define MEM_CANJUMP1				0x00C6BEB4
#define MEM_CANJUMP2				0x00C6BE98


#define MEM_NOSPREAD1				0x00C79BB0
#define MEM_NOSPREAD2				0x00C79CE4
#define MEM_NOSPREAD3				0x00C7BB6C
#define MEM_NOSPREAD4				0x00C7BB70


//// ============= [ probeersel ] =========== // 
#define ASM_NODECMOV		0x00489F64
#define ASM_JUMPHEIGHTMUL	0x0048AB6C
#define ASM_NADEEXPLOSION	0x00464EFE 
#define ASM_GETESP			0x004666C0
Meine Frage ist: Was kann ich mit dem anfangen?
01/02/2016 22:57 BoostMeister#2
Thanks..