Hello,
I wanted to make this post to discuss what went wrong with Silkroad.
Please don't talk about the obvious that is Joymax was greedy.
I'm talking in terms of for example:
Cap 110 brought so much stuff to the table, for example, job temple, forgotten world, and a lot of stuff.
Then cap 120 just seemed to forget about the job temple theme, or the forgotten world, and went full silk mode, you had to pay to do alchemy, and so on... jupiter uniques also felt unrewarding, so people just botted until 120.
Cap 120 seemed kinda underwhelming comparing to cap 110.
So, what do you guys think that went wrong on each cap?
What could be perfected?
Discuss away!
I wanted to make this post to discuss what went wrong with Silkroad.
Please don't talk about the obvious that is Joymax was greedy.
I'm talking in terms of for example:
Cap 110 brought so much stuff to the table, for example, job temple, forgotten world, and a lot of stuff.
Then cap 120 just seemed to forget about the job temple theme, or the forgotten world, and went full silk mode, you had to pay to do alchemy, and so on... jupiter uniques also felt unrewarding, so people just botted until 120.
Cap 120 seemed kinda underwhelming comparing to cap 110.
So, what do you guys think that went wrong on each cap?
What could be perfected?
Discuss away!