[rel] composition fix for 5165

12/08/2009 01:34 .Guru#1
#request close/delete

moved to my multi-rel thread.
12/08/2009 01:47 Hitsugaya Toshiro#2
Aww i thot it was for the Breeder NPC rofl, Nice release bro :P
12/08/2009 03:41 .Guru#3
thanks haha.
12/08/2009 08:32 gulpi_de_gulat#4
nice bro
12/08/2009 09:39 Korvacs#5
Would have been alot more effcient to have fixed the existing system, but atleast its partially fixed x.x

Code:
                if (MainI.Plus == 9)
                {
                    if (Progress >= 2700)
                        MainI.Plus += 1;
                }
                else if (MainI.Plus == 10)
                {
                    if (Progress >= 5500)
                        MainI.Plus += 1;
                }
                else if (MainI.Plus == 11)
                {
                    if (Progress >= 9000)
                        MainI.Plus += 1;
                }
                else (MainI.Plus == 12)
                {
                    Progress = 0;
                }

                MainI.Progress = (ushort)Progress;
                GC.MyChar.AddItem(MainI);
                GC.MyChar.RemoveItem(MinorI);
            }
Would be better imo.
12/08/2009 13:56 .Guru#6
Korv, if you don't mind i'd like to talk to you about it, if you would add me on msn (cause idk yours) and you can del me after.
12/09/2009 02:51 .Guru#7
#request del & close
12/09/2009 06:42 Huseby#8
#Closed