Job Temple Mobs Change

10/31/2015 02:21 spinal2#1
Hi.

How we can change Mobs LV from TEMPLE JOB ?

Currient LV max of my DB is 100 and all mobs is about 108,

Any idea how change same Mob to lv 100:? and remove Drops to add news one ?
10/31/2015 10:15 blapanda#2
Level of mobs: Find the ID of your mobs at _RefObjCommon, get their link, search the link as an ID at _RefObjChar, change the level column with a simple edit (and create a query, if you need to reroll your database, whenever you fck up some stuff till the end result).
Drops... There is a table for it (should be obvious), use the ID of the mob which drops XYZ item, change the item ID, have fun.

The level stuff needs to be applied to the client as well, the drop stuff don't.
10/31/2015 18:58 spinal2#3
Quote:
Originally Posted by blapanda View Post
Level of mobs: Find the ID of your mobs at _RefObjCommon, get their link, search the link as an ID at _RefObjChar, change the level column with a simple edit (and create a query, if you need to reroll your database, whenever you fck up some stuff till the end result).
Drops... There is a table for it (should be obvious), use the ID of the mob which drops XYZ item, change the item ID, have fun.

The level stuff needs to be applied to the client as well, the drop stuff don't.
I Understand Verry well .. THANKED !!

Now what about Edit Hour to Door of Sanctum Open, and Permission to stand in room? Like same edit Uniques TIme Spawn?
10/31/2015 23:55 blapanda#4
Never messer around with the Seth and co Job temple event triggers nor schedules. Check the (either) _RefSchedule (or _Schedule, being currently not at my desk) for the timers. Since those rooms are time triggered and having disappear configured settings at _RefGame_World_Config, it should be something similar to Medusa. The "who stands in room", I guess you mean the if hunters/traders or thieves are allowed to enter thingy? There should be a table, which stores the points gathered by each team, but never took care about it. Cannot help you there :)