Quote:
Originally Posted by aceownu
yes im sorry, i wrote the comment before i read the code.
other question: is there a way to check for spellcasts of enemies(like a strong channel or something)
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Sure, this script uses Focused Evasion as soon the enemy casts something
Code:
_IFMemPtrRead=%TargetBase,0x378/0xD00,WORD,>0;<-- Use if enemy cast something
#IF=%Timer=3195,30000; <-- Focused Evasion
#DO=250;
UseID=3195;
_UNTILMemRead=0x1521130,WORD,=3195;
_IFMemRead=0x1521130,WORD,=3195;
CreateTimer=3195;
MemWrite=0x1521130,0,WORD;
#DO=300;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,>0;
#DO=300;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
#ENDIF
Here're 2 things you can read
%TargetBase,0x378/0xD00,WORD = CastTime in milliseconds
%TargetBase,0x378/0x1588,WORD = ID used currently
_______________________
I've added Chanter to the follower script
Chanter Keywords:
"
/w chantername WOW!"
= Uses Word of Wind (Be sure he got enough 4k DP jelly)
"
/w chantername WOQ!"
= Uses Word of Quickness
"
/w chantername Heal yourself!"
= Uses few healspells on himself
"
/w chantername Stun my target!"
= Uses Inescapable Judgement on your target