It is possible, since you can do a OpenProcess(); and have access to everything inside.. problem is, the socket has been created inside that other process, I don't know the name of it to use a Close(socketname); for example.. it is possible, I have a program that shows all windows sockets and it has an option to close anything you want.. but I don't have the sourcecode of it. All I know is that is possible, how, I dunno.. yeah, trash packets may not be instant, but I think it takes a lil' for you, the client, to see.. for the other players I think you go poof as soon as you send the packet, I gotta check it out later on.. I also need a DC thing myself, it's a very useful tool :P