does anybody know how to fix people from jumping over gw gates and walls
so they have 2 break down the gates to get in
Thanks in advance
-Swifty
so they have 2 break down the gates to get in
Thanks in advance
-Swifty
If you want to play on your server in local, you can use the CIDLoader, but don't give them to your player... Use the official launcher.Quote:
Well, if im not to use 'CIDLoader', then how am i able to launch the Conquer Client?...
Also, how would i go about adding the altitude protection for the GW Map.
Last, in what file is the gate's sector...
Kindest Regards
Phenom
Quote:
If you want to play on your server in local, you can use the CIDLoader, but don't give them to your player... Use the official launcher.
You have to read the information stocked in the DMap files.
The gate's sector are purely theoretical...
good idea... can you maybe point me to that pull back and cant we just delete the cidloader so people who download our client wont have it only there conquer.exeQuote:
Yes, you do not need to use cidloader to connect to other peoples servers.
That does not solve the problem though cause anyone wanting to jump the gate can simply use cidloader. The most effective solution is to write a pullback check (there was one on here posted to fix speed hacking) basically checks how far they are jumping and if it's over a certain amount, it will pull them back to original coords. Do something like that except doing a check to see if gate is closed and if player is jumping across that section of map. If it's closed and they do it, pull them back and write their name to a text file for gm's to review later as *possible hackers*