As many people know the new 3D models are incompatable with vsro without a .dll extension, however i stumbled upon a post from synx7 that said they could be made working by converting the .bms to .srobj then back again.
In the material field in the converter do i use mustafa.ddj, mustafa_01.ddj or both?
Also the .bmt need's to be editied by removing the "data size and _n texture paths"
How can i identify the data size? (see Screenshot below)
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Thanks in advance for any help!
In the material field in the converter do i use mustafa.ddj, mustafa_01.ddj or both?
Also the .bmt need's to be editied by removing the "data size and _n texture paths"
How can i identify the data size? (see Screenshot below)
[Only registered and activated users can see links. Click Here To Register...]
Thanks in advance for any help!