I've been around for a while now and I really don't see any high cap servers that are job-based and I personally tried hosting my own and well I understood why when I did but I still don't really understand how valid my statement could be. Therefore, let's discuss the idea.
A Chinese/Europe server has a pretty huge ass map and gets bigger when going for Cap 110 as you open up Alexandria and even more when going for Cap 125 as you open up Baghdad.
Now it's no secret what Silkroad nowadays is all about which is 'Always finding the easy way out' in other words, cheating and abusing.
A part of what makes Job-Based servers abusable is having big maps so assuming a cap 100/90/80 server with both EU/CH race opens BUT with Samarkand and Constantinople taken down with EU drops added to all of the Chinese monsters and a portal to a nerfed version Alexandria's job cave from Taklamakan, on a scale of 1 to 10, how likely do you think this could work out?
PS: The Thief/Hunter spawns will be edited so that half of the spawns are European ones.
The way I see it, I think the pros are as the following.
1) Less Map = Less problems with GameServer
2) Might play a big role in making jobbing less abusable
3) People won't be split into so many towns so it could make the server look more populated.
So let me know what you guys think oh and if you're looking for a short explanation then just take a look at the following picture.
A Chinese/Europe server has a pretty huge ass map and gets bigger when going for Cap 110 as you open up Alexandria and even more when going for Cap 125 as you open up Baghdad.
Now it's no secret what Silkroad nowadays is all about which is 'Always finding the easy way out' in other words, cheating and abusing.
A part of what makes Job-Based servers abusable is having big maps so assuming a cap 100/90/80 server with both EU/CH race opens BUT with Samarkand and Constantinople taken down with EU drops added to all of the Chinese monsters and a portal to a nerfed version Alexandria's job cave from Taklamakan, on a scale of 1 to 10, how likely do you think this could work out?
PS: The Thief/Hunter spawns will be edited so that half of the spawns are European ones.
The way I see it, I think the pros are as the following.
1) Less Map = Less problems with GameServer
2) Might play a big role in making jobbing less abusable
3) People won't be split into so many towns so it could make the server look more populated.
So let me know what you guys think oh and if you're looking for a short explanation then just take a look at the following picture.
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