[HELP]with NPC's

10/30/2009 01:22 Azn|Phoenix#1
Im logged in..
none NPC >.<
but in the source got already some NPCs;
(case = 10050)
but the DB has npcs, tnpcs, tqnpcs...
which i need to use?

Can i put him where as i want?
10/30/2009 19:23 Azn|Phoenix#2
fuck help me! >.>
soz double post
10/30/2009 19:28 Basser#3
Dude, you can't expect us to answer something like this. This is all basic stuff. Read some guides before requesting shit!
10/30/2009 19:33 CurseOfExcalibur#4
Since you said case, I'll assume you're using CoEmu ( since the ActiveNPC is controlled by a switch ) anyways, just add it in npcs table in the database and ofc coding is pretty simple:
case <ActiveNPCID>:
// Shit goes here
break;

Offtopic:
I guess I have the helping flu these days D:
10/30/2009 21:40 BullShark#5
Please do not double post and curse on here. This is your first warning, next and I will report you.
10/30/2009 22:53 Azn|Phoenix#6
Quote:
Originally Posted by CurseOfExcalibur View Post
Since you said case, I'll assume you're using CoEmu ( since the ActiveNPC is controlled by a switch ) anyways, just add it in npcs table in the database and ofc coding is pretty simple:
case <ActiveNPCID>:
// Shit goes here
break;

Offtopic:
I guess I have the helping flu these days D:
I leave CoEmuv2 source, its only 30% completed
I'II search for one source almost done, with NPC already on Db.
10/31/2009 00:03 Fish*#7
Quote:
Originally Posted by BullShark View Post
Please do not double post and curse on here. This is your first warning, next and I will report you.
Actually he is allowed to bump thread if he dont get help :)
10/31/2009 03:56 .Matt#8
Quote:
Originally Posted by grillmad View Post
Actually he is allowed to bump thread if he dont get help :)
I believe you have to wait at least 24 hours before bumping a thread if not 48. I could be wrong though.
10/31/2009 04:00 BullShark#9
Quote:
Originally Posted by .Matt View Post
I believe you have to wait at least 24 hours before bumping a thread if not 48. I could be wrong though.
Thank you very much. :D
10/31/2009 04:22 Fish*#10
Quote:
Originally Posted by .Matt View Post
I believe you have to wait at least 24 hours before bumping a thread if not 48. I could be wrong though.
That can be right, but i didnt look at his post time anyway :D
10/31/2009 13:08 Azn|Phoenix#11
Quote:
Originally Posted by grillmad View Post
That can be right, but i didnt look at his post time anyway :D
ok, i stop asking, I'II ask only if i tried to do, and failed many times.

but.. anyone know a source same coemuv2 but more complete?
10/31/2009 13:35 arab4life#12
get a better database...there is a lot flowing around here
10/31/2009 13:39 LookBehindYou#13
Use the coemu andy released, if you can't code, there is some codes released on here for a starter then you can try to learn from there :)
10/31/2009 15:55 Azn|Phoenix#14
Quote:
Originally Posted by arab4life View Post
get a better database...there is a lot flowing around here
I tried to use some differences databases like corev1, and Broken^Wing, but it cant read the db found bugs.

Quote:
Originally Posted by LookBehindYou View Post
Use the coemu andy released, if you can't code, there is some codes released on here for a starter then you can try to learn from there :)
I can release, but CoEmuv2 is 30% complete, so its hard to get 100%.
None release how to fix GW, a db already with monters spawn.
I can code NPC's perfectly.
10/31/2009 16:05 .Matt#15
Quote:
Originally Posted by Azn|Phoenix View Post
I tried to use some differences databases like corev1, and Broken^Wing, but it cant read the db found bugs.


I can release, but CoEmuv2 is 30% complete, so its hard to get 100%.
None release how to fix GW, a db already with monters spawn.
I can code NPC's perfectly.
I've heard there is a CoEmu released with everything but 2 ninja skills somewhere around here.