[Help] Soul.exe close after login

02/19/2015 14:46 Khalidmadkour#1
Server ips all are fine
oem is fine
after opening soul.exe and input username and password soul.exe closed

I tried other username and same problem even using a wrong username and pass

What I get
logging into server
verify account. .
then soul.exe close
Any one know how to fix it ?
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ah don't tell me use another client because this isn't a fix for the problem it
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RELEASES:
02/19/2015 15:51 DemonBeastEO#2
i think cuz your using wrong client try using a different client then try again or something wrong with datbase.
02/19/2015 18:58 idlemonkey#3
check to make sure your account server ports are open and or listening on the correct/same ports/ips in "all" your accountserver configs .... then check ur permissions for your account server in mysql....
if its not validating the account its not connecting properly to the account server or the account server is not connecting properly to the database
02/19/2015 20:41 Khalidmadkour#4
All ips and database are all fine and working with another client
because no one know the solution , I think i'm going to use another client...
02/19/2015 22:25 stedabest321#5
You tried changing over your soul.exe ? and all the client side parts for it, i will include some stuff in a rar, just to copy over your existing, though back up your stuff just incase

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02/20/2015 02:51 hio77#6
Check your debug log, sounds likely a bad packet sizing is causing the client to pickup things arent right and running for the hills.

This is the default logic for TQ games.

Code:
CNetMsg* CNetMsg::CreateMsg(char* pbufMsg, DWORD dwMsgSize)
{
	// check it...
	if(!pbufMsg || (int)dwMsgSize > GetMaxSize())
		return NULL;

	assert((int)dwMsgSize == CNetMsg::GetSize(pbufMsg, dwMsgSize));
Relevant checks for sizing.
02/20/2015 17:16 Khalidmadkour#7
Quote:
Originally Posted by stedabest321 View Post
You tried changing over your soul.exe ? and all the client side parts for it, i will include some stuff in a rar, just to copy over your existing, though back up your stuff just incase

[Only registered and activated users can see links. Click Here To Register...]
you're right soul.exe was the problem , i was trying to use the newest soul.exe from the official server
but i believe that's impossible
02/20/2015 18:22 idlemonkey#8
Quote:
Originally Posted by Khalidmadkour View Post
you're right soul.exe was the problem , i was trying to use the newest soul.exe from the official server
but i believe that's impossible
nothing is impossible just check the supporting files play the public server and sniff ur connection and check what ports.... ips it connects to .... most likely you just have to adjust an ini file and whatnot somewhere
02/20/2015 21:23 Khalidmadkour#9
Quote:
Originally Posted by idlemonkey View Post
nothing is impossible just check the supporting files play the public server and sniff ur connection and check what ports.... ips it connects to .... most likely you just have to adjust an ini file and whatnot somewhere
i have no knowledge how to sniff the connection , my knowledge about connection ( vps , ddos , etc) is zero
02/21/2015 00:48 hio77#10
Yes, that is 100% your problem then.

A little after the current version, encryption was implemented.

To go along with that, incorrect sized packets will always break things.


if there is interest in it, i might release my recent IDA databases. *To make it clear, this is NOT a server database, but a decompiling database.