Editing packets on protected games

10/27/2009 16:30 adaptusaaf#1
Ok, the game I'm trying to hack by packet editing is protected, it crashes when I try to inject the dll from WPE or rPE.

How do I work around this? Make the dll injection undetectable? How?

Also is there possibly a program that sniffs and edits packets without injection? I'm sure the packets that are sent to and from the game are sent unprotected at some point couldn't there be a program to intercept and edit them before they even reach the server/client?

Thanks
10/27/2009 22:01 MoepMeep#2
Someone on gamedeception posted something about hooking without injection. Check it out.
10/28/2009 22:07 wurstbrot123#3
Well there isnt any sniffer that will display the Packets before they are encrypted for every Game. But of course, you would be able to create your own Packet Sniffer / editor for your game but for that you need development and Reversing skills. Since (i think) you dont got any development / reversing skills it would be useless to explain how you go for this. But if iam wrong and you got Reversing and development skills, you should take a look at this tutorial:

[Only registered and activated users can see links. Click Here To Register...]

But remember, even if you are able to create a Sniffer / Editor, you cant do everything you want.
Like you wouldnt be able to send a Packet to sell a special item, while you dont got this item.
The Server would see that you dont got the item you are trying to sell.

PS:
Here is one way how you would be able to inject code without a dll (c++ / asm) (German):
[Only registered and activated users can see links. Click Here To Register...]
10/30/2009 15:11 adaptusaaf#4
what i mostly need is a way to not give my self exp.
i know that's the opposite of what most people strive for, if you close the game before a 'match' finishes you dont get exp, which is what i do but the game takes 10 minutes to load and i play 30-60 matches a day...

i thought, okay stop the packets at the exp screen, just like they dont get sent when you crash the game on purpose....

is there a way to stop even encrypted packets from going as this is all i need to do...

thank you so much ! (: