Well, I find this stuff way too tedious to do myself, so I'm going to write an AI to do it for me. I think with a bit of complex coding it can be done with autoIT such that it runs consistently. The key is using the map window (and making sure it's open, obviously).
How? Waypoints, by editing the map files themselves.
Example: Emain Macha Sheep.
Put waypoints at every intersection so you don't run into walls, one at the sheep, and one near the spinning wheel. Use object identification to target sheep, wool, and the wheel respectively. Hell, we could even add waypoints to sell the gathering knife and buy a new one every x runs (set as parameter?).
I'll start playing with autoIT and figuring out exactly how this will work tonight/tomorrow, I think. Not sure if I'm going to start with that one or mining. I'm not sure where the best place to do the mining is - probably Solea, which means it's going to take forever to walk from Solea to Vales to do refining. The good news is, it's mostly flat ground and wouldn't need that many waypoints - it's probably pretty doable - you can get to the ore and the exits in Solea without running into any enemies, whereas Anthell and Barri are much more dangerous.
There's also the use of Metallurgy. In this case you need to be neutral to elves, there are no sites in Physis and I don't think there is a refinery in Zhardin (I will double-check that point). You can carry a lot more ore, and therefore do a lot more refining, if you're using metallurgy.
As for what to do with the ingots, we abuse mail storage and mail all of the ingots to an inactive mule, duh. :p
How? Waypoints, by editing the map files themselves.
Example: Emain Macha Sheep.
Put waypoints at every intersection so you don't run into walls, one at the sheep, and one near the spinning wheel. Use object identification to target sheep, wool, and the wheel respectively. Hell, we could even add waypoints to sell the gathering knife and buy a new one every x runs (set as parameter?).
I'll start playing with autoIT and figuring out exactly how this will work tonight/tomorrow, I think. Not sure if I'm going to start with that one or mining. I'm not sure where the best place to do the mining is - probably Solea, which means it's going to take forever to walk from Solea to Vales to do refining. The good news is, it's mostly flat ground and wouldn't need that many waypoints - it's probably pretty doable - you can get to the ore and the exits in Solea without running into any enemies, whereas Anthell and Barri are much more dangerous.
There's also the use of Metallurgy. In this case you need to be neutral to elves, there are no sites in Physis and I don't think there is a refinery in Zhardin (I will double-check that point). You can carry a lot more ore, and therefore do a lot more refining, if you're using metallurgy.
As for what to do with the ingots, we abuse mail storage and mail all of the ingots to an inactive mule, duh. :p