Dear community,
I'm currently working on a private server, but can't understand how the client references works for items. On the server side I have items with their unique ids. In the client in the itemtype.dat these have to correspondent.
As that far I do understand. But how the itemIds refer to the texture/mesh, whatever is a mistery for me.
I hope anyone can clear this up for me. For example a Dark Wizard (itemId 181355). How are the looks defined for this?
Thanks in advance!
Regards,
Legend.
P.S. I'm not sure this is the correct section for this. Feel free to move this topic.
I'm currently working on a private server, but can't understand how the client references works for items. On the server side I have items with their unique ids. In the client in the itemtype.dat these have to correspondent.
As that far I do understand. But how the itemIds refer to the texture/mesh, whatever is a mistery for me.
I hope anyone can clear this up for me. For example a Dark Wizard (itemId 181355). How are the looks defined for this?
Thanks in advance!
Regards,
Legend.
P.S. I'm not sure this is the correct section for this. Feel free to move this topic.