Hey All i just want to let you know this is my first npc i have attepmted to make and thats about it i need a ton of help on it and if you do add to it or fix it plz do not take my work its not even coded very good and does not work yet.. thats why i am here for anyone whos willing to finish it up while i start on katana 2 handed complete fix for TQBins Feel free to add me to msn
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This is Extra Preadded to my data Alone with the Redirection of Class's to 2nd RB
Not saying this below is Redirected to 2nd Reborn lol
Besides i wasnt sure of what command TQBins reset the lvl to 15 or what not.....
If you want to Add that in your Comment would help me with a smaller NPC
Again this is not Completed and Many Errors because i have not searched on how to make a NPC so if you comment make sure you explain what i did wrong even if its something small and anything who touch's up on it or adjust make sure to send a copy to me
Thanks in Adv. Super Noob here =)
BTW im sick of working on it....
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Code:
# INSERT INTO cq_npc VALUES(466000, 0, 0, "PromotionNPC", 0002, 1830, -1, 5000, 0058, 0090, 8888881, 0,0,0,0,0,0,0, 0,0,0,0, "", 0, 00, 00, 0000, 01, 0000 ); # INSERT INTO cq_task VALUES (8888881,8888881,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (1515151515,1515151515,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (1233333333,1233333333,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555555,555555555555,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555554,555555555554,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555553,555555555553,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555552,555555555552,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555551,555555555551,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (8888881,8888881,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555552,555555555552,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555552,555555555552,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); INSERT INTO cq_task VALUES (555555555552,555555555552,0000,"","",0,0,0,0,1000,0000,0000,0,-1,0); # INSERT INTO cq_action VALUES (1515151515,151515151515,252525252525,1001,0','profession == 15'); INSERT INTO cq_action VALUES (151515151515,1233333333,0000,0101,0','You~have~reached~the~highest~rank~as~Trojan~Master.~You~can~choose~a~reborn~class~from~5~classes.'); INSERT INTO cq_action VALUES (252525252525,25252525252525,454545454545','1001,0','profession == 25'); INSERT INTO cq_action VALUES (25252525252525,1233333333,0000,0101,0','You~have~reached~the~highest~rank~as~Warrior~Master.~You~can~choose~a~reborn~class~from~5~classes.'); INSERT INTO cq_action VALUES (454545454545,45454545454545,135135135135','1001,0','profession == 45'); INSERT INTO cq_action VALUES (45454545454545,1233333333,0000,0101,0','You~have~reached~the~highest~rank~as~Archer~Master.~You~can~choose~a~reborn~class~from~5~classes.'); INSERT INTO cq_action VALUES (135135135135,135135135135135,145145145145,1001,0','profession == 135'); INSERT INTO cq_action VALUES (135135135135135,1233333333,0000,0101,0','You~have~reached~the~highest~rank~as~Water~Saint.~You~can~choose~a~reborn~class~from~5~classes.'); INSERT INTO cq_action VALUES (145145145145,145145145145145,5555555555,1001,0','profession == 145'); INSERT INTO cq_action VALUES (145145145145145,1233333333,0000,0101,0','You~have~reached~the~highest~rank~as~Fire~Saint.~You~can~choose~a~reborn~class~from~5~classes.'); INSERT INTO cq_action VALUES (5555555555,555555555555,5036045,1001,0','profession == 145'); INSERT INTO cq_action VALUES (555555555555,1233333333,0000,0101,0','You~have~reached~the~highest~rank~as~Fire~Saint.~You~can~choose~a~reborn~class~from~5~classes.'); INSERT INTO cq_action VALUES (1233333333,1233333334,0000,0102,0,'Trojan 555555555555'); INSERT INTO cq_action VALUES (1233333334,1233333335,0000,0102,0','Warrior 555555555554'); INSERT INTO cq_action VALUES (1233333335,1233333336,0000,0102,0','Archer 555555555553'); INSERT INTO cq_action VALUES (1233333336,1233333337,0000,0102,0','Water~Taoist 555555555552'); INSERT INTO cq_action VALUES (1233333337,1233333338,0000,0102,0','Fire~Taoist 555555555551'); INSERT INTO cq_action VALUES (1233333338,1233333339,0000,0102,0','Ninja 555555555550'); INSERT INTO cq_action VALUES (1233333339,610015,0000,0102,0,Let~me~think~it~over 0'); # INSERT INTO cq_action VALUES (555555555555,897595854881,0000,0101,0','Now~you ~can~Pick~Your~New~Body~Size'); INSERT INTO cq_action VALUES (897595854881,897595854882,0000,0102,0','Small~Character 5037070'); #Keep Same Class - Trojan INSERT INTO cq_action VALUES (897595854882,897595854883,0000,0102,0','Big~Character 5037071'); #Keep Same Class - Trojan INSERT INTO cq_action VALUES (8975958548814,610015,0000,0102,0,Let~me~think~it~over 0'); # INSERT INTO cq_action VALUES (555555555554,8975958548812,0000,0101,0','Now~you ~can~Pick~Your~New~Body~Size'); INSERT INTO cq_action VALUES (8975958548812,8975958548813,0000,0102,0','Small~Character 5037110'); #Keep Same Class - Warrior INSERT INTO cq_action VALUES (8975958548813,8975958548814,0000,0102,0','Big~Character 5037111'); #Keep Same Class - Warrior INSERT INTO cq_action VALUES (8975958548814,610015,0000,0102,0,Let~me~think~it~over 0'); # INSERT INTO cq_action VALUES (555555555553,89759585488122,0000,0101,0','Now~you ~can~Pick~Your~New~Body~Size'); INSERT INTO cq_action VALUES (89759585488122,89759585488123,0000,0102,0','Small~Character 5037160'); #Keep Same Class - Archer INSERT INTO cq_action VALUES (89759585488123,89759585488124,0000,0102,0','Big~Character 5037161'); #Keep Same Class - Archer INSERT INTO cq_action VALUES (89759585488124,610015,0000,0102,0,Let~me~think~it~over 0'); # INSERT INTO cq_action VALUES (555555555552,897595854881222,0000,0101,0','Now~you ~can~Pick~Your~New~Body~Size'); INSERT INTO cq_action VALUES (897595854881222,897595854881223,0000,0102,0','Small~Character 5037110'); #Keep Same Class - Water Tao INSERT INTO cq_action VALUES (897595854881223,897595854881224,0000,0102,0','Big~Character 5037161'); #Keep Same Class - Water Tao INSERT INTO cq_action VALUES (897595854881224,610015,0000,0102,0,Let~me~think~it~over 0'); # INSERT INTO cq_action VALUES (555555555551,8975958548812222,0000,0101,0','Now~you ~can~Pick~Your~New~Body~Size'); INSERT INTO cq_action VALUES (8975958548812222,8975958548812223,0000,0102,0','Small~Character 5037210'); #Keep Same Class - Fire Tao INSERT INTO cq_action VALUES (8975958548812223,8975958548812224,0000,0102,0','Big~Character 5037211'); #Keep Same Class - Fire Tao INSERT INTO cq_action VALUES (8975958548812224,610015,0000,0102,0,Let~me~think~it~over 0'); # INSERT INTO cq_action VALUES (555555555550,89759585488122222,0000,0101,0','Now~you ~can~Pick~Your~New~Body~Size'); INSERT INTO cq_action VALUES (89759585488122222,89759585488122223,0000,0102,0','Small~Character~Only 733001'); #Keep Same Class - Ninja INSERT INTO cq_action VALUES (89759585488122223,610015,0000,0102,0,Let~me~think~it~over 0'); ------------------------------------------------------------------------------------------------------------------------------------------------------------ #Checks User's Profession - Made by Qwiz -Completed Section INSERT INTO cq_action VALUES (8888881,77777771,66666661,1001,0,'metempsychosis == 2'); INSERT INTO cq_action VALUES (66666661,666666611,6666666111,1001,0,'metempsychosis == 0'); INSERT INTO cq_action VALUES (6666666111,666666611,1111111111111,1001,0,'metempsychosis < 3'); INSERT INTO cq_action VALUES (666666611,6666666111,999999981,1001,0,'level < 120'); INSERT INTO cq_action VALUES (999999981,5555555555,99999991,1073,0,'stc(61,0) == 4'); INSERT INTO cq_action VALUES (99999991,1515151515,999999991,1001,0,'profession == 145'); INSERT INTO cq_action VALUES (999999991,1515151515,999999991,1001,0,'profession == 135'); INSERT INTO cq_action VALUES (9999999991,1515151515,9999999991,1001,0,'profession == 55'); INSERT INTO cq_action VALUES (99999999991,1515151515,99999999991,1001,0,'profession == 45'); INSERT INTO cq_action VALUES (999999999991,1515151515,999999999991,1001,0,'profession == 25'); INSERT INTO cq_action VALUES (9999999999991,1515151515,4444444444,1001,0,'profession == 15'); INSERT INTO cq_action VALUES (1111111111111,,0000,0000,1010,2005,'Sorry you are already Maxed Rebirth'); INSERT INTO cq_action VALUES (6666666111,0000,0000,1010,2005,'Sorry, you are ineligible for second rebirth. Please wait until you are a level 120 reborn or Higher.'); INSERT INTO cq_action VALUES (77777771,0000,0000,1010,2005,'Sorry, you are already a second-reborn person.'); INSERT INTO cq_action VALUES (5555555555,0000,0000,1010,2005,'......Just Get CP's and Buy Emptoken From CP-Shop. Right click it and Come Back'); INSERT INTO cq_action VALUES (4444444444,0000,0000,1010,2005,'Sorry, you must reach the highest rank before using this token.'); ------------------------------------------------------------------------------------------------
This is Extra Preadded to my data Alone with the Redirection of Class's to 2nd RB
Not saying this below is Redirected to 2nd Reborn lol
Besides i wasnt sure of what command TQBins reset the lvl to 15 or what not.....
If you want to Add that in your Comment would help me with a smaller NPC
Code:
INSERT INTO `cq_action` VALUES ('733001', '733000', '0000', '0101', '0', 'You~have~used~a~Ninja~Profession~transformer.');
INSERT INTO `cq_action` VALUES ('733002', '733004', '0000', '0502', '0', 'metempsychosis == 2');
INSERT INTO `cq_action` VALUES ('733000', '733001', '733002', '1001', '0', 'profession set 55');
INSERT INTO `cq_action` VALUES ('733004', '733000', '0000', '0101', '0', 'Sorry~only~second~reborn~characters~can~use~this~item.');
INSERT INTO `cq_action` VALUES ('800120', '70133', '800121', '1001', '0', 'metempsychosis == 0');
INSERT INTO `cq_action` VALUES ('800121', '800122', '0000', '0501', '135089', '0 0 0 255 255 0 0 0');
INSERT INTO `cq_action` VALUES ('800122', '70134', '0000', '0101', '0', 'You~are~Mystic~Ninja.~Because~you~have~been~reborn,~I~will~give~you~a~RainbowGem~and~a~Super~2socketed~equipment.');
Thanks in Adv. Super Noob here =)
BTW im sick of working on it....