Hello everyone :)
This is the first time I do something like that.
All the information you'll find here is by my personal experience so maybe some of the info isn't correct.
I didn't see something about those things so I decided to post this information,if it will help someone I'll try to post more information as soon as I know.
I don't know most of the things that I'm allowed to do or not, so please be nice and just tell me if I did something wrong instead of kill me =]
Legendary sets:
Belt id
Earrings id
Ring id
dbo.ItemResource:
opt_type:
first opt_var in every number: (exmaple: opt_va1_1,opt_var1_2):
base_type:
First base_var(example:base_var1_0,base_var1_1):
Second base_var(example:base_var2_0,base_var2_1):
Note: set_part_id(SetItemEffectResource) = sum of set_part_flag of all set parts(ItemResource)
dbo.InstanceDungeonMonsterRespawnResource:
Note: The rest is easier to understand without help.
dbo.ChannelResource:
channel_type:
dbo.MonsterResource:
monster_type:
Note: talking about the top left square.
This is the first time I do something like that.
All the information you'll find here is by my personal experience so maybe some of the info isn't correct.
I didn't see something about those things so I decided to post this information,if it will help someone I'll try to post more information as soon as I know.
I don't know most of the things that I'm allowed to do or not, so please be nice and just tell me if I did something wrong instead of kill me =]
Legendary sets:
Belt id
Earrings id
Ring id
dbo.ItemResource:
opt_type:
first opt_var in every number: (exmaple: opt_va1_1,opt_var1_2):
base_type:
First base_var(example:base_var1_0,base_var1_1):
Second base_var(example:base_var2_0,base_var2_1):
Note: set_part_id(SetItemEffectResource) = sum of set_part_flag of all set parts(ItemResource)
dbo.InstanceDungeonMonsterRespawnResource:
Note: The rest is easier to understand without help.
dbo.ChannelResource:
channel_type:
dbo.MonsterResource:
monster_type:
Note: talking about the top left square.