Is this possible that my spell use givin my server a lag spike? I got alot of archers hunting everyhere.. sometimes they get spikes and stuff..
08/13/2014 21:46Super Aids#2
Could be that you update the spawn after every attack etc. so a lot of spawnpackets are send out from the server thus causing lag spikes because it'll keep delaying stuff.
I had a similar problem with my source
08/13/2014 23:01Aceking#3
Also could be the way you handle ranged attacks and what processing you do.
I had a problem with ranged attacks causing ping to jump to 1k instantly because of how it was being processed.
08/14/2014 14:41Y u k i#4
Quote:
Originally Posted by -Sensei-
Is this possible that my spell use givin my server a lag spike? I got alot of archers hunting everyhere.. sometimes they get spikes and stuff..
If you are using COPS its the IntoneDuration in the Use.cs
08/14/2014 22:30-Sensei-#5
Thanks for the info.. Do you think its also because of my huge spawns? I have huge spawns like every city..
Quote:
Originally Posted by Y u k i
If you are using COPS its the IntoneDuration in the Use.cs
its a 5165 impulse source upgraded to 5518..
08/15/2014 01:55Super Aids#6
Perhaps if you try to update the spawn for every single entity. Endless loop of spawnpackets, that has to end before it continues.