Adding Sound to Unique Kills

07/30/2014 14:09 TychusFindlay#1
Hi People,

It is a common feature in SRO that every player reads the text on their screen when someone kills a unique monster.

What I would like to do is to create a sound effect on global level when such actions are executed.

Example:

Playerx kills the unique Tiger Girl. Info appears on the screen as text.
Every player connected to the server hears the sound :
- GodLike! (just like in Dota)

Has anyone ever tried to implement such feature to the game?
07/30/2014 16:27 martynas123boxter#2
I don't realy think that this is possible, and another problem is, who plays silkroad with sound these days? :D
07/30/2014 16:27 SkillsGoPewPew#3
Something like Counter Strike sounds :))
07/30/2014 21:34 TychusFindlay#4
x) I ve got some bright ideas about the case. I just wanted to check if anyone has ever tried it before.but I highly doubt it anyways.
07/31/2014 14:47 Snow*#5
It might be possible with emulator. You can add this sound to the unique death @ skilleffect.txt (Only the killer or the players near it will hear the sound)
08/01/2014 03:45 Royalblade*#6
skilleffect.txt

2nd to last param, u can add a sound there.
Simu said s
08/01/2014 09:20 Snow*#7
Quote:
Originally Posted by blablaRoyal View Post
skilleffect.txt

2nd to last param, u can add a sound there.
Simu said s
"What I would like to do is to create a sound effect on global level when such actions are executed. "

skilleffect.txt will make the surrounding people only hear that
08/01/2014 12:37 PlantiX#8
Quote:
Originally Posted by SnowStorm1 View Post
"What I would like to do is to create a sound effect on global level when such actions are executed. "

skilleffect.txt will make the surrounding people only hear that
I think this isnt possible... No idea how to manage that.
08/01/2014 20:33 JoyGaming#9
i don't think that this possible
08/07/2014 17:16 TychusFindlay#10
Hmm,
There is this blasting lightning sfx playing every now and then on Jangan map no matter if your music / sound option is off or not.

This is experimental anyways. Thanks already for the input.
08/08/2014 00:07 israel4life#11
no one plays with sound anyway
08/08/2014 00:10 zeteris#12
Quote:
Originally Posted by TychusFindlay View Post
Hi People,

It is a common feature in SRO that every player reads the text on their screen when someone kills a unique monster.

What I would like to do is to create a sound effect on global level when such actions are executed.

Example:

Playerx kills the unique Tiger Girl. Info appears on the screen as text.
Every player connected to the server hears the sound :
- GodLike! (just like in Dota)

Has anyone ever tried to implement such feature to the game?

It is possible, but it would require players to log in trough "bot" which has these functions.
08/11/2014 17:47 TychusFindlay#13
Quote:
Originally Posted by zeteris View Post
It is possible, but it would require players to log in trough "bot" which has these functions.
OFFTOPIC : It is so weird and exciting in a way that you have answered the query since I just downloaded your zbot's opensource code as I am working on a real AI for Silkroad scene. My intention is to bring Quake3 bot logic into Silkroad . A bot which can learn, which uses a* path finding algorithm, which is completely autonome and has personality thanks to fuzzy logic.

If you want to chat a bit through PM I would be so glad.

All the best,
Tychus