Originally Posted by ►™SuperE™◄
Here's how I see a good start for a server:
Free/cheap at the beginning; the server was just released, approx. less than 20 people are active, you're using a cheap VPS, why is anyone supposed to join your server or buy anything from it, and by free I mean ZERO donations till you actually have a decent number of active players.
Long-term server; Here's the thing, every single server says that they are a long-term server for you to pay feeling safe that the server isn't going to shutdown; well guess what, they all do, they all shut down before a year has passed (they are never even that close.), so.
play-to-win not pay-to-win; make whatever is put on the donation rewards list available also for non-donors to get w/ quests, events, etc., DO NOT make it a pay-to-win server; don't make special stuff for donors, like don't make the plus cap +12 for ordinary players and for donors like +14 ~ +18, that's just not fair., also the items, don't give items that are not available for players to find/get to donors (immortal items in some servers)
monitor your game; don't just sit there and wait for $$$, monitor the game, don't let the community become even worse! don't let global chat fights happen and don't just let it slip.
Rates; make the rates intermediate: not easy, not hard, so people will enjoy their time plvling with their friends, and in the same time won't get bored by how hard it is to collect gold or how hard is it to reach the game cap, don't make it easy that they can reach the level cap in 1 day.
GMs; GMs as far as I know are supposed to be people who are concerned about the server, and the community, but all I see are GMs thinking of it as a home-$$$$-income, GMs do nothing to most of people, scammers, flamers, etc., when you have a GM that's like that, please, remove him.
spammy ads; don't, that only makes us hate it before we even play it
the less crashes/maintenances the better (obviously); People don't like to be playing and disconnect and have to wait for the server to be back up, and they totally don't like it happening a lot.
feedback; players are also a part of the game and they're the ones experiencing the server you made, not you, they probably know your server more than you do.
coin system; no.. please.
That's it for me, I think that will make a really good server.
|