Potato Script 3 - 10 GPH

07/02/2014 17:14 Certus#1
Potato Farmer for MMOMinion (3-10 GPH)

IMPROVED VERSION MORE STABLE THAN RORUNI VERSION AND FOR HALF PRICE !!!

lua module for GW2Minion.

Gathering module for casual bot users.

Features:
-new botmode
-adjustable speedhack when moving from waypoint to waypoint and there are no players around
-adjustable range at which players should be detected
-blacklist manager, so you can add friendly players which are excluded from the search
-if no players are detected nearby or the node or the character itself is off-mesh, it will teleport to the node and gather it
-option to teleport to the waypoints that are off-mesh
-works with GW2Minion's map rotation
-re-equip gathering tools if they are available in inventory
- Improved and with a lot more fix than Roruni version

Does not support:
-gathering of underwater nodes
Junior version does not support the following aswell:
-server switching
-buying tools (minion's own routines cause crashes)

What do you need:
-GW2 account for botting and active key for GW2minion, obviusly
-nav-meshes for maps you want to gather on (they should cover as much ground as possible)
-the waypoints on the map MUST be explored, bot will not go near unexplored waypoints

GPH:
-depending on the maps you gather on and the materials on that map; anywhere from 3 to 10 gph

Price:
-25 USD for module
-12.5 USD for each nav-mesh, if you don't have or are not willing to make them on your own
07/02/2014 18:20 Rorouni#2
Buahahaha, if you only had the script. Trolololol
07/02/2014 18:44 sdbg#3
haha _))
07/02/2014 19:30 Certus#4
Quote:
Originally Posted by Rorouni View Post
Buahahaha, if you only had the script. Trolololol
My script is better than your and i sell it for the half price... Any problem ? Ahahahhha !!!!!

2/30 selled.

I sell maximum 30 copies not more.

A little part of the code.

Code:
l_0_0.evaluate = l_0_1
l_0_0 = e_speedhack
l_0_1 = function(l_36_0)
  ml_log("e_speedhack")
  local players = CharacterList("player,maxdistance=" .. tonumber(gPotatoDistToPlayers))
  local e_players = false
  if TableSize(players) > 0 then
    local i, e = next(players)
    if i ~= nil and e ~= nil and e_players == false then
      local a, b = next(Potato_Blacklist)
      if a == nil and b == nil then
        e_players = true
      end
      repeat
        if a ~= nil and b ~= nil and e_players == false then
          if e.name ~= b then
            e_players = true
          end
          a, b = next(Potato_Blacklist, a)
        else
          i, e = next(players, i)
        end
      end
      if e_players then
        gPotatoStatus = "Unknown players nearby. Dropping out of increased speed"
        Player:SetSpeed(294)
      elseif not e_players and Player:GetSpeed() ~= tonumber(gPotatoSpeedHack) then
        gPotatoStatus = "No unknown players nearby. Increasing movement speed"
        Player:SetSpeed(tonumber(gPotatoSpeedHack))
      end
       -- Warning: missing end command somewhere! Added here
    end
     -- Warning: missing end command somewhere! Added here
  end
end
07/02/2014 20:11 Mananato#5
Just bought it from him and it works fine so far. It's decrypted and edited so I can modify it too.

I got the full and working script. Awesome job!

+ rep and nice job! ++++++
07/02/2014 20:13 Rorouni#6
You moron, thats the part of the script I sold to ddarek. So no, you do not have the script I'm selling :)
07/02/2014 20:17 Certus#7
Quote:
Originally Posted by Rorouni View Post
You moron, thats the part of the script I sold to ddarek. So no, you do not have the script I'm selling :)
Exactly my is better than your.

And i'm sure about that :)
07/02/2014 23:59 ddarek#8
Code:
l_0_0.evaluate = l_0_1 l_0_0 = e_speedhack l_0_1 = function(l_36_0)
looks like luadec output, badly formatted with not recognized function