Okay EPVPr's, I have a question for you.
Is anyone else having the 2moons/dekaron client crash on them as much as it is for me? I'll explain my full situation unlike alot of people on here(I'm sure most of you guy's know what i'm referring to :p)
Situation:
I start 2Moons, login.
Usually on char select i'll open CE 5.5 from my "Up To Date" .CT file. Other times it will be "in map" depends on the situation as you all know. With as little as only one script activated(or even all) which most recently happened to be the new pieced out [VacPart2]MonsterRange vac script listed on 6Draco9's :
"LIST OF ALL PUBLIC HACKS AND TOOLS"
[Only registered and activated users can see links. Click Here To Register...]
Special thanks to 6Draco9, CrystalMaiden, L.e.v.i.a.t.h.a.n, ~Vegeta~, waidas123, Nebular, Extortionist, ~Kakkarot~, InstantDeath, sachamo512, Alleyn, and Cr0_Fr3aK for their extensive time & contribution towards everyone else's benefit.
Is anyone else having the 2moons/dekaron client crash on them as much as it is for me? I'll explain my full situation unlike alot of people on here(I'm sure most of you guy's know what i'm referring to :p)
Situation:
I start 2Moons, login.
Usually on char select i'll open CE 5.5 from my "Up To Date" .CT file. Other times it will be "in map" depends on the situation as you all know. With as little as only one script activated(or even all) which most recently happened to be the new pieced out [VacPart2]MonsterRange vac script listed on 6Draco9's :
"LIST OF ALL PUBLIC HACKS AND TOOLS"
[Only registered and activated users can see links. Click Here To Register...]
After clocking this time and time again, the client crashes every 10-15 minutes with the ?????? button box... which can be quite the pain/annoyance when you are with someone who is helping spawn oread summons. I CAN run the client and play without CE attached for hours & hours, once attached it has the death sentence as it seems. For those of us who use nothing but CE due to the slow loading/dragging(but effective!) ".csv/CRCbypass" method, is there something I could do to prevent these often & recurring crashes?Quote:
[ENABLE]
alloc(MonsterRange,1024)
label(ReturnMonsterRange)
0053A2F5: //89 54 24 48 8B 01 FF 50 0C 8B
jmp MonsterRange
nop
ReturnMonsterRange:
MonsterRange:
mov [esp+48],edx
mov [esp+30],00000000
mov [esp+4c],00000000
mov [esi+00000240],0000000 //other attack range to 0
mov [esi+0000023c],0000000 //other attack range to 0
mov [esi+00000238],0000000 //other attack range to 0
mov eax,[ecx]
jmp ReturnMonsterRange
[DISABLE]
dealloc(MonsterRange)
0053A2F5:
mov [esp+48],edx
mov eax,[ecx]
Special thanks to 6Draco9, CrystalMaiden, L.e.v.i.a.t.h.a.n, ~Vegeta~, waidas123, Nebular, Extortionist, ~Kakkarot~, InstantDeath, sachamo512, Alleyn, and Cr0_Fr3aK for their extensive time & contribution towards everyone else's benefit.