Anyone here have the latest public class Flags / Flags2 ?

06/19/2014 12:29 marcbacor6666#1
Anyone here have the latest public class Flags / Flags2 ?
06/19/2014 12:45 Wolfy.#2
Flags? :/
06/19/2014 13:36 marcbacor6666#3
Quote:
Originally Posted by Wolfy. View Post
Flags? :/
Packets: sample

Code:
public class Flags 
        { 
            public const ulong ArcherTop2 = 0x55L; 
            public const ulong ArcherTop3 = 0x56L; 
            public const ulong ArcherTop8 = 0x54L; 
            public const ulong Ball = 0x80000L; 
            public const ulong Ball2 = 0x100000L; 
            public const ulong BlackName = 0x8000L; 
            public const ulong CastPray = 0x40000000L; 
            public const ulong ChaosCycle = 0x1000000000000000L; 
            public const ulong Confused = 0x1000000000000000L;
06/19/2014 17:31 Spirited#4
Quote:
Originally Posted by marcbacor6666 View Post
Packets: sample

Code:
public class Flags 
        { 
            public const ulong ArcherTop2 = 0x55L; 
            public const ulong ArcherTop3 = 0x56L; 
            public const ulong ArcherTop8 = 0x54L; 
            public const ulong Ball = 0x80000L; 
            public const ulong Ball2 = 0x100000L; 
            public const ulong BlackName = 0x8000L; 
            public const ulong CastPray = 0x40000000L; 
            public const ulong ChaosCycle = 0x1000000000000000L; 
            public const ulong Confused = 0x1000000000000000L;
Wrong. Flags do sometimes appear in packets (as you showed above), but they are NOT packets.

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Also, look in the client's ini folder. There should be a file in there that relates to status flags.
06/19/2014 18:14 InsomniacPro#5
Quote:
Originally Posted by marcbacor6666 View Post
Packets: sample

Code:
public class Flags 
        { 
            public const ulong ArcherTop2 = 0x55L; 
            public const ulong ArcherTop3 = 0x56L; 
            public const ulong ArcherTop8 = 0x54L; 
            public const ulong Ball = 0x80000L; 
            public const ulong Ball2 = 0x100000L; 
            public const ulong BlackName = 0x8000L; 
            public const ulong CastPray = 0x40000000L; 
            public const ulong ChaosCycle = 0x1000000000000000L; 
            public const ulong Confused = 0x1000000000000000L;
I don't understand y'all don't just give an enum the Flags attribute and treat it that way.
06/19/2014 18:30 marcbacor6666#6
Quote:
Originally Posted by Spirited View Post
Wrong. Flags do sometimes appear in packets (as you showed above), but they are NOT packets.

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Also, look in the client's ini folder. There should be a file in there that relates to status flags.
ah oke thanks i was wrong lol, do you have the list of the other effects like the posted above
06/20/2014 01:13 abdoumatrix#7
check this
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06/20/2014 05:39 marcbacor6666#8
thanks for the reply guys, i already have those, i thought there's new. :)
06/20/2014 05:49 Spirited#9
Quote:
Originally Posted by marcbacor6666 View Post
thanks for the reply guys, i already have those, i thought there's new. :)
I already answered this thread.
"Also, look in the client's ini folder. There should be a file in there that relates to status flags."
06/20/2014 09:21 marcbacor6666#10
oh oke nice nice tip