Quote:
Originally Posted by InZiDeR
haircolors? NP. Eye colors? NP...
We talk about the configuration of each settings :) extending the gui with settings like that. saving them and much more.
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Well, let's say you want to customize your character properly. You don't want to spend 6 years of coding to actually do it properly, HOWEVER you still want to customize your char.
First. Create a SHITLOAD of skins in every god damn possible combination of hair colour & eye colour and so on.
Then after the general char creation give those ppz a scroll to change the eye colour into Red. In the background the scroll executes a query which UPDATEs _Char SETs RefObjID = SameSkinWithRedEyes WHERE CharID = @CHarIDFromScroll
With that you'd simply change the skill of the whole char. HOwever, the user won't know what you did in the background and will simply only see the char customization.
Be creative boys ;)
There are tonsa things possible if you use a workaround, might end up being more coding slash modeling slash textuering... but still less than actually coding that into the client/srv.
Any questions? :mofo: