Old composition system?

04/09/2014 21:59 Wolfy.#1
Okay seriously, what is it I really don't know can someone explain it to me?
04/09/2014 22:47 CptSky#2
A main item +N and two items / stones +N, you get a +(N+1) item ?
04/09/2014 23:30 turk55#3
This is how I remember it:

Let's say we have a +3 blade, to upgrade it to +4 you will need to have a 2 +3 stones or higher or 2 1handers that are atleast +3. If the item reaches +5 or higher you will need to add 2 gems aswell in order to upgrade.

If you use 2 +5 stones on a +3 item it will simply reach +4 while the +5 stones are used.

only 1handers can be used on another 1hander, same goes for 2handers. Other items need their own type.
04/09/2014 23:47 CptSky#4
More complete than my description.

A note. On the official servers, there was a bug (due to bad detection of type), so level 120 armors and helmets/hats had to be crafted with level 120 items too. (or stones)
04/10/2014 03:42 InsomniacPro#5
Quote:
Originally Posted by CptSky View Post
More complete than my description.

A note. On the official servers, there was a bug (due to bad detection of type), so level 120 armors and helmets/hats had to be crafted with level 120 items too. (or stones)
Serverside or client side?
04/10/2014 04:11 CptSky#6
Quote:
Originally Posted by InsomniacPro View Post
Serverside or client side?
Server-side. I can't remember client-side. I would say yes too as it is the same algorithm behind in theory.

Edit. Just tested on a 5017 client with my COPS v6 source. The client accepts it, not the server.
04/10/2014 11:13 Wolfy.#7
Okay, thank you all. I'll try something and see how it works out. Was it made with NPC or with a GUI?
04/10/2014 16:45 turk55#8
Quote:
Originally Posted by Wolfy. View Post
Okay, thank you all. I'll try something and see how it works out. Was it made with NPC or with a GUI?
It has its own window, it looks like the window where you put gems in.
04/10/2014 16:50 InsomniacPro#9
Quote:
Originally Posted by Wolfy. View Post
Okay, thank you all. I'll try something and see how it works out. Was it made with NPC or with a GUI?
GUI, using the MsgAction packet with a subtype of 0xBA for 4267 and 0x7E for 5017+. If I remember correctly that is.
04/10/2014 16:51 Wolfy.#10
Okay, thanks.