Boss Spawn Hack

09/03/2009 04:39 Cainey#1
Is there any CE one available that is working?

Thanks in advance.
09/03/2009 12:32 Cr0_Fr3aK#2
Yes, use the SEARCH button please.
09/03/2009 12:47 Sodomizied#3
Quote:
Originally Posted by Cainey View Post
Is there any CE one available that is working?

Thanks in advance.
You can easily change the Boss Spawns in your Vac Script , Right Click your Script Go to Change Script..

Find something that looks like this

mov edx,60 // number spawn
mov [eax+8c],edx

mov edx,0 // time delay spawn
mov [eax+90],edx

mov edx,100 // # follow monster
mov [eax+3C],edx

Yours will be different I edited mine but you should see something like number spawn .

Anyways Change the number spawn aka the number 60 to anything you want , btw its the limit where the boss will stop spawning.

And for time delay spawn I advise putting it at 0 to get constant spawns around every second.

Follow Monster = The Real Vack Hack , Number of Mobs that Follow you , Change it to any Number you'd like but while boss spawning I advise putting it around your max spawns or you'd notice some mobs just standing there.

After you done all that click Ok , and Save your .CT

If your going to Magmita Spawn Hack do not go over 100+ You'll DC In About 1 Second , Happened to me lol..

For Just normal Bosses not Magmita's , Use this Spawn code my opinion

mov edx,999 // number spawn
mov [eax+8c],edx

mov edx,0 // time delay spawn
mov [eax+90],edx

mov edx,999// # follow monster
mov [eax+3C],edx

Thats if you don't lag really hard..
09/03/2009 13:34 Cainey#4
[ENABLE]
alloc(Vac2PointO,2048)
label(ReturnVac)
label(PropertyBace)
registersymbol(PropertyBace)

Vac2PointO:
mov eax,[eax+00000098] //Original Code
mov [ecx+0000009C],eax //Original Code
mov [PropertyBace],ecx

//mov [ecx+00],00000000 //DwInfoIndex
mov [ecx+04],000003E8 //DwExploreRange
mov [ecx+08],000003E8 //DwSight
mov [ecx+0C],000003E8 //DwPersuitRange
//mov [ecx+10],00000000 //DwAvoidRange
mov [ecx+14],00000001 //DwExploreStandDelay
mov [ecx+18],00000003 //DwExploreMoveDelay
mov [ecx+1C],00000001 //DwStandDelay
mov [ecx+20],00000003 //DwMoveDelay
//mov [ecx+24],00000000 //DwFollowMyMasterRange
//mov [ecx+28],00000000 //DwStopMasterNear
//mov [ecx+2C],00000000 //DwWarpMyMasterRange
//mov [ecx+30],00000000 //DwCallTeamPossibelHP
//mov [ecx+34],00000000 //DwCallTeamCount
//mov [ecx+38],00000000 //DwBlockNFirstAttack
//mov [ecx+3C],00000000 //dwCallTeamCell
mov [ecx+40],FFFFFFFF //dwFollowTarget
//mov [ecx+44],00000000 //dwSpecialAttackStartHP
//mov [ecx+48],00000000 //dwSpecialMeleeAttackRate
//mov [ecx+4C],00000000 //dwSpecialRangeAttackRate
//mov [ecx+50],00000000 //DwPowerAttacjStartHP
//mov [ecx+54],00000000 //dwPowerMeleeAttackProbable
//mov [ecx+58],00000000 //dwPowerRangeAttackProbable
//mov [ecx+5C],00000000 //DwUnderAttackAggro
mov [ecx+60],00000000 //DwMeleeAttackRangeInAggro
mov [ecx+64],00000000 //DwRangeAttackRangeInAggro
mov [ecx+68],000003E8 //DwSightInAggro
//mov [ecx+6C],00000000 //DwDefeatAggro
//mov [ecx+70],00000000 //DwBlockedAggro
//mov [ecx+74],00000000 //DwSlideAggro
//mov [ecx+78],00000000 //DwHealAggro
//mov [ecx+7C],00000000 //DwMasterUnderAttackAggro
//mov [ecx+80],00000000 //DwMasterDefeatAggro
//mov [ecx+84],00000000 //DwMasterBlockingAggro
//mov [ecx+88],00000000 //DwMasterSlideAggro
//mov [ecx+8C],00000000 //DwCOmplusionUnderAttackAggro
//mov [ecx+90],000000C8 //dwMaxSummonsMonsterCount
//mov [ecx+94],00000000 //dwReSummonsMonsterTick
//mov [ecx+98],00000000 //dwMaxSummonsMonsterCount
//mov [ecx+9C],00000000 //dwReSummonsMonsterTick
//mov [eax+9C],00000000 //dwMaxSummonsMonsterRange
//mov [eax+A0],00000000 //dwSummonsStartPcCount
//mov [eax+A4],00000000 //PatternType

mov eax,[ecx+0000009C] //Original Code
jmp ReturnVac
PropertyBace:
db 00 00 00 00

00459A9E:
jmp Vac2PointO
nop
ReturnVac:

[DISABLE]
dealloc(Vac2PointO)
unregistersymbol(PropertyBace)
00459A9E:
mov [ecx+00000098],edx


im using the vac2point0 by Drako69..

Would it be this bit?

//mov [ecx+90],000000C8 //dwMaxSummonsMonsterCount
//mov [ecx+94],00000000 //dwReSummonsMonsterTick
//mov [ecx+98],00000000 //dwMaxSummonsMonsterCount
//mov [ecx+9C],00000000 //dwReSummonsMonsterTick
09/03/2009 14:03 Cainey#5
hmm can you post ur vac?
09/03/2009 15:08 Cainey#6
and also, what am i doing wrong, i stand by him he follows but does not spawn any mobs why??????
09/03/2009 16:50 Obama#7
u need 2 people.
09/03/2009 16:55 Cainey#8
what for spawning from forgery or deamon syth from requies?
09/03/2009 17:02 Vaidas B#9
no not for them, only for oread
09/03/2009 17:05 Cainey#10
then what am i doing wrong.. iv used drako's vers and urs, and all i get is the boss followig me. do i do it with no vac or? he just doesnt spawn not even 1 monster...?
09/03/2009 17:29 Vaidas B#11
u need to add that "mini" script to the end of ur vac script, if u still fail to make it work i can teach u in game
09/03/2009 17:59 Cainey#12
never mind i did, i found ur old post..

[Only registered and activated users can see links. Click Here To Register...] ..

cheers man that shit worked

ok so how do now keep the bosses still? they tend to run off and move alot so its hard to afk level?
01/30/2010 17:54 ViciSummiITSback#13
Oh i need to spawn oread at parca temple can i do it?
01/30/2010 17:55 Vaidas B#14
Quote:
Originally Posted by ViciSummiITSback View Post
Oh i need to spawn oread at parca temple can i do it?
Yeah! SURE! if ur a GM, DEV or a MOD :)

Btw #reported for bumping, and that other guy, for 2x post
01/30/2010 21:27 ViciSummiITSback#15
I saw hackers doing it,they spawned 10 oreads at loa