Guild ally/enemy

04/01/2014 21:28 -impulse-#1
Does anyone have an idea to remove the ally/enemy status of a guild in a patch lower than 5065?
04/01/2014 22:02 Aceking#2
Does packet 1107 not work in a lower patch?
04/01/2014 22:04 -impulse-#3
On lower patches there isn't a packet for making alliances/enemies. You do it all with teamming up and npcs... which is lame but eh.
04/01/2014 23:06 CptSky#4
It's in my old and shitty LOTF edit - COPS v3 - Reborn Edition. I can't remember exactly, but it's there.
04/01/2014 23:16 Aceking#5
Quote:
Originally Posted by -impulse- View Post
On lower patches there isn't a packet for making alliances/enemies. You do it all with teamming up and npcs... which is lame but eh.
5065 is the same way.
But its still done through packet 1107 and server side checks to make sure they are in the same team etc.

Here are the enums, I don't think they have changed.

Code:
RequestJoin = 1
AcceptJoin = 2
Quit = 3
RequestName = 6
Ally = 7
UnAlly = 8
Enemy = 9
UnEnemy = 10
Donate = 11
RequestInfo = 12
UpdateGuild = 13
UpdateBranch = 14
UniteSubSyn = 15
UniteSyn = 16
SetWhiteSyn = 17
SetBlackSyn = 18
Leave = 19
Redux has this, and works fine.
Thought it doesn't have the server side team check, but the packet still works if you want to look at that.