Hey everyone,
I was told that this project was already public in the Eudemons section, and so I've decided to bring my underground thread down to the programming section and discuss it in further detail. About a few years ago when more developers were active, Jack introduced me to a basic version of the Eudemons official source code. After doing some research with him, I stumbled on a completed source called Demon (魔域). Demon is most likely the official Eudemons source from long ago. Keep in mind, this source is extremely old. Some of the project is older than other parts. Regardless of it's age, it's still a great resource.
The Demon source includes the following main projects:
Cheers,
Spirited
Link to DirectX 8.1 SDK: [Only registered and activated users can see links. Click Here To Register...]
Please use 7-Zip to unzip the attachment below. I'm working on uploading a more universal compression.
I was told that this project was already public in the Eudemons section, and so I've decided to bring my underground thread down to the programming section and discuss it in further detail. About a few years ago when more developers were active, Jack introduced me to a basic version of the Eudemons official source code. After doing some research with him, I stumbled on a completed source called Demon (魔域). Demon is most likely the official Eudemons source from long ago. Keep in mind, this source is extremely old. Some of the project is older than other parts. Regardless of it's age, it's still a great resource.
The Demon source includes the following main projects:
- Account Server: The official account server for Eudemons Online. Most likely imported from Monsters & Me and reconfigured.
- Autopatcher: The official autopatcher for TQ games. Most likely imported from Conquer Online (I did not place the Conquer Online images there). Probably the newest part in the project solution.
- Server: The official server files for Eudemons. Includes their AI module, common module, message server, game base module, map data module, and NPC server.
- Soul-Code: The official client files for a client called "Soul". Most likely Eudemons. Includes their 3D game map, role, simple observer, and base modules, C3 core module, game client, shell module, data module, NDSound module, and puzzle module, and Architect, Data Convert, and terrain effect editor tool projects.
Cheers,
Spirited
Link to DirectX 8.1 SDK: [Only registered and activated users can see links. Click Here To Register...]
Please use 7-Zip to unzip the attachment below. I'm working on uploading a more universal compression.