PHP Code:
#region spain Chi Stat items
/*
#region Open Chi Dragon
case 6000250://open dragon chi
if (!client.Entity.CHIActiveDragon)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
//client.Entity.CHIActiveDragon =true;
////client.Entity.Atributo1CHIDragon = 50;
////client.Entity.PuertasAbiertasCHI = 1;
//client.Entity.HP = 61500u;
//client.Entity.AtaqueFísico = 70400u;
//client.Entity.CríticoFísico = 120050u;
//client.Entity.AtaqueMágico = 130050u;
//client.Entity.CHIActiveDragon = true;
//client.Entity.Atributo1CHIDragon = 100;
//client.Entity.Atributo2CHIDragon = 200;
//client.Entity.Atributo3CHIDragon = 200;
//client.Entity.Atributo4CHIDragon = 300;
//client.Entity.PuertasAbiertasCHI = 1;
#region CHI OPEN WINDOW
{
ChiStats chiStats = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = client.Entity.CHIActiveDragon == true ? (byte)1 : (byte)0,
ChiGate = ChiGate.Dragon,
Val1 = client.Entity.Atributo1CHIDragon,
Val2 = client.Entity.Atributo2CHIDragon,
Val3 = client.Entity.Atributo3CHIDragon,
Val4 = client.Entity.Atributo4CHIDragon
};
client.Send(chiStats);
}
#endregion
//if (ChiGate == ChiGate.Dragon)
//{
#region Chi UNLOCK
#region Variable
uint Atributo1 = 10;
uint Atributo2 = 10;
uint Atributo3 = 10;
uint Atributo4 = 150;
//uint AtributoCHI1 = 0;
//uint AtributoCHI2 = 0;
//uint AtributoCHI3 = 0;
//uint AtributoCHI4 = 0;
#endregion
ChiStats chiStats2 = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = 1,
ChiGate = ChiGate.Dragon,
Val1 = Atributo1,
Val2 = Atributo2,
Val3 = Atributo3,
Val4 = Atributo4
};
client.Entity.CHIActiveDragon = true;
client.Entity.Atributo1CHIDragon = Atributo1;
client.Entity.Atributo2CHIDragon = Atributo2;
client.Entity.Atributo3CHIDragon = Atributo3;
client.Entity.Atributo4CHIDragon = Atributo4;
client.Entity.PuertasAbiertasCHI = 1;
client.Send(chiStats2);
//client.Entity.Atributo1CHIDragon = 50;
//client.Entity.Atributo2CHIDragon = 50;
//client.Entity.Atributo3CHIDragon = 50;
//client.Entity.Atributo4CHIDragon = 300;
Database.HandleChi.Save(client);
//}
#endregion
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Dragon Have Been OPen ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady open dragon chi", Color.Yellow, 2012u));
}
break;
#endregion
#region Dragon Chi Items
case 6000251:
if (client.Entity.HP < 63500u && client.Entity.CHIActiveDragon)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.HP += 500u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Dragon Hp have add 500 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Hp", Color.Yellow, 2012u));
}
break;
//goto IL_6B11;
case 6000252:
if (client.Entity.AtaqueFísico < 72000u && client.Entity.CHIActiveDragon)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueFísico += 400u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Dragon Attack have add 400 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Attack point", Color.Yellow, 2012u));
}
break;
case 6000253:
if (client.Entity.CríticoFísico < 120500u && client.Entity.CHIActiveDragon)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.CríticoFísico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Dragon Final dmg have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final dmg point", Color.Yellow, 2012u));
}
break;
case 6000254:
if (client.Entity.AtaqueMágico < 130300u && client.Entity.CHIActiveDragon)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueMágico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Dragon Final Magic dmg have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final Magic dmg point", Color.Yellow, 2012u));
}
break;
#endregion
#region Open Chi phoenix
case 6000255://open ph chi
if (!client.Entity.CHIActiveFenix && client.Entity.CHIActiveDragon)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
//client.Entity.Atributo1CHIDragon = 300;
//client.Entity.Atributo2CHIDragon = 300;
//client.Entity.Atributo3CHIDragon = 300;
//client.Entity.Atributo4CHIDragon = 300;
//client.Entity.PuertasAbiertasCHI = 2;
//client.Entity.CHIActiveFenix =true;
////client.Entity.Atributo1CHIFenix = 50;
//client.Entity.HP = 10050u;
//client.Entity.AtaqueFísico = 30050u;
//client.Entity.CríticoFísico = 80500u;
//client.Entity.AtaqueMágico = 90050u;
#region CHI OPEN WINDOW
{
ChiStats chiStats = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = client.Entity.CHIActiveFenix == true ? (byte)1 : (byte)0,
ChiGate = ChiGate.Fenix,
Val1 = client.Entity.Atributo1CHIFenix,
Val2 = client.Entity.Atributo2CHIFenix,
Val3 = client.Entity.Atributo3CHIFenix,
Val4 = client.Entity.Atributo4CHIFenix
};
client.Send(chiStats);
}
#endregion
//if (ChiGate == ChiGate.Dragon)
//{
#region Chi UNLOCK
#region Variable
uint Atributo1 = 10;
uint Atributo2 = 10;
uint Atributo3 = 10;
uint Atributo4 = 150;
//uint AtributoCHI1 = 0;
//uint AtributoCHI2 = 0;
//uint AtributoCHI3 = 0;
//uint AtributoCHI4 = 0;
#endregion
ChiStats chiStats2 = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = 1,
ChiGate = ChiGate.Fenix,
Val1 = Atributo1,
Val2 = Atributo2,
Val3 = Atributo3,
Val4 = Atributo4
};
client.Entity.CHIActiveFenix = true;
client.Entity.Atributo1CHIFenix = Atributo1;
client.Entity.Atributo2CHIFenix = Atributo2;
client.Entity.Atributo3CHIFenix = Atributo3;
client.Entity.Atributo4CHIFenix = Atributo4;
client.Entity.PuertasAbiertasCHI = 2;
client.Send(chiStats2);
//client.Entity.Atributo1CHIDragon = 50;
//client.Entity.Atributo2CHIDragon = 50;
//client.Entity.Atributo3CHIDragon = 50;
//client.Entity.Atributo4CHIDragon = 50;
Database.HandleChi.Save(client);
//}
#endregion
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Phonix Have Been OPen ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady open Phonix chi", Color.Yellow, 2012u));
}
break;
#endregion
#region Phoenix Chi Items
case 6000256:
if (client.Entity.HP < 10200u && client.Entity.CHIActiveFenix)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.HP += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Phonix CStrike have add 5% point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Cstrike", Color.Yellow, 2012u));
}
break;
case 6000257:
if (client.Entity.AtaqueFísico < 30200u && client.Entity.CHIActiveFenix)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueFísico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Phonix immunty have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full immunty point", Color.Yellow, 2012u));
}
break;
case 6000258:
if (client.Entity.CríticoFísico < 82500u && client.Entity.CHIActiveFenix)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.CríticoFísico += 500u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi phonix Magic attack have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Magic attack point", Color.Yellow, 2012u));
}
break;
case 6000259:
if (client.Entity.AtaqueMágico < 90250u && client.Entity.CHIActiveFenix)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueMágico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi phonix Final Magic dmg have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final Magic defince point", Color.Yellow, 2012u));
}
break;
#endregion
#region Open Chi Tiger
case 6000260://open tig chi
if (client.Entity.Reborn == 2 && client.Entity.Level > 110)
{
if (client.Entity.CHIActiveFenix && client.Entity.CHIActiveDragon && !client.Entity.CHIActiveTigre)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
//client.Entity.Atributo1CHIFenix = 300;
//client.Entity.Atributo2CHIFenix = 300;
//client.Entity.Atributo3CHIFenix = 300;
//client.Entity.Atributo4CHIFenix = 300;
//client.Entity.CHIActiveTigre = true;
////client.Entity.Atributo1CHITigre = 50;
//client.Entity.PuertasAbiertasCHI = 3;
//client.Entity.HP = 61500u;
//client.Entity.AtaqueFísico = 70400u;
//client.Entity.CríticoFísico = 120100u;
//client.Entity.AtaqueMágico = 130050u;
#region CHI OPEN WINDOW
{
ChiStats chiStats = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = client.Entity.CHIActiveTigre == true ? (byte)1 : (byte)0,
ChiGate = ChiGate.Tigre,
Val1 = client.Entity.Atributo1CHITigre,
Val2 = client.Entity.Atributo2CHITigre,
Val3 = client.Entity.Atributo3CHITigre,
Val4 = client.Entity.Atributo4CHITigre
};
client.Send(chiStats);
}
#endregion
//if (ChiGate == ChiGate.Dragon)
//{
#region Chi UNLOCK
#region Variable
uint Atributo1 = 10;
uint Atributo2 = 10;
uint Atributo3 = 10;
uint Atributo4 = 150;
//uint AtributoCHI1 = 0;
//uint AtributoCHI2 = 0;
//uint AtributoCHI3 = 0;
//uint AtributoCHI4 = 0;
#endregion
ChiStats chiStats2 = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = 1,
ChiGate = ChiGate.Tigre,
Val1 = Atributo1,
Val2 = Atributo2,
Val3 = Atributo3,
Val4 = Atributo4
};
client.Entity.CHIActiveTigre = true;
client.Entity.Atributo1CHITigre = Atributo1;
client.Entity.Atributo2CHITigre = Atributo2;
client.Entity.Atributo3CHITigre = Atributo3;
client.Entity.Atributo4CHITigre = Atributo4;
client.Entity.PuertasAbiertasCHI = 3;
client.Send(chiStats2);
Database.HandleChi.Save(client);
//}
#endregion
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Tiger Have Been OPen ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady open Tiger chi", Color.Yellow, 2012u));
}
}
else
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You must be second reborn - Level 110+ to open tiger Chi ! , you understand ?");
npc.OptionID = 255;
client.Send(npc.ToArray());
}
break;
#endregion
#region Chi Tiger Items
case 6000261:
if (client.Entity.HP < 63500u && client.Entity.CHIActiveTigre)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.HP += 500u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Tiger Hp have add 500 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Hp", Color.Yellow, 2012u));
}
break;
case 6000262:
if (client.Entity.AtaqueFísico < 72000u && client.Entity.CHIActiveTigre)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueFísico += 400u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Tiger Attack have add 400 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Attack point", Color.Yellow, 2012u));
}
break;
case 6000263:
if (client.Entity.CríticoFísico < 120500u && client.Entity.CHIActiveTigre)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.CríticoFísico += 100u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Dragon Final dmg have add 100 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final dmg point", Color.Yellow, 2012u));
}
break;
case 6000264:
if (client.Entity.AtaqueMágico < 130300u && client.Entity.CHIActiveTigre)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueMágico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi tiger Final Magic dmg have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final Magic dmg point", Color.Yellow, 2012u));
}
break;
#endregion
#region Open Turtle Chi
case 6000265://open tur chi
if (client.Entity.Reborn == 2 && client.Entity.Level > 110)
{
if (client.Entity.CHIActiveFenix && client.Entity.CHIActiveDragon && client.Entity.CHIActiveTigre && !client.Entity.CHIActiveTortuga)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
// client.Entity.Atributo1CHITigre = 300;
// client.Entity.Atributo2CHITigre = 300;
// client.Entity.Atributo3CHITigre = 300;
// client.Entity.Atributo4CHITigre = 300;
// client.Entity.CHIActiveTortuga=true;
//// client.Entity.Atributo1CHITortuga = 50;
//client.Entity.PuertasAbiertasCHI = 4;
// client.Entity.HP = 61500u;
// client.Entity.AtaqueFísico = 70400u;
// client.Entity.CríticoFísico = 10050u;
// client.Entity.AtaqueMágico = 90050u;
#region CHI OPEN WINDOW
{
ChiStats chiStats = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = client.Entity.CHIActiveTortuga == true ? (byte)1 : (byte)0,
ChiGate = ChiGate.Tortuga,
Val1 = client.Entity.Atributo1CHITortuga,
Val2 = client.Entity.Atributo2CHITortuga,
Val3 = client.Entity.Atributo3CHITortuga,
Val4 = client.Entity.Atributo4CHITortuga
};
client.Send(chiStats);
}
#endregion
//if (ChiGate == ChiGate.Dragon)
//{
#region Chi UNLOCK
#region Variable
uint Atributo1 = 10;
uint Atributo2 = 10;
uint Atributo3 = 10;
uint Atributo4 = 150;
//uint AtributoCHI1 = 0;
//uint AtributoCHI2 = 0;
//uint AtributoCHI3 = 0;
//uint AtributoCHI4 = 0;
#endregion
ChiStats chiStats2 = new ChiStats()
{
Identifier = client.Entity.UID,
ChiPoints = client.Entity.ChiPoints,
Unknown2 = 13,
Unknown3 = 1,
ChiGate = ChiGate.Tortuga,
Val1 = Atributo1,
Val2 = Atributo2,
Val3 = Atributo3,
Val4 = Atributo4
};
client.Entity.CHIActiveTortuga = true;
client.Entity.Atributo1CHITortuga = Atributo1;
client.Entity.Atributo2CHITortuga = Atributo2;
client.Entity.Atributo3CHITortuga = Atributo3;
client.Entity.Atributo4CHITortuga = Atributo4;
client.Entity.PuertasAbiertasCHI = 4;
client.Send(chiStats2);
Database.HandleChi.Save(client);
//}
#endregion
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Turtle Have Been OPen ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady open Turtle chi", Color.Yellow, 2012u));
}
}
else
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You must be second reborn - Level 110+ to open Turtle Chi ! , you understand ?");
npc.OptionID = 255;
client.Send(npc.ToArray());
}
break;
#endregion
#region Chi Turtle Items
case 6000266:
if (client.Entity.HP < 63500u && client.Entity.CHIActiveTortuga)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.HP += 500u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Turtle Hp have add 500 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Hp", Color.Yellow, 2012u));
}
break;
case 6000267:
if (client.Entity.AtaqueFísico < 72000u && client.Entity.CHIActiveTortuga)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueFísico += 400u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Turtle Attack have add 400 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Attack point", Color.Yellow, 2012u));
}
break;
case 6000268:
if (client.Entity.CríticoFísico < 10200u && client.Entity.CHIActiveTortuga)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.CríticoFísico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Turtle Strik have add 100 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final dmg point", Color.Yellow, 2012u));
}
break;
case 6000269:
if (client.Entity.AtaqueMágico < 90250u && client.Entity.CHIActiveTortuga)
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Entity.AtaqueMágico += 50u;
Database.HandleChi.Save(client);
client.Send(new Network.GamePackets.Message("Congratulations! Your Chi Turtle Final Magic dmg have add 50 point ", Color.Yellow, 2012u));
}
else
{
client.Send(new Network.GamePackets.Message("you are alrady Full Final Magic dmg point", Color.Yellow, 2012u));
}
break;
#endregion
*/
#endregion spain Chi Stat items
#region Chi Stat items
case 0x5b8e7a:
if (client.Entity.typedro != 0)
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady open dragon chi", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.typedro = 1;
client.Entity.hpdro = 0xf03c;
client.Entity.pattackdro = 0x11300;
client.Entity.pstrikdro = 0x1d4f2;
client.Entity.strikdro = 0x1fc02;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Dragon Have Been OPen ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e7b:
if ((client.Entity.hpdro >= 0xf80c) || (client.Entity.typedro != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Hp", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.hpdro += 500;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Dragon Hp have add 500 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e7c:
if ((client.Entity.pattackdro >= 0x11940) || (client.Entity.typedro != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Attack point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pattackdro += 400;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Dragon Attack have add 400 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e7d:
if ((client.Entity.pstrikdro >= 0x1d6b4) || (client.Entity.typedro != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final dmg point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pstrikdro += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Dragon Final dmg have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e7e:
if ((client.Entity.strikdro >= 0x1fcfc) || (client.Entity.typedro != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final Magic dmg point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.strikdro += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Dragon Final Magic dmg have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e7f:
if ((client.Entity.typepho != 0) || (client.Entity.typedro != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady open Phonix chi", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.typepho = 1;
client.Entity.hppho = 0x2742;
client.Entity.pattackpho = 0x7562;
client.Entity.pstrikpho = 0x13a74;
client.Entity.strikpho = 0x15fc2;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Phonix Have Been OPen ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e80:
if ((client.Entity.hppho >= 0x27d8) || (client.Entity.typepho != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Cstrike", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.hppho += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Phonix CStrike have add 5% point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e81:
if ((client.Entity.pattackpho >= 0x75f8) || (client.Entity.typepho != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full immunty point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pattackpho += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Phonix immunty have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e82:
if ((client.Entity.pstrikpho >= 0x14244) || (client.Entity.typepho != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Magic attack point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pstrikpho += 500;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi phonix Magic attack have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e83:
if ((client.Entity.strikpho >= 0x1608a) || (client.Entity.typepho != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final Magic defince point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.strikpho += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi phonix Final Magic dmg have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e84:
if (((client.Entity.typepho != 1) || (client.Entity.typedro != 1)) || (client.Entity.typetig != 0))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady open Tiger chi", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.typetig = 1;
client.Entity.hptig = 0xf03c;
client.Entity.pattacktig = 0x11300;
client.Entity.pstriktig = 0x1d524;
client.Entity.striktig = 0x1fc02;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Tiger Have Been OPen ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e85:
if ((client.Entity.hptig >= 0xf80c) || (client.Entity.typetig != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Hp", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.hptig += 500;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Tiger Hp have add 500 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e86:
if ((client.Entity.pattacktig >= 0x11940) || (client.Entity.typetig != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Attack point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pattacktig += 400;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Tiger Attack have add 400 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e87:
if ((client.Entity.pstriktig >= 0x1d6b4) || (client.Entity.typetig != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final dmg point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pstriktig += 100;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Dragon Final dmg have add 100 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e88:
if ((client.Entity.striktig >= 0x1fcfc) || (client.Entity.typetig != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final Magic dmg point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.striktig += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi tiger Final Magic dmg have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e89:
if ((((client.Entity.typepho != 1) || (client.Entity.typedro != 1)) || (client.Entity.typetig != 1)) || (client.Entity.typethu != 0))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady open Turtle chi", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.typethu = 1;
client.Entity.hpthu = 0xf03c;
client.Entity.pattackthu = 0x11300;
client.Entity.pstrikthu = 0x2742;
client.Entity.strikthu = 0x15fc2;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Turtle Have Been OPen ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e8a:
if ((client.Entity.hpthu >= 0xf80c) || (client.Entity.typethu != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Hp", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.hpthu += 500;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Turtle Hp have add 500 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e8b:
if ((client.Entity.pattackthu >= 0x11940) || (client.Entity.typethu != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Attack point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pattackthu += 400;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Turtle Attack have add 400 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e8c:
if ((client.Entity.pstrikthu >= 0x27d8) || (client.Entity.typethu != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final dmg point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.pstrikthu += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Turtle Strik have add 100 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
case 0x5b8e8d:
if ((client.Entity.strikthu >= 0x1608a) || (client.Entity.typethu != 1))
{
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("you are alrady Full Final Magic dmg point", System.Drawing.Color.Yellow, 0x7dc));
break;
}
client.Inventory.Remove(item, Enums.ItemUse.Remove);
client.Entity.strikthu += 50;
client.Send(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! Your Chi Turtle Final Magic dmg have add 50 point ", System.Drawing.Color.Yellow, 0x7dc));
break;
#endregion