No. That is for login only.Quote:
packet 1006 characterinfo i think
Well that was some ugly naming convention.Quote:
Uint16_FirstRebornClass = 225,
Uint16_SecondRebornClass = 227,
Uint16_Class = 229,
For update money is used:Quote:
No. That is for login only.
@OP You have to use the update packet, same packet you use to update money, cps, level, experience etc. with.
The spawnpacket is only for surroundings, ALWAYS.
Well that was some ugly naming convention.
Update(number, value, false);
client.SendScreen(client.Entity.SpawnPacket, false);
client.SendScreen(client.Entity.SpawnPacket, true);