Ich habe auf meinem Surf-Server Infinite Jump (Mod) eingefügt...
Wenn ich jetzt jedoch bunnyhoppen will werde ich immer von dem Boden ausgebremst, dh ich kann kein Speed aufbauen...
Kennt sich da einer aus?
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Welche Tipps schon in dem Thread gesagt wurden: (Für die Faulen :D)
Befehle:
sv_enablebunnyhop 1 (Ist aktiviert)
sv_airaccelerate 100 (Ist aktiviert)
sm_cvar sv_staminajumpcost 0 (Ausgetestet (Hilft nicht bei dem Problem))
sm_cvar sv_staminalandcost 0 (Ausgetestet (Hilft nicht bei dem Problem))
sv_maxspeed (Ausgetestet (Hilft nicht bei dem Problem))
sv_maxvelocity (Ausgetestet (Hilft nicht bei dem Problem))
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Hier ist die
server.cfg und
plugin.infinite-jumping.cfg
Vielleicht entdeckt ihr einen Fehler oder kennt den Befehl
server.cfg
hostname ""
rcon_password "hättet ihr gern"
sv_password ""
mp_freezetime 5 //The amount of time players are frozen to buy items
mp_join_grace_time 15 //The amount of time players can join teams after a round has started
mp_match_end_restart 0 // Defines whether a map should be restarted after a game has ended
sv_cheats 0 //This should always be set, so you know it's not on
sv_lan 0 //This should always be set, so you know it's not on
sv_enablebunnyhopping 1
sv_airaccelerate 150
sv_enableboost 1
cl_cmdrate 128
cl_updaterate 128
//** The bot commands
bot_difficulty 1
bot_chatter "off"
bot_join_after_player 1
bot_quota 0
bot_quota_mode "fill"
//** The following commands manage kicks and bans
writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg
plugin.infinite-jumping.cfg
// This file was auto-generated by SourceMod (v1.4.0-dev)
// ConVars for plugin "infinite-jumping.smx"
//################################################## ###########
//
// Main Switch
//
//################################################## ###########
// Enables or Disables this plugin (1=Enable|0=Disable)
// -
// Default: "1"
// Minimum: "0.000000"
sm_infinitejumping_enable "1"
//################################################## ###########
//
// First Jump (Initial Jump)
//
//################################################## ###########
// Automatic rejump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
sm_infinitejumping_flags_infinite ""
// If you wish to jump higher or lower, then change this value.
// In units per second.
// negative values = players can't jump that high anymore
// 0.0 = normal jump height
// positive values = players can jump heigher.
// -
// Default: "0.0"
sm_infinitejumping_boost_initial "0.0"
//################################################## ###########
//
// Forward Speed Boost by First Jump
//
//################################################## ###########
// Automatic forward boost by each jump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_forwardboost ""
// Amount of boost per second to push the client forward when jumping.
// In units per second.
// Be careful this value adds ontop of the velocity at each jump.
// -
// Default: "50.0"
sm_infinitejumping_boost_forward "50.0"
// If this is 1 then players need to press W,S,A,D (movement keys) and jump, to receive a boost (adds basicly more control).
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_infinitejumping_boost_forward_wsad "0"
//################################################## ###########
//
// Double/Multi Jump
//
//################################################## ###########
// Rejump in mid air.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_double "0"
// The amount of vertical boost, to apply when mid air double jumping.
// In units per second.
// negative values = player are pushed down in mid air, when double/multi jump.
// 0.0 = only falling can be stopped, when jump is pressed in mid air.
// positive values = players can jump heigher.
// -
// Default: "290.0"
sm_infinitejumping_boost_double "290.0"
// The maximum number of re-jumps allowed while in mid air.
// if you want to disable this, don't set it to 0 instead use the sm_infinitejumpging_flags_double console var.
// -
// Default: "1"
// Minimum: "0.000000"
sm_infinitejumping_max_doublejumps "1"
// Jump automatic in mid air when jump is pressed.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_perfectdouble "0"
//################################################## ###########
//
// Game Slow Downs
//
//################################################## ###########
// Bypass game slow downs as stamina or slow down on hurt.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
sm_infinitejumping_flags_gameslowdowns ""
// This will override the speed ratio when hurt.
// 1.0 = no speed is lost.
// 0.5 = 50% slower.
// 0.0 = stops
// 2.0 = 100% faster.
// -1.0 = let the engine/game handle how much speed you loose.
// -
// Default: "1.0"
sm_infinitejumping_override_slowdownonhurt "1.0"
// This will be the new stamina value when you land.
// 0.0 = full stamina/no speed is lost.
// -1.0 = let the engine handle how much speed a player looses.
// Example: 1315.0 is the default value in css, but use -1.0 instead if you wish to disable.
// -
// Default: "0.0"
sm_infinitejumping_override_stamina "0.0"
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Für die Leute die nicht wissen was ich meine, habe ich Videos gemacht
1.
Video (Hier wird der Fehler gezeigt)
2.
Video (CS:GO Wie es eigentlich aussehen soll)
3.
Video (CS 1.6 Wie es eigentlich aussehen soll)