I brought this up in another old thread but never realy had any input on it.
Does anyone have any idea or clue on how to create the purple kill counter for Dis City?
I know the red counter during cyclone or superman is part of a client effect, but that doesn't seem to be the case for the purple one.
All the client effect's are pretty well known, and it certainly came before all the Top Fire, Top Deputy etc effects.
I have had a suggestion that it may actually be a map flag, I have done a little testing on those but never managed to create it.
I highly doubt it is a string effect, since those are only temporary effects.
The only other thing I can conclude is that it may be a separate packet.
So does anyone have any suggestions apart from logging it? (I don't have a packet logger or access to a binary).
Can be for any patch, but I am currently working on 5065.
Does anyone have any idea or clue on how to create the purple kill counter for Dis City?
I know the red counter during cyclone or superman is part of a client effect, but that doesn't seem to be the case for the purple one.
All the client effect's are pretty well known, and it certainly came before all the Top Fire, Top Deputy etc effects.
I have had a suggestion that it may actually be a map flag, I have done a little testing on those but never managed to create it.
I highly doubt it is a string effect, since those are only temporary effects.
The only other thing I can conclude is that it may be a separate packet.
So does anyone have any suggestions apart from logging it? (I don't have a packet logger or access to a binary).
Can be for any patch, but I am currently working on 5065.