Would you prefer a bot free server or one where botting is allowed?
Do you like working for your stuff or just getting them in time?
Do you like working for your stuff or just getting them in time?
In my point of view light botting (botting without town loop possible) is the way to go.Quote:
The point is that there is no single botfree server except venture, and nobody wants to play silkroad without a bot (because they can't 'play' without a bot).
So all in all this discussion is useless and will end up in spam/flame
There is no such thing as light botting. Theres either botting allowed or forbidden. Theres virtually no difference if you find a botter and ask him, how long are you botting for? Every single time theyll say some low amount of time and youll move on. Besides, what are you going to do? Check every single player on the server? Impossible.Quote:
I'd allow light botting, but nothing more than that. Players just turn into zombies, and there's no communication between players whatsoever, therefore the server will die
ok then, no, I wouldn't allow botting, just because it causes the community to interact less.Quote:
There is no such thing as light botting. Theres either botting allowed or forbidden. Theres virtually no difference if you find a botter and ask him, how long are you botting for? Every single time theyll say some low amount of time and youll move on. Besides, what are you going to do? Check every single player on the server? Impossible.
You could make a system that tracks time for you for how long the bot has been running but that would involve patching exploits while at the same time allowing buts AND detecting them at the same time, pointless.
How about image code verification after each teleport to town? xDQuote:
There is no such thing as light botting. Theres either botting allowed or forbidden. Theres virtually no difference if you find a botter and ask him, how long are you botting for? Every single time theyll say some low amount of time and youll move on. Besides, what are you going to do? Check every single player on the server? Impossible.
You could make a system that tracks time for you for how long the bot has been running but that would involve patching exploits while at the same time allowing buts AND detecting them at the same time, pointless.