This was merely my trying to learn C#. I fail miserably at it, lol. But yah, just figured maybe it'll help someone progress with making LOTF better, or it can atleast be played well with small groups of people. I was able to keep it running a good 22 hours a day(on average), aslong as the number of players didn't exceed about 15 I think. Nothing spectacular, but still alright.
Aside from that, it's mainly the skills, and mana functionality that make the difference from the majority of versions available. If you scroll to some unused maps too, you may see random NPC's that aren't normally ingame(though they'll have their original names without client edits), not sure how many in this version, I was working on many ingame quest, mainly while working more on client side stuff, like creating items, equipment, etc... Was my way of having people test normally, I made my testers work it as a lvling server, not command. Anyway, I'm done babbling. Hot, need to cool down some, then go back outside to work.