Bound items like Free items on Multi client

07/19/2009 07:16 Beb0mn#1
Can someone please make Bound items able to be use to make sockets on talismans like _fobos_ did with the Free items, i been trying but still not suceed
07/19/2009 16:18 clintonselke#2
Quote:
Originally Posted by Beb0mn View Post
Can someone please make Bound items able to be use to make sockets on talismans like _fobos_ did with the Free items, i been trying but still not suceed
N.... O.... spells NO :D

Its server side now, so wont work... sorry bud :p

#Request close

Edit: Also FYI, bound items are free items. Only change is TQ renamed it, thats all.
07/20/2009 22:45 Beb0mn#3
i know that bound items are free items but diferent names tho, but i alrdy got the reason i wanted, is Server check now, we could do it, but wat limit them to do it again is the server check,

Request to be close expected plz

Edit: Chill clinton been polite is the best thing we can do this days.
07/20/2009 23:42 Alexios#4
Quote:
Originally Posted by Beb0mn View Post
i know that bound items are free items but diferent names tho, but i alrdy got the reason i wanted, is Server check now, we could do it, but wat limit them to do it again is the server check
Did I understand right? He wants bypass a server side check?!
07/21/2009 02:36 ookamocka#5
Quote:
Originally Posted by Alexios View Post
Did I understand right? He wants bypass a server side check?!
LOL'ed irl :)
07/22/2009 19:55 Beb0mn#6
Quote:
Originally Posted by Alexios View Post
Did I understand right? He wants bypass a server side check?!
Nop u didn't understood rite
07/23/2009 11:11 DragonHeart#7
Quote:
Originally Posted by Beb0mn View Post
Nop u didn't understood rite
Yes he did, you just don't wanna realize that the check for bound/free items is SERVER SIDED
12/14/2010 08:41 19724110032176503208#8
Ok.... so.... if the items that are on our characters/in our inventory.... whateva... if these items are client sided and server sided... (right?).... then theoretically, couldn't we edit/exchange the existing-client-sided-items with other items that are not bound.... such as the real thing.... or does it just not work that way? Yes I see a flaw in my question.... just answer it please lol.

Sir hooks..... :handsdown:
12/14/2010 12:37 Syst3m_W1z4rd#9
Quote:
Originally Posted by 19724110032176503208 View Post
Ok.... so.... if the items that are on our characters/in our inventory.... whateva... if these items are client sided and server sided... (right?).... then theoretically, couldn't we edit/exchange the existing-client-sided-items with other items that are not bound.... such as the real thing.... or does it just not work that way? Yes I see a flaw in my question.... just answer it please lol.

Sir hooks..... :handsdown:
Ur username made my day lmao.
Also that 2007 is ur register date.
You have 1post.
Hmmmm, Took u 3years to make that reply? xD
:cool:
12/14/2010 18:30 19724110032176503208#10
Quote:
Originally Posted by Syst3m_W1z4rd View Post
Ur username made my day lmao.
Also that 2007 is ur register date.
You have 1post.
Hmmmm, Took u 3years to make that reply? xD
:cool:
I gotta make it worth it....

see... now I've got 2 posts! :D I'm gettin right on up there.