STAGE_LIST = {
DUNGEON_MAP = {
STAGE0 = {
SUB_STAGE0 = {0, 67},
SUB_STAGE1 = {41, 67}
},
STAGE1 = {
SUB_STAGE0 = {101, 67},
SUB_STAGE1 = {142, 67},
SUB_STAGE2 = {183, 67}
},
STAGE2 = {
SUB_STAGE0 = {243, 67},
SUB_STAGE1 = {284, 67}
},
STAGE3 = {
SUB_STAGE0 = {
344,
67,
TRUE
}
}
},
STAGE0 = {
WORLD_ID = WORLD_ID.WI_VELDER_THIRD_DWELLING_STAGE1,
START_MOTION = TRUE,
READY_NPC = {
NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
NPC_UNIT_ID.NUI_GLITER_ARCHER_GREAT,
NPC_UNIT_ID.NUI_GLITER_HAMMER_GREAT,
NPC_UNIT_ID.NUI_GLITER_COMMANDER,
NPC_UNIT_ID.NUI_GLITER_THIEF_GREAT,
NPC_UNIT_ID.NUI_DARKELF_SENTINEL,
NPC_UNIT_ID.NUI_COACKATRIGLE,
NPC_UNIT_ID.NUI_BLOOD_EATER,
NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE,
NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE_POST
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
0,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 34,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_ARCHER_GREAT,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_HAMMER_GREAT,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_ARCHER_GREAT,
START_POS = {21}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_HAMMER_GREAT,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_ARCHER_GREAT,
START_POS = {55}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_HAMMER_GREAT,
START_POS = {49}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
START_POS = {61}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_ARCHER_GREAT,
START_POS = {68}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
1,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 34,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_COACKATRIGLE,
START_POS = {92}
},
{
NPC_ID = NPC_UNIT_ID.NUI_BLOOD_EATER,
START_POS = {84}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
START_POS = {90}
},
{
NPC_ID = NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
START_POS = {95}
},
{
NPC_ID = NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE_POST,
START_POS = {97},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE,
START_POS = {97},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
},
STAGE1 = {
WORLD_ID = WORLD_ID.WI_VELDER_THIRD_DWELLING_STAGE2,
READY_NPC = {
NPC_UNIT_ID.NUI_GLITER_SHIELD_GREAT,
NPC_UNIT_ID.NUI_GLITER_LANCE_GREAT,
NPC_UNIT_ID.NUI_GLITER_ARCHER_GREAT,
NPC_UNIT_ID.NUI_GLITER_HAMMER_GREAT,
NPC_UNIT_ID.NUI_GLITER_COMMANDER,
NPC_UNIT_ID.NUI_COACKATRIGLE,
NPC_UNIT_ID.NUI_BLOOD_EATER,
NPC_UNIT_ID.NUI_BOX_VELDER,
NPC_UNIT_ID.NUI_CHEST,
NPC_UNIT_ID.NUI_WYVERN,
NPC_UNIT_ID.NUI_DARKELF_SENTINEL,
NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE,
NPC_UNIT_ID.NUI_VELDER_DWELLING_GATE_POST
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
1,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 1,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
SUB_NPC0 = {
SUB_NPC_RATE = 80,
NPC_ID = NPC_UNIT_ID.NUI_BOX_VELDER,
START_POS = {35},