What should I edit in the xxx_Hell.lua to make it always Luto Mode?
STAGE_LIST = {
STAGE0 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
START_MOTION = TRUE,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
0,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {30}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {
TRIGGER0 = {
HOST = FALSE,
ONE_TIME = TRUE,
INTERVAL = 7,
CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
}
}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
1,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {46},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {45},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
},
STAGE1 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_BOX_ALTERA,
NPC_UNIT_ID.NUI_CHEST,
NPC_UNIT_ID.NUI_CHEST_MONSTER,
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 4,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
1,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {5},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {9},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {19},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 48,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
2,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE2 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 17,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {32}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 56,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
2,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {55}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {49}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {62}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
EXTRA_NPC_START_POS = 83,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {86}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {71},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {82}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {91}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {87},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {94}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE3 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 26,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
3,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 47,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
4,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {69}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {68}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE4 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
STOP_AT_START_STATE = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 27
}
},
TRIGGER_LIST = {}
}
},
STAGE5 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
5,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
6,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
NO_DROP = TRUE,
GAGE_BAR = FALSE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
}
},
TRIGGER_LIST = {}
}
},
STAGE6 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
6,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {6},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {8},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {19}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
7,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE7 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {29}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {24},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {28}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
2,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {43}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {46}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {61}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
8,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {71}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {74}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {75},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {81}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {90}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {93}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {92}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE8 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
8,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
9,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {63}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {64}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE9 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 31
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
}
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_HellQuote:
find it yourself x) or juste Copie/past this ^^
Elder hell
Code:STAGE_LIST = { STAGE0 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1, START_MOTION = TRUE, READY_NPC = { NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 0, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {4} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {14} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {18} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {30} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {25} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {22}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {35} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {13}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {29}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = { TRIGGER0 = { HOST = FALSE, ONE_TIME = TRUE, INTERVAL = 7, CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0", REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0" } } }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 1, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {48}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {44} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {41} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {46}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {57} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {56} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {58} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {45}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} } }, STAGE1 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2, STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC, READY_NPC = { NPC_UNIT_ID.NUI_BOX_ALTERA, NPC_UNIT_ID.NUI_CHEST, NPC_UNIT_ID.NUI_CHEST_MONSTER, NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 4, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 1, 1, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {5}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {2} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {4} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {7} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {9}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {10} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {16}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {19}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {22}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 48, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 2, 0, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {24} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {39} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {32} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {33} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {48}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {52} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE2 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3, STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 17, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 2, 1, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {10} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {4} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {19} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {26} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {28} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {32} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 56, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 2, 2, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE }, { LINE_INDEX = 18, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {41} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {52} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {47} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {55} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {44} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {49} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {62} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {63} } }, TRIGGER_LIST = {} }, SUB_STAGE2 = { START_LINE_SET = 3, MAIN_LINE_SET = 4, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_NONE, EXTRA_NPC_START_POS = 83, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 18, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {86} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {76} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {77} }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {71}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {74}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {79} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {82} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {87} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {91} }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {87}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {94} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE3 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4, STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 26, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 3, 1, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {6} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {5}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {16}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {20}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {29} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 47, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 4, 0, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {50} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {42} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {57} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {59} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {69} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {59} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {68} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {70} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {72} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE4 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS, READY_NPC = { NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_GAME, 0, 0, 100 } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL, START_POS = {1}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL, START_POS = {2}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL, START_POS = {9}, HAVE_BOSS_GAGE = TRUE, SHOW_BOSS_NAME = TRUE, FOCUS_CAMERA = TRUE, STOP_AT_START_STATE = TRUE, MONSTER_GRADE = 1, BOSS_GAUGE_HP_LINES = 27 } }, TRIGGER_LIST = {} } }, STAGE5 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 5, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {22}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {5} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {18} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {32} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {16} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {19} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {35} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {25} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {13}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {22}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {29}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 6, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, NO_DROP = TRUE, GAGE_BAR = FALSE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {48} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {58} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {59} } }, TRIGGER_LIST = {} } }, STAGE6 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 6, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {2} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2, START_POS = {6}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {7} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2, START_POS = {8}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {12} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {5} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {10} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {19} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 7, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {36} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {39} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {24} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {32} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {33} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {52} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {48} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE7 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 7, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {2} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {14} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {12} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {28} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {16} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {25} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {29} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {13}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {24}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {28} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 7, 2, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE }, { LINE_INDEX = 18, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {48} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {43} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {56} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {46} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {47} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {50} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {57} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {61} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {63} } }, TRIGGER_LIST = {} }, SUB_STAGE2 = { START_LINE_SET = 3, MAIN_LINE_SET = 4, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_NONE, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 8, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 18, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {71} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {74} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {76} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {77} }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {74}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {75}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {81} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {79} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {87} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {90} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {93} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {92} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE8 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 8, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {6} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {5}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {16}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {26} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {20}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {29} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 9, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {36} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {39} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {58} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {63} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {64} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {50} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {47} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {42} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {44} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {70} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {72} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE9 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_GAME, 0, 0, 100 } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA, START_POS = {9}, HAVE_BOSS_GAGE = TRUE, SHOW_BOSS_NAME = TRUE, FOCUS_CAMERA = TRUE, MONSTER_GRADE = 1, BOSS_GAUGE_HP_LINES = 31 }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA, START_POS = {1}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA, START_POS = {2}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} } } } function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage) return true end function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage) pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272) end
which .lua should i edit ?Quote:
find it yourself x) or juste Copie/past this ^^
Elder hell
Code:STAGE_LIST = { STAGE0 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1, START_MOTION = TRUE, READY_NPC = { NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 0, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {4} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {14} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {18} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {30} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {25} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {22}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {35} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {13}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {29}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = { TRIGGER0 = { HOST = FALSE, ONE_TIME = TRUE, INTERVAL = 7, CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0", REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0" } } }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 1, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {48}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {44} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {41} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {46}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {57} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {56} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {58} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {45}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} } }, STAGE1 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2, STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC, READY_NPC = { NPC_UNIT_ID.NUI_BOX_ALTERA, NPC_UNIT_ID.NUI_CHEST, NPC_UNIT_ID.NUI_CHEST_MONSTER, NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 4, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 1, 1, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {5}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {2} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {4} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {7} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {9}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {10} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {16}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {19}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {22}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 48, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 2, 0, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {24} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {39} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {32} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {33} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {48}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {52} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE2 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3, STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 17, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 2, 1, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {10} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {4} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {19} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {26} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {28} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {32} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 56, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 2, 2, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE }, { LINE_INDEX = 18, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {41} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {52} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {47} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {55} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {44} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {49} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {62} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {63} } }, TRIGGER_LIST = {} }, SUB_STAGE2 = { START_LINE_SET = 3, MAIN_LINE_SET = 4, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_NONE, EXTRA_NPC_START_POS = 83, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 18, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {86} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {76} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {77} }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {71}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {74}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {79} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {82} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {87} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {91} }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {87}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {94} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE3 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4, STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 26, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 3, 1, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {6} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {5}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {16}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {20}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {29} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, EXTRA_NPC_START_POS = 47, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 4, 0, 100 } }, CLEAR_COND1 = { CLEAR_CONDITION.CC_KILL_NPC_TYPE, NPC_ID = { NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE }, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 5, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {50} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {42} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {57} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {59} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON, START_POS = {69} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {59} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {68} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {70} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {72} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE4 = { WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS, READY_NPC = { NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_GAME, 0, 0, 100 } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL, START_POS = {1}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL, START_POS = {2}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL, START_POS = {9}, HAVE_BOSS_GAGE = TRUE, SHOW_BOSS_NAME = TRUE, FOCUS_CAMERA = TRUE, STOP_AT_START_STATE = TRUE, MONSTER_GRADE = 1, BOSS_GAUGE_HP_LINES = 27 } }, TRIGGER_LIST = {} } }, STAGE5 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 5, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3, START_POS = {22}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {5} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {18} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {32} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {16} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {19} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {35} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {25} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {13}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {22}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {29}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 6, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, NO_DROP = TRUE, GAGE_BAR = FALSE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {60}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {48} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {58} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {59} } }, TRIGGER_LIST = {} } }, STAGE6 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 6, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {2} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2, START_POS = {6}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {7} }, { NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2, START_POS = {8}, ACTIVE = FALSE, GAGE_BAR = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {12} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {5} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {10} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {11} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {19} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 7, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 7, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {36} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {39} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {27} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {24} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {32} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {33} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {51} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {52} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {48} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {45} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {55}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE7 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 7, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {2} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {14} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {12} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {28} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {16} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {25} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL, START_POS = {29} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {13}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {24}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {28} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 7, 2, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 16, AT_START = TRUE, LOOK_LEFT = FALSE }, { LINE_INDEX = 18, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {48} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {43} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {56} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {38} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {40} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {46} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {47} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {50} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {57} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL, START_POS = {54} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {61} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {63} } }, TRIGGER_LIST = {} }, SUB_STAGE2 = { START_LINE_SET = 3, MAIN_LINE_SET = 4, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_NONE, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 8, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 18, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {67} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {71} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {74} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {76} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {77} }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {74}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE, START_POS = {75}, ACTIVE = FALSE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {81} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {79} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {87} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {90} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {93} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {92} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, START_POS = {95}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE8 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP, NPC_UNIT_ID.NUI_FACTORY_PRESS, NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL, NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = 1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_SUB_STAGE, 8, 1, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = FALSE, LOOK_LEFT = TRUE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {3} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {6} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {8} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {5}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {13} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL, START_POS = {16}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {26} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {15} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {23} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL, START_POS = {20} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {20}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {31} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL, START_POS = {29} } }, TRIGGER_LIST = {} }, SUB_STAGE1 = { START_LINE_SET = 1, MAIN_LINE_SET = 2, END_LINE_SET = 3, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_KEYCODE_NPC, NPC_KEYCODE = {1}, NEXT_STAGE0 = { CLEAR_TYPE.CT_STAGE, 9, 0, 100 } }, CURTAIN_GROUP = { { LINE_INDEX = 6, AT_START = TRUE, LOOK_LEFT = FALSE } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {36} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL, START_POS = {39} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {58} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {60} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {63} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {64} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {50} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {47} }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL, START_POS = {53} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {42} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL, START_POS = {44} }, { NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL, START_POS = {70} }, { NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL, START_POS = {72} }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE, NO_DROP = TRUE, KEY_CODE = 1 }, { NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A, START_POS = {74}, ACTIVE = FALSE, GAGE_BAR = FALSE } }, TRIGGER_LIST = {} } }, STAGE9 = { WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5, STAGE_TYPE = STAGE_TYPE.ST_EXTRA, READY_NPC = { NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA }, SUB_STAGE0 = { START_LINE_SET = -1, MAIN_LINE_SET = 0, END_LINE_SET = -1, GO_TYPE = GO_TYPE.GT_RIGHT, CLEAR_COND0 = { CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC, NEXT_STAGE0 = { CLEAR_TYPE.CT_GAME, 0, 0, 100 } }, NPC_GROUP = { { NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA, START_POS = {9}, HAVE_BOSS_GAGE = TRUE, SHOW_BOSS_NAME = TRUE, FOCUS_CAMERA = TRUE, MONSTER_GRADE = 1, BOSS_GAUGE_HP_LINES = 31 }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA, START_POS = {1}, ACTIVE = FALSE, NO_DROP = TRUE }, { NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA, START_POS = {2}, ACTIVE = FALSE, NO_DROP = TRUE } }, TRIGGER_LIST = {} } } } function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage) return true end function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage) pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272) end