AutoitX.dll in game maker *_*

07/29/2013 00:57 fuso98#1
There's a metod to include autoitx.dll in game makers?? I need some function with a small game for my friends.
07/29/2013 22:06 FacePalmMan#2
is there a function in that "game maker" with it you can use functions from a dll?
if you want to make a game ,then why dont you use irrlicht , opengl or GDI+?
07/29/2013 22:18 YatoDev#3
Better use a real engine . you have me on skype fuso just ask me i can tell you more :p
07/29/2013 23:16 fuso98#4
Because Autoit is shit for make a game. And i need to use game maker also for school :D next year we will learn dll including
07/30/2013 11:34 FacePalmMan#5
Quote:
Originally Posted by fuso98 View Post
Because Autoit is shit for make a game. And i need to use game maker also for school :D next year we will learn dll including
well... seems like you dont really know autoit. if you really knew autoit ,you wont say that autoit is shit for making games. if you know how to use irrlicht,opengl or GDI+ you can make very good games.
07/30/2013 12:27 fuso98#6
yes, but i think that is better use a language created just for game and not a language created just for scripting

and yes, game maker can call dll
07/30/2013 13:48 Shadow992#7
Quote:
Originally Posted by fuso98 View Post
yes, but i think that is better use a language created just for game and not a language created just for scripting

and yes, game maker can call dll
I am pretty sure AutoIt and GameMaker do have the same performance (issues).
If you really want to use something which is better for game making, use some programming languages such as C/C++, Java or similiar.

Both game maker and autoit are really equal in overview if you just have a look at performance.
07/30/2013 14:43 fuso98#8
Ok, but my question is how implement autoitx.dll in game maker, and not wich is better. Btw thanks for suggestion, but i did't got any answer