Hallo liebe Community,
mein Projekt neigt sich der Bearbeitung dem Ende zu, jedoch bleibt meine
Frage an einem Thema hängen.
Wieso gehen die Lauling Metin Dropps nicht..
Beim reloaden der Quest folgender Fehler:
Hier die Quest:
Vielen Dank im voraus!
mein Projekt neigt sich der Bearbeitung dem Ende zu, jedoch bleibt meine
Frage an einem Thema hängen.
Wieso gehen die Lauling Metin Dropps nicht..
Beim reloaden der Quest folgender Fehler:
PHP Code:
must start with `quest`
metindrop.quest:407:Error
PHP Code:
quest metindrop begin
state start begin
when 8001.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8001.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8002.kll begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8002.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28230,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28231,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28232,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28337,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12209,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12349,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28231,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12489,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12629,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28437,1)
end
end
when 8006.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8006.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8007.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12649,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12229,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12369,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12509,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12509,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12369,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12649,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12229,1)
end
end
when 8010.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8010.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8011.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(28337,1)
end
end
when 8011.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8011.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8012.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(1129,1)
end
end
when 8012.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28335,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28334,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28333,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28331,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28330,1)
end
end
when 8012.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39031,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(30190,1)
end
end
when 8012.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28443,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28442,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28439,1)
end
end
when 8013.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8014.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28431,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28430,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28432,1)
end
end
when 8014.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28438,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28433,1)
end
end
when 8026.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28434,1)
end
end
when 8026.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28443,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28436,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28431,1)
end
end
when 8026.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27991,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27992,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27993,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(71129,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27987,20)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(50124,1)
end
end
when 8027.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50011,5)
end
end
end
end
end
Vielen Dank im voraus!