Quote:
Originally Posted by Super Aids
Well that could be done through the stringpacket though, since he already said it had no effect in the client then it's possible it's using the stirngpacket xD
|
He's asking about the NPC effects though, not string packets. I would never use a string packet to put an effect on an NPC. NPCs support effects through the npc.ini file as you specified prior to this discussion. There's no reason to send an additional packet to show an effect that can be displayed on the client side. You are correct though. You can change the npc's name by specifying it at the end of the packet, and you can put an effect on any entity, any tile using the string packet. Anyways, the question was regarding the removal of an NPC effect. That's done using the npc.ini file as Super Aids stated. The guide I linked to shows how to add effects, so it can also be used to remove effects. Cheers.