Wollte heute bei mir auf dem Rechner neue Waffen in den Server einfügen hab meiner Meinung nach alles richtig eingestellt aber wenn ich dann etwas erstellen will, erscheint nichts im Inventar.
PropItem.txt.txt
PropItem.txt
MdlDyna
defineItem
Zur Info ist der Waffen Pack von Feuer
PropItem.txt.txt
Code:
IDS_PROPITEM_TXT_ULT_1 Catalyst Sword IDS_PROPITEM_TXT_ULT_2 IDS_PROPITEM_TXT_ULT_3 Catalyst Slayer IDS_PROPITEM_TXT_ULT_4 IDS_PROPITEM_TXT_ULT_5 Catalyst Axe IDS_PROPITEM_TXT_ULT_6 IDS_PROPITEM_TXT_ULT_7 Catalyst Destroyer IDS_PROPITEM_TXT_ULT_8 IDS_PROPITEM_TXT_ULT_9 Catalyst Knuckle IDS_PROPITEM_TXT_ULT_10 IDS_PROPITEM_TXT_ULT_11 Catalyst Stick IDS_PROPITEM_TXT_ULT_12 IDS_PROPITEM_TXT_ULT_13 Catalyst Wand IDS_PROPITEM_TXT_ULT_14 IDS_PROPITEM_TXT_ULT_15 Catalyst Staff IDS_PROPITEM_TXT_ULT_16 IDS_PROPITEM_TXT_ULT_17 Catalyst Bow IDS_PROPITEM_TXT_ULT_18 IDS_PROPITEM_TXT_ULT_19 Catalyst Glave IDS_PROPITEM_TXT_ULT_20 IDS_PROPITEM_TXT_ULT_41 Bow of Forgotten Paradise IDS_PROPITEM_TXT_ULT_42 Der Bogen vom Paradise. IDS_PROPITEM_TXT_ULT_43 Bow of Forgotten Paradise IDS_PROPITEM_TXT_ULT_44 Der Bogen vom Paradise. IDS_PROPITEM_TXT_ULT_45 Stick of Forgotten Paradise IDS_PROPITEM_TXT_ULT_46 Der Stick vom Paradise. IDS_PROPITEM_TXT_ULT_47 Stick of Forgotten Paradise IDS_PROPITEM_TXT_ULT_48 Der Stick vom Paradise. IDS_PROPITEM_TXT_ULT_49 Big Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_50 Die Big Axe vom Paradise. IDS_PROPITEM_TXT_ULT_51 Big Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_52 Die Big Axe vom Paradise. IDS_PROPITEM_TXT_ULT_53 Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_54 Das Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_55 Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_56 Das Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_57 Big Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_58 Das Big Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_59 Big Sword of Forgotten Paradise IDS_PROPITEM_TXT_ULT_60 Das Big Schwert vom Paradise. IDS_PROPITEM_TXT_ULT_61 Staff of Forgotten Paradise IDS_PROPITEM_TXT_ULT_62 Der Stab vom Paradise. IDS_PROPITEM_TXT_ULT_63 Staff of Forgotten Paradise IDS_PROPITEM_TXT_ULT_64 Der Stab vom Paradise. IDS_PROPITEM_TXT_ULT_65 Wand of Forgotten Paradise IDS_PROPITEM_TXT_ULT_66 Der Zauberstab vom Paradise. IDS_PROPITEM_TXT_ULT_67 Wand of Forgotten Paradise IDS_PROPITEM_TXT_ULT_68 Der Zauberstab vom Paradise. IDS_PROPITEM_TXT_ULT_69 Knuckle of Forgotten Paradise IDS_PROPITEM_TXT_ULT_70 Der Knuckle vom Paradise. IDS_PROPITEM_TXT_ULT_71 Knuckle of Forgotten Paradise IDS_PROPITEM_TXT_ULT_72 Der Knuckle vom Paradise. IDS_PROPITEM_TXT_ULT_73 Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_74 Die Axe vom Paradise. IDS_PROPITEM_TXT_ULT_75 Axe of Forgotten Paradise IDS_PROPITEM_TXT_ULT_76 Die Axe vom Paradise. IDS_PROPITEM_TXT_ULT_77 Yoyo of Forgotten Paradise IDS_PROPITEM_TXT_ULT_78 Das Yoyo vom Paradise IDS_PROPITEM_TXT_ULT_79 Yoyo of Forgotten Paradise IDS_PROPITEM_TXT_ULT_80 Das Yoyo vom Paradise IDS_PROPITEM_TXT_ULT_81 Swiftness Sword IDS_PROPITEM_TXT_ULT_82 IDS_PROPITEM_TXT_ULT_83 Swiftness Slayer IDS_PROPITEM_TXT_ULT_84 IDS_PROPITEM_TXT_ULT_85 Swiftness Axe IDS_PROPITEM_TXT_ULT_86 IDS_PROPITEM_TXT_ULT_87 Swiftness Destroyer IDS_PROPITEM_TXT_ULT_88 IDS_PROPITEM_TXT_ULT_89 Swiftness Knuckle IDS_PROPITEM_TXT_ULT_90 IDS_PROPITEM_TXT_ULT_91 Swiftness Stick IDS_PROPITEM_TXT_ULT_92 IDS_PROPITEM_TXT_ULT_93 Swiftness Wand IDS_PROPITEM_TXT_ULT_94 IDS_PROPITEM_TXT_ULT_95 Swiftness Staff IDS_PROPITEM_TXT_ULT_96 IDS_PROPITEM_TXT_ULT_97 Swiftness Bow IDS_PROPITEM_TXT_ULT_98 IDS_PROPITEM_TXT_ULT_99 Swiftness Glave IDS_PROPITEM_TXT_ULT_100
PropItem.txt
Code:
16 II_WEA_SWO_CATALYST IDS_PROPITEM_TXT_ULT_1 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 552 554 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_HP_MAX_RATE DST_CHR_CHANCECRITICAL DST_ATTACKSPEED 30 50 400 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_2 16 II_WEA_SWT_CATALYST IDS_PROPITEM_TXT_ULT_3 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 718 720 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.04 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATTACKSPEED 10 15 150 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_4 16 II_WEA_AXE_CATALYST IDS_PROPITEM_TXT_ULT_5 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 5000000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 547 549 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_ATTACKSPEED DST_ATKPOWER_RATE 30 250 25 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_6 16 II_WEA_AXT_CATALYST IDS_PROPITEM_TXT_ULT_7 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 5000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 733 735 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_BLOCK_RANGE 30 30 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_8 16 II_WEA_KNU_CATALYST IDS_PROPITEM_TXT_ULT_9 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 5000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 510 512 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_BLOCK_RANGE 23 20 10 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_10 16 II_WEA_CHE_CATALYST IDS_PROPITEM_TXT_ULT_11 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 619 621 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_ATKPOWER_RATE 25 35 25 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_12 16 II_WEA_WAN_CATALYST IDS_PROPITEM_TXT_ULT_13 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 5000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 121 125 = 1 = = = 619 621 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.03 = AR_RANGE = DST_INT DST_SPELL_RATE DST_BLOCK_RANGE 35 35 18 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_14 16 II_WEA_STA_CATALYST IDS_PROPITEM_TXT_ULT_15 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 5000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 517 519 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_ATKPOWER_RATE 40 35 43 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_16 16 II_WEA_BOW_CATALYST IDS_PROPITEM_TXT_ULT_17 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = IK2_BULLET = 609 611 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_HP_MAX_RATE 50 22 19 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_18 16 II_WEA_YOY_CATALYST IDS_PROPITEM_TXT_ULT_19 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 121 125 = 1 = = = 544 546 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.08 = AR_HRANGE = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATTACKSPEED 22 36 200 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 75000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_ChrSysScrCm04.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_20 7 II_WEA_BOW_PARADISE IDS_PROPITEM_TXT_ULT_41 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = IK2_BULLET = 1049 1051 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.85 = AR_WAND = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_MP_MAX_RATE 55 50 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_BOW_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_42 8 II_WEA_BOW_PARADISEUM IDS_PROPITEM_TXT_ULT_43 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = IK2_BULLET = 1254 1301 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.85 = AR_WAND = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_MP_MAX_RATE 55 50 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_44 7 II_WEA_CHE_PARADISE IDS_PROPITEM_TXT_ULT_45 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1551 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_INT DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_CHE_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_WeaCheBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_46 8 II_WEA_CHE_PARADISEUM IDS_PROPITEM_TXT_ULT_47 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_INT DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEB SND_PC_DMGCHEC """Itm_WeaCheBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_48 7 II_WEA_AXT_PARADISE IDS_PROPITEM_TXT_ULT_49 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 500000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_HP_MAX_RATE DST_STR DST_FP_MAX_RATE 30 60 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_AXT_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_50 8 II_WEA_AXT_PARADISEUM IDS_PROPITEM_TXT_ULT_51 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 1000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_HP_MAX_RATE DST_STR DST_FP_MAX_RATE 30 60 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_52 7 II_WEA_SWO_PARADISE IDS_PROPITEM_TXT_ULT_53 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 500000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STR DST_ATTACKSPEED 50 40 500 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_SWO_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_54 8 II_WEA_SWO_PARADISEUM IDS_PROPITEM_TXT_ULT_55 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 1000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STR DST_ATTACKSPEED 50 40 500 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_56 7 II_WEA_SWD_PARADISE IDS_PROPITEM_TXT_ULT_57 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_STR DST_BLOCK_RANGE DST_HP_MAX_RATE 60 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_SWD_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_58 8 II_WEA_SWD_PARADISEUM IDS_PROPITEM_TXT_ULT_59 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_STR DST_BLOCK_RANGE DST_HP_MAX_RATE 60 25 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_60 7 II_WEA_STA_PARADISE IDS_PROPITEM_TXT_ULT_61 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 500000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.085 = AR_SHORT = DST_ATKPOWER_RATE DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_STA_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_62 8 II_WEA_STA_PARADISEUM IDS_PROPITEM_TXT_ULT_63 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 1000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.085 = AR_SHORT = DST_ATKPOWER_RATE DST_SPELL_RATE DST_MP_MAX_RATE 60 30 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_64 7 II_WEA_WAN_PARADISE IDS_PROPITEM_TXT_ULT_65 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 500000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.085 = AR_RANGE = DST_ATKPOWER_RATE DST_SPELL_RATE DST_HP_MAX_RATE 60 40 35 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_WAN_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGWANB SND_PC_DMGWANC """Itm_WeaWanBloody2.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_66 8 II_WEA_WAN_PARADISEUM IDS_PROPITEM_TXT_ULT_67 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 1000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.085 = AR_RANGE = DST_ATKPOWER_RATE DST_SPELL_RATE DST_HP_MAX_RATE 60 40 35 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGWANB SND_PC_DMGWANC """Itm_WeaWanBloody2.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_68 7 II_WEA_KNU_PARADISE IDS_PROPITEM_TXT_ULT_69 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 500000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_BLOCK_MELEE DST_BLOCK_RANGE DST_HP_MAX_RATE 35 35 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_KNU_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_70 8 II_WEA_KNU_PARADISEUM IDS_PROPITEM_TXT_ULT_71 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 1000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_BLOCK_MELEE DST_BLOCK_RANGE DST_HP_MAX_RATE 35 35 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_72 6 II_WEA_AXE_PARADISE IDS_PROPITEM_TXT_ULT_73 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 400000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 105 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_ATKPOWER_RATE 50 30 15 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_AXE_PARADISEUM = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLegendG.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_74 8 II_WEA_AXE_PARADISEUM IDS_PROPITEM_TXT_ULT_75 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 800000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.85 = AR_SHORT = DST_CRITICAL_BONUS DST_CHR_CHANCECRITICAL DST_ATKPOWER_RATE 50 30 15 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLegendG.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_76 7 II_WEA_YOY_PARADISE IDS_PROPITEM_TXT_ULT_77 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 500000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 110 200 = 1 = = = 1049 1051 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.085 = AR_HRANGE = DST_STR DST_CRITICAL_BONUS DST_HP_MAX_RATE 60 65 35 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_UNIQUE = II_WEA_YOY_PARADISEUM = 10000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_78 8 II_WEA_YOY_PARADISEUM IDS_PROPITEM_TXT_ULT_79 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 1000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 120 200 = 1 = = = 1254 1301 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.085 = AR_HRANGE = DST_STR DST_CRITICAL_BONUS DST_HP_MAX_RATE 60 65 35 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyBloody.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_80 14 II_WEA_SWO_SWIFTNESS IDS_PROPITEM_TXT_ULT_81 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_BLADE_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1486 1488 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_CRITICAL_BONUS DST_ATKPOWER_RATE 25 30 5 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaSwoShyer.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_82 14 II_WEA_SWT_SWIFTNESS IDS_PROPITEM_TXT_ULT_83 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_KNIGHT_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1692 1694 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.04 = AR_SHORT = DST_HP_MAX_RATE DST_BLOCK_RANGE DST_BLOCK_MELEE 40 30 30 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDH SND_PC_DMGSWDC """itm_WeaSwtZweiga.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_84 14 II_WEA_AXE_SWIFTNESS IDS_PROPITEM_TXT_ULT_85 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_BLADE_HERO TRUE = = 5000000 8000000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1480 1483 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_CRITICAL_BONUS 25 25 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxeNeedre.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_86 14 II_WEA_AXT_SWIFTNESS IDS_PROPITEM_TXT_ULT_87 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_KNIGHT_HERO TRUE = = 5000000 8000000 100 180 HD_TWO = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1710 1711 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = DST_HP_MAX_RATE DST_ATKPOWER_RATE DST_BLOCK_MELEE 45 15 25 = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """itm_WeaAxtAvniti.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_88 14 II_WEA_KNU_SWIFTNESS IDS_PROPITEM_TXT_ULT_89 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_BILLPOSTER_HERO TRUE = = 5000000 8800000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1434 1436 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = DST_HP_MAX_RATE DST_ADJDEF_RATE DST_ATKPOWER_RATE 40 20 30 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEM SND_PC_DMGCHEC """itm_WeaKnuNecryn.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_90 14 II_WEA_CHE_SWIFTNESS IDS_PROPITEM_TXT_ULT_91 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_RINGMASTER_HERO TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1579 1581 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = DST_INT DST_SPELL_RATE DST_HP_MAX_RATE 40 18 35 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGCHEB SND_PC_DMGCHEC """itm_WeaCheShaber.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_92 14 II_WEA_WAN_SWIFTNESS IDS_PROPITEM_TXT_ULT_93 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_PSYCHIKEEPER_HERO TRUE = = 5000000 2400000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 200 120 = 1 = = = 1579 1581 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 0.03 = AR_RANGE = DST_INT DST_HP_MAX_RATE DST_ATKPOWER_RATE 40 35 60 = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGWANB SND_PC_DMGWANC """itm_WeaWanNeplus.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_94 14 II_WEA_STA_SWIFTNESS IDS_PROPITEM_TXT_ULT_95 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_ELEMENTOR_HERO TRUE = = 5000000 2800000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1442 1449 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 0.05 = AR_SHORT = DST_HP_MAX_RATE DST_INT DST_ATKPOWER_RATE 40 45 55 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGSWD SND_PC_DMGSWDC """itm_WeaStaBirdin.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_96 14 II_WEA_BOW_SWIFTNESS IDS_PROPITEM_TXT_ULT_97 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_RANGER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = IK2_BULLET = 1556 1561 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = DST_CRITICAL_BONUS DST_BLOCK_MELEE DST_HP_MAX_RATE 65 30 45 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGBOWB SND_PC_DMGBOWC """itm_WeaBowSaint.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_98 14 II_WEA_YOY_SWIFTNESS IDS_PROPITEM_TXT_ULT_99 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_JESTER_HERO TRUE = = 5000000 7200000 100 180 HD_TWO = PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 120 = 1 = = = 1476 1480 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 0.08 = AR_HRANGE = DST_HP_MAX_RATE DST_SPEED DST_ATKPOWER_RATE 45 25 90 = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK6 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 1 SND_PC_DMGYOYB SND_PC_DMGYOYC """itm_WeaYoyCisica.dds""" 0 """""" IDS_PROPITEM_TXT_ULT_100
MdlDyna
Code:
"WeaSwoCatalyst" II_WEA_SWO_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 0.5f 0 1 ATEX_NONE 1
"WeaSwtCatalyst" II_WEA_SWT_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeCatalyst" II_WEA_AXE_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtCatalyst" II_WEA_AXT_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuCatalyst" II_WEA_KNU_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheCatalyst" II_WEA_CHE_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanCatalyst" II_WEA_WAN_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaCatalyst" II_WEA_STA_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCatalyst" II_WEA_YOY_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowCatalyst" II_WEA_BOW_CATALYST MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowParadise" II_WEA_BOW_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheParadise" II_WEA_CHE_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtParadise" II_WEA_AXT_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoParadise" II_WEA_SWO_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwdParadise" II_WEA_SWD_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaParadise" II_WEA_STA_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanParadise" II_WEA_WAN_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuParadise" II_WEA_KNU_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeParadise" II_WEA_AXE_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyParadise" II_WEA_YOY_PARADISE MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyParadise" II_WEA_YOY_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowParadise" II_WEA_BOW_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheParadise" II_WEA_CHE_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtParadise" II_WEA_AXT_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoParadise" II_WEA_SWO_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwdParadise" II_WEA_SWD_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaParadise" II_WEA_STA_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanParadise" II_WEA_WAN_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuParadise" II_WEA_KNU_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeParadise" II_WEA_AXE_PARADISEUM MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoShyer" II_WEA_SWO_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtZweiga" II_WEA_SWT_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeNeedre" II_WEA_AXE_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtAvniti" II_WEA_AXT_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuNecryn" II_WEA_KNU_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheShabere" II_WEA_CHE_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanNeplus" II_WEA_WAN_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaBirdin" II_WEA_STA_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCisica" II_WEA_YOY_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowSaint" II_WEA_BOW_SWIFTNESS MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
defineItem
Code:
#define II_WEA_SWO_CATALYST 50045 #define II_WEA_SWT_CATALYST 50046 #define II_WEA_AXE_CATALYST 50047 #define II_WEA_AXT_CATALYST 50048 #define II_WEA_KNU_CATALYST 50049 #define II_WEA_CHE_CATALYST 50050 #define II_WEA_WAN_CATALYST 50051 #define II_WEA_STA_CATALYST 50052 #define II_WEA_YOY_CATALYST 50053 #define II_WEA_BOW_CATALYST 50054 #define II_WEA_SWO_ULTIMATE 50055 #define II_WEA_SWT_ULTIMATE 50056 #define II_WEA_AXE_ULTIMATE 50057 #define II_WEA_AXT_ULTIMATE 50058 #define II_WEA_KNU_ULTIMATE 50059 #define II_WEA_CHE_ULTIMATE 50060 #define II_WEA_WAN_ULTIMATE 50061 #define II_WEA_STA_ULTIMATE 50062 #define II_WEA_YOY_ULTIMATE 50063 #define II_WEA_BOW_ULTIMATE 50064 #define II_WEA_BOW_PARADISE 50065 #define II_WEA_BOW_PARADISEUM 50066 #define II_WEA_CHE_PARADISE 50067 #define II_WEA_CHE_PARADISEUM 50068 #define II_WEA_AXT_PARADISE 50069 #define II_WEA_AXT_PARADISEUM 50070 #define II_WEA_SWO_PARADISE 50071 #define II_WEA_SWO_PARADISEUM 50072 #define II_WEA_SWD_PARADISE 50073 #define II_WEA_SWD_PARADISEUM 50074 #define II_WEA_STA_PARADISE 50075 #define II_WEA_STA_PARADISEUM 50076 #define II_WEA_WAN_PARADISE 50077 #define II_WEA_WAN_PARADISEUM 50078 #define II_WEA_KNU_PARADISE 50079 #define II_WEA_KNU_PARADISEUM 50080 #define II_WEA_AXE_PARADISE 50081 #define II_WEA_AXE_PARADISEUM 50082 #define II_WEA_YOY_PARADISE 50083 #define II_WEA_YOY_PARADISEUM 50084 #define II_WEA_SWO_SWIFTNESS 50085 #define II_WEA_SWT_SWIFTNESS 50086 #define II_WEA_AXE_SWIFTNESS 50087 #define II_WEA_AXT_SWIFTNESS 50088 #define II_WEA_KNU_SWIFTNESS 50089 #define II_WEA_CHE_SWIFTNESS 50090 #define II_WEA_WAN_SWIFTNESS 50091 #define II_WEA_STA_SWIFTNESS 50092 #define II_WEA_BOW_SWIFTNESS 50093 #define II_WEA_YOY_SWIFTNESS 50094
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