Changing weapons at start.

05/04/2013 23:07 dimkacool#1
Hey, so I've got a question.

How, for example, should I make sun weapon when creating a char?
I was surfing through _AddNewChar for days and I couldn't find any proper way to add a sun weapon, and make it, for example, +5.

If someone could help me out, I'd appreciate. Ty.
05/04/2013 23:22 IceAmStiel#2
Goddamnit dimka, I already gave you the necessary information. As a server owner you should be eager to put as much effort as possible into it rather than awaiting someone to do it for you.

There's nothing difficult in changing the damn @RefWeaponID to your desired ID, then equipping it through _FN_ADD_INITIAL_EQUIP, assigning the returned ID64 to a variable, then using the ID64 to update the item at _Items.. I'm getting sick and tired of it..

When you're looking at _AddNewChar for days, ..ADD..EQUIP.. was apparently not obvious enough..


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05/05/2013 10:35 dimkacool#3
Quote:
Originally Posted by IceAmStiel View Post
When you're looking at _AddNewChar for days, ..ADD..EQUIP.. was apparently not obvious enough..
Not at all. I've never changed anything in stored procedures. I don't understand what is wrong of being sure to do everything as you have to without any doubts , I don't want to mess things up to do rollbacks.
I've asked you for help and you said me just a stored procedure knowing that I don't get anything there, those things with variables drive me crazy! So, there is no need to post over here.