Hey everyone,
I'm developing my own damage calculations for my server, and currently (with physical damage), I have a smoothly scaling function. The problem is, I don't know much to multiply by in the final operation (that controls the amount of hits it takes to kill a player). How many hits should it take kill a player in Conquer Online?
Thanks for your opinion.
Regards,
Spirited Fang
PS: I should mention this, I'm basing these calculations on averages. The average hit will be between the ranges above. The overall hit to kill range will depend on classes for physical attack (obviously) and the way you build your character.
I'm developing my own damage calculations for my server, and currently (with physical damage), I have a smoothly scaling function. The problem is, I don't know much to multiply by in the final operation (that controls the amount of hits it takes to kill a player). How many hits should it take kill a player in Conquer Online?
Thanks for your opinion.
Regards,
Spirited Fang
PS: I should mention this, I'm basing these calculations on averages. The average hit will be between the ranges above. The overall hit to kill range will depend on classes for physical attack (obviously) and the way you build your character.