[C#] Accessing the Player/Mob "list".

05/11/2009 23:45 high6#1
Bye epvpers
05/12/2009 01:54 clintonselke#2
Cool... thanks High6, i'll have to try this out. :D

Quote:
Originally Posted by high6 View Post
0x005DF0B0 is the parent class
0x005DF0B4 is the mob list

The mob list structure is 0x20 bytes.

That is all.
0x005DF0B4 <-- im guessing thats the start address of the DequeEx for our mob-player list

Edit: Works like a charm, thanks high6.