Calculating damage

05/05/2009 18:35 Eckoro#1
How do you can calculate silkroad damage? not average damage. but every factor like
how accesory change that damage?
how other buff attack buff change it?
how the damage change when it hits more that 1 target?
05/05/2009 19:26 x_king_x#2
Don't Understand !
05/08/2009 18:29 AliDr#3
he means how to know the weapons dammage on any mob he choose didnt he?
05/09/2009 02:10 lolrko#4
how accesory change that damage?

if u put ur mouse on accessory u will find damage absorption which means defence
doesn't affect ur damage + [ just str ,int on accessory ]


how other buff attack buff change it?

flame body series [ physical damage increase ]
force per. series [ magical damage increase ]

also all buffs are self explained , it just do what's wrote on it [ increasing the % for the char actual damage ( from c button ) ]

how the damage change when it hits more that 1 target?

it don't change , when u hit more than 1 target, for example like lightning nuke or devil arrow , the main target gets the max damage should be form skill
but surrounded targets get less damage [ by distance ( means more distance far from main target > less damage ) ]


thats what i got in my mind

thanks
05/09/2009 15:12 ms​#5
I think he means a concrete damage formula.
05/10/2009 18:26 pulha123#6
Hi everyone, i made a very simple Pascal program to calculate the average damage without buffs and without the equipment percentage, but i think its close to the damage you do to monsters at your lvl, to know how much the buffs increase the damage just add that percentage to the average damage (i think you know how to add %) this was made in 10 minutes and sorry to make it in Pascal because im in my first year of programming =P

If anyone would like to create a more complex program, like the buffs change the damage and that stuff pm me and ill send the source code, just dont forget to put me in the credits
05/10/2009 18:52 daniellook#7
Quote:
Originally Posted by pulha123 View Post
Hi everyone, i made a very simple Pascal program to calculate the average damage without buffs and without the equipment percentage, but i think its close to the damage you do to monsters at your lvl, to know how much the buffs increase the damage just add that percentage to the average damage (i think you know how to add %) this was made in 10 minutes and sorry to make it in Pascal because im in my first year of programming =P

If anyone would like to create a more complex program, like the buffs change the damage and that stuff pm me and ill send the source code, just dont forget to put me in the credits
wtf is that ?
it haves no icon :S
05/10/2009 18:57 pulha123#8
I know it has no icon, so what? does it work?
05/10/2009 22:51 lolrko#9
scan for srodmg.rar >> clean

[Only registered and activated users can see links. Click Here To Register...]

but it doesnt work , just a dos windows opened
are u kidding me?
05/10/2009 23:05 ms​#10
As he said it's written in Pascal, which means you need to run it in your command prompt...
05/11/2009 09:42 pulha123#11
And like i said, this is just the basic, if there is there any advanced programmer that would like to make a more complexe program, i will give him the source code.