I want to start doing hacks

02/21/2013 17:15 kissmy2sik#1
How do I start doing hacks like all the people here on the forum ..
Give me a beginner's guide, thank you
02/21/2013 17:25 munited#2
me too
02/21/2013 17:58 'xLeatz.#3
me too

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02/21/2013 18:59 cheatslaw#4
like on this forum?
Just copy paste stuff together and your a valuable member of this site :)

Wanna do it like it should be?
Study real hard (C++,Assembly,DirectX)
02/21/2013 19:32 Raz9r#5
That's kinda hard to to, as it requires a huge knowledge base:

Mandatory:
  • You need to know about the C programming language. Learning C is mandatory as both the Win32 API and the Direct3D9 API are using C. Next step is to learn about those APIs.
  • Get to know pointer arithmetics very well.
  • Learn how to debug an application, then how to disassemble an application. Learn how to analyse disassembly. Requires knowledge about Assembly, most likely Intel x86 Assembly using Intel Notation.
  • Understand your tools. Know how to use your IDE and your Disassembler.
Optional:
  • Learn C++. The most powerful thing you will use is RAII. Also get to know the Standard Template Library facilities.
  • Avoid using raw pointers whenever possible. Use raw pointers only for weak memory (which you do not own).
  • Study. You'll never end studying and learning. The languages are evolving and so are your possibilities.

Learning all this requires you to have a lot of free time to spend on this. But don't give up, it'll be well worth it, even though it might take some months to understand the basics and some years to master it.
02/21/2013 19:43 LamerDev#6
Learn C++. It's not that hard as some say here. It's a bit hard in the beginning, but don't give up - when you're ready, you'll see that it paid off, trust me.
02/21/2013 19:45 Raz9r#7
Quote:
Originally Posted by LamerDev View Post
Learn C++. It's not that hard as some say here. It's a bit hard in the beginning, but don't give up - when you're ready, you'll see that it paid off, trust me.
That's because most people here are not even able to read compiler warnings. They copy and paste mostly, thinking they are doing C++ when they are doing C and so on.
02/21/2013 19:47 Status#8
#moved
02/21/2013 19:48 LamerDev#9
Quote:
Originally Posted by __underScore View Post
That's because most people here are not even able to read compiler warnings. They copy and paste mostly, thinking they are doing C++ when they are doing C and so on.
That's why he should learn C++ and don't use any public bases or shit like this. :P
02/21/2013 19:51 Raz9r#10
Quote:
Originally Posted by LamerDev View Post
That's why he should learn C++ and don't use any public bases or shit like this. :P
Rather learn C as I pointed out before. C and C++ are distinct languages and no such thing as C/C++ exists. Win32 and Direct3D9 API are written in C.
02/21/2013 20:13 kissmy2sik#11
Quote:
Originally Posted by __underScore View Post
That's kinda hard to to, as it requires a huge knowledge base:

Mandatory:
  • You need to know about the C programming language. Learning C is mandatory as both the Win32 API and the Direct3D9 API are using C. Next step is to learn about those APIs.
  • Get to know pointer arithmetics very well.
  • Learn how to debug an application, then how to disassemble an application. Learn how to analyse disassembly. Requires knowledge about Assembly, most likely Intel x86 Assembly using Intel Notation.
  • Understand your tools. Know how to use your IDE and your Disassembler.
Optional:
  • Learn C++. The most powerful thing you will use is RAII. Also get to know the Standard Template Library facilities.
  • Avoid using raw pointers whenever possible. Use raw pointers only for weak memory (which you do not own).
  • Study. You'll never end studying and learning. The languages are evolving and so are your possibilities.

Learning all this requires you to have a lot of free time to spend on this. But don't give up, it'll be well worth it, even though it might take some months to understand the basics and some years to master it.
Quote:
Originally Posted by LamerDev View Post
Learn C++. It's not that hard as some say here. It's a bit hard in the beginning, but don't give up - when you're ready, you'll see that it paid off, trust me.
Quote:
Originally Posted by __underScore View Post
That's because most people here are not even able to read compiler warnings. They copy and paste mostly, thinking they are doing C++ when they are doing C and so on.
Quote:
Originally Posted by °Status View Post
#moved
Quote:
Originally Posted by LamerDev View Post
That's why he should learn C++ and don't use any public bases or shit like this. :P
I want to know how to copy-paste hack and where to get the codes
02/21/2013 20:19 Raz9r#12
You seem to be the perfect example of why WarRock is being laughed at in the more advanced gamehacking scene. Now get the fuck out of here. Nobody needs yet another copying "hack coder".
02/21/2013 20:21 xRoute66x#13
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Das benutze ich auch :-)

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02/21/2013 20:23 Raz9r#14
Die Bücher von Galileo Computing enthalten mehr Fehler als sinnvollen Inhalt.
02/21/2013 20:46 kissmy2sik#15
*Delete

Quote:
Originally Posted by xroute66x™ :) View Post
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Das benutze ich auch :-)

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thanks brother :)