Oread

05/03/2009 13:18 DDevil174#1
Hey i once saw a mage hacking at tomb of the black dragon. I saw her at Oread the boss of that map. And i saw oread was spawning mobs. Earthlings or something. When i hacked oread nothing happend. Im just using vac non agro whit CE..... Can anyone help me?
05/03/2009 13:25 \/xWx\/#2
Edit Vac script end find this code part:
Code:
mov edx,10 // number spawn
mov [eax+8c],edx

mov edx,64 // time delay spawn
mov [eax+90],edx
Edit to THIS:
Code:
mov edx,99 // number spawn
mov [eax+8c],edx

mov edx,01 // time delay spawn
mov [eax+90],edx
05/03/2009 16:57 NHS#3
You need boss spawn script Smokey and noname have em.
05/03/2009 19:27 monster10888#4
whenever i hack a boss that spawns crap the boss always shakes weird and massive spawns come out of it. i dont know why but i am just using the vac + non agro maybe some speed in there. try one of the gates, they awlays spawn crap it would be a good place to test on
05/03/2009 19:30 fuckdie#5
heres boss spawn script.
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0045A19D: // First adresse
jmp newmem
nop
returnhere:

newmem:

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx

mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx

mov edx,01 // time delay between spawn
mov dword ptr [eax+90],edx


exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
0045A19D: //Second adrese
mov edx,[eax+1c]
mov [ecx+20],edx
05/05/2009 07:58 MrAnestis#6
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0045A19D:
jmp newmem
nop
returnhere:

newmem:

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx


mov edx,99
mov [eax+1C],edx

mov edx,999 // number boss spawn (can use for laiden ego)
mov [eax+8c],edx

mov edx,01 // time delay between spawn
mov [eax+90],edx

mov edx,99 // num mob follow me (reduce if you are too lag all dc a lot)
mov [eax+3C],edx
mov [ecx+20],edx
exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
0045A19D:
mov edx,[eax+1c]
mov [ecx+20],edx


yep that 1 i think....
and i think credit goes to...
....Crystal Maiden ( if i remember well,)
05/05/2009 14:03 DDevil174#7
Ok i go ingame i do wallhack and freeze these 2 scripts :
Vac :

[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0045A19D: // First adresse
jmp newmem
nop
returnhere:

newmem:
//DwExploreRange eax
mov [eax+08],00000020//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
mov [eax+10],00000064//DwExploreStandDelay eax+10
mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],00000064//DwStandDelay eax+18
mov [eax+1C],00000064//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx

mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx

mov edx,01 // time delay between spawn
mov dword ptr [eax+90],edx


exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
0045A19D: //Second adrese
mov edx,[eax+1c]
mov [ecx+20],edx


And this : Non agro

[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0053DB4A:
jmp newmem
nop
nop
returnhere:

newmem:

originalcode:
movzx eax,word ptr [esi+00000154]

//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 41400000 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax

exit:
jmp returnhere


[DISABLE]
dealloc(newmem)

0053DB4A:
movzx eax,word ptr [esi+00000154]

But still doesnt spawn anything just walking really wierd around me :S
06/24/2009 12:20 1simoflo#8
...
06/24/2009 13:11 Correia3#9
I can't get oread to spawn lot of mobs either, I only can do that editing data04, i've tried all of those scripts and he just spawn 2mobs i think....
06/24/2009 13:15 Vaidas B#10
1simoflo reported for bumping an old thread, for fun 14:16 GMT +03:00
06/24/2009 14:40 trane.#11
#Closed