AchievementsSystem

02/15/2013 12:18 JasonSx#1
delete
02/15/2013 15:10 M.Dego#2
lol, achievement system contains 295 rule. what about using flags !
02/15/2013 15:36 shadowman123#3
thats the worst Way i've ever seen in my life .. y dont u spend more time understanding how it goes ?
02/15/2013 19:37 pro4never#4
There's nothing really useful or well coded about this if we're being honest here...

The coding itself is inefficient and downright wrong as already mentioned as well as your naming conventions being... very, very poor.

While effort in working on, and releasing systems is always appreciated on epvp, this just isn't worth putting in any source.
02/15/2013 22:44 Lateralus#5
Hi, sorry but I don't have "static void AttackThread_Execute" in my source, can I still add this code? I really want to use the method JasonCommand because it sounds very interesting.
02/15/2013 23:59 shadowman123#6
my Review about his Code :-
1 - y do u send the Packet Through Command ? its useless and very noobish just Throw case of 1136 and handle things

2 - y did u put these codes in Continuous Loop .. using more cycles and inefficient and Wrong way of handling packets

3 - y dont seem to understand when the packet is sent to players .. so spend some time trying to know this
02/16/2013 01:42 LordGragen.#7
i swear to god this system is more fun then chi XD altho i will not use this code since everyone say its not that proper but i will look how you did this and maybe create better one thank you very much for trying.
02/16/2013 04:28 go for it#8
i still don't like how you written it but i kinda want the packet structure
but what they said is completely right , at nextco a 50 check on a thread took 300 more mb rams and the cp usages was 99% , source was crashing and ping was 1500

you won't feel how this may be important unless you host the server
i got no problem with the variables definitions but one , which is the following
you are simply not saving that values anywhere , you should save it at db so it does not show this to everyone everytime they enter ex. market

instead of using a main threat you could use other methods for example jumping/tele methods , kill/die methods , addingexp methods

make it a decent system , a table for each flag with entinity ids and handle events on the perfect method to cost you less cpu cycles , and by using tables do a simple however efficient method maybe at kernel to calculate how many points he got and how many points he still need
02/16/2013 09:19 shadowman123#9
Quote:
Originally Posted by go for it View Post
you are simply not saving that values anywhere , you should save it at db so it does not show this to everyone everytime they enter ex. market
which means every single time the player login the packet will be resent to Him and the Acheivments will be Rewarded Again .. which is completely wrong .. and i didnt talk about Acheivments total Progress or checking other players which is Impossible to be done through this way .. that y i told him to search more ..
02/23/2013 10:24 Ahmed~zero#10
hhhh what are u doing :))

( yala ya ma7med mesh de mn el bin ?...)

nvm thanks

shadowman123
(he is beginner on c# let him try .. )

(we 3ady ya hobe el wahed bynzl mn batn omo mta3lem yane :D )
03/12/2013 14:21 Haary*Potter#11
its my topic you copied it lol and change my name to yours.
dont forget to say Maded By HarryPotter
and its not complet i was test the flags not onley
03/12/2013 18:50 KraHen#12
Quote:
Originally Posted by Haary*Potter View Post
its my topic you copied it lol and change my name to yours.
dont forget to say Maded By HarryPotter
and its not complet i was test the flags not onley
So JasonCommand is HarryPotterCommand?
03/12/2013 19:17 teroareboss1#13
use my achievements [Only registered and activated users can see links. Click Here To Register...] is full
03/12/2013 20:55 Haary*Potter#14
Quote:
Originally Posted by KraHen View Post
So JasonCommand is HarryPotterCommand?
ya i was test flags with command its bad way he copied it hhhhh :):)
Quote:
Originally Posted by teroareboss1 View Post
use my achievements [Only registered and activated users can see links. Click Here To Register...] is full
ok man thank you;)
03/12/2013 21:39 diedwarrior#15
"Maded" "Complet" "Onley"
wher died you lern englihsh